# Release v4.1.0: Internationalization & Game Development > **Vietnamese translations and Unreal Engine C++ expertise added to the skills collection** This release brings comprehensive Vietnamese language support for documentation and adds professional Unreal Engine 5.x C++ development guidance, expanding the repository's international reach and game development capabilities. ## 🚀 New Skills ### 🎮 [unreal-engine-cpp-pro](skills/unreal-engine-cpp-pro/) **Expert-level Unreal Engine 5.x C++ development guide** Comprehensive guide for developing robust, performant C++ code in Unreal Engine 5. Covers UObject hygiene, garbage collection patterns, performance optimization, and Epic Games' coding standards. - **UObject & Garbage Collection**: Proper UPROPERTY usage, TStrongObjectPtr patterns, IsValid() checks - **Performance Optimization**: Tick management, casting optimization, struct vs class decisions - **Naming Conventions**: Strict adherence to Epic Games' coding standards (T, U, A, F, E, I prefixes) - **Common Patterns**: Component lookup, interface implementation, async loading with soft references - **Example Code**: Complete Actor implementation demonstrating best practices > **Try it:** `"Help me write a C++ Actor class for Unreal Engine 5"` or `"Show me how to properly use UPROPERTY in Unreal Engine"` --- ## 📦 Improvements - **Registry Update**: Now tracking 560 skills (was 559). - **Internationalization**: Added comprehensive Vietnamese translations for all core documentation - **Documentation Structure**: Reorganized Vietnamese translations from `docs/vi/` to `docs/vietnamese/` for consistency - **Translation Coverage**: Vietnamese versions now available for README, GETTING_STARTED, CONTRIBUTING, FAQ, SECURITY, QUALITY_BAR, SKILL_ANATOMY, and more ## 👥 Credits A huge shoutout to our community contributors: - **@Dokhacgiakhoa** for comprehensive Vietnamese translations (PR #38) - **@junited31** for `unreal-engine-cpp-pro` skill (PR #39) --- _Upgrade now: `git pull origin main` to fetch the latest skills._