diff --git a/skills/bevy-ecs-expert/SKILL.md b/skills/bevy-ecs-expert/SKILL.md index 7d6333e5..ebac97be 100644 --- a/skills/bevy-ecs-expert/SKILL.md +++ b/skills/bevy-ecs-expert/SKILL.md @@ -83,25 +83,27 @@ fn main() { ## Examples -### Example 1: Spawning Entities with Bundles +### Example 1: Spawning Entities with Require Component ```rust -#[derive(Bundle)] -struct PlayerBundle { - player: Player, - velocity: Velocity, - sprite: SpriteBundle, +use bevy::prelude::*; + +#[derive(Component, Reflect, Default)] +#[require(Velocity, Sprite)] +struct Player; + +#[derive(Component, Default)] +struct Velocity { + x: f32, + y: f32, } fn setup(mut commands: Commands, asset_server: Res) { - commands.spawn(PlayerBundle { - player: Player, - velocity: Velocity { x: 10.0, y: 0.0 }, - sprite: SpriteBundle { - texture: asset_server.load("player.png"), - ..default() - }, - }); + commands.spawn(( + Player, + Velocity { x: 10.0, y: 0.0 }, + Sprite::from_image(asset_server.load("player.png")), + )); } ```