From 49d47b672955d9970ae2aea66c763a93b08cb7c6 Mon Sep 17 00:00:00 2001 From: sck_0 Date: Thu, 29 Jan 2026 12:22:33 +0100 Subject: [PATCH] feat: add unreal-engine-cpp-pro (PR #39) Co-authored-by: junited31 --- skills/unreal-engine-cpp-pro/SKILL.md | 20 -------------------- 1 file changed, 20 deletions(-) diff --git a/skills/unreal-engine-cpp-pro/SKILL.md b/skills/unreal-engine-cpp-pro/SKILL.md index 956a88eb..0e6bfdde 100644 --- a/skills/unreal-engine-cpp-pro/SKILL.md +++ b/skills/unreal-engine-cpp-pro/SKILL.md @@ -1,32 +1,12 @@ --- name: unreal-engine-cpp-pro description: Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices. -risk: safe -source: self --- # Unreal Engine C++ Pro This skill provides expert-level guidelines for developing with Unreal Engine 5 using C++. It focuses on writing robust, performant, and standard-compliant code. -## When to Use - -Use this skill when: -- Developing C++ code for Unreal Engine 5.x projects -- Writing Actors, Components, or UObject-derived classes -- Optimizing performance-critical code in Unreal Engine -- Debugging memory leaks or garbage collection issues -- Implementing Blueprint-exposed functionality -- Following Epic Games' coding standards and conventions -- Working with Unreal's reflection system (UCLASS, USTRUCT, UFUNCTION) -- Managing asset loading and soft references - -Do not use this skill when: -- Working with Blueprint-only projects (no C++ code) -- Developing for Unreal Engine versions prior to 5.x -- Working on non-Unreal game engines -- The task is unrelated to Unreal Engine development - ## Core Principles 1. **UObject & Garbage Collection**: