Release v1.18.0: Add iOS-APP-developer and promptfoo-evaluation skills
### Added - **New Skill**: iOS-APP-developer v1.1.0 - iOS development with XcodeGen, SwiftUI, and SPM - XcodeGen project.yml configuration - SPM dependency resolution - Device deployment and code signing - Camera/AVFoundation debugging - iOS version compatibility handling - Library not loaded @rpath framework error fixes - State machine testing patterns for @MainActor classes - Bundled references: xcodegen-full.md, camera-avfoundation.md, swiftui-compatibility.md, testing-mainactor.md - **New Skill**: promptfoo-evaluation v1.0.0 - LLM evaluation framework using Promptfoo - Promptfoo configuration (promptfooconfig.yaml) - Python custom assertions - llm-rubric for LLM-as-judge evaluations - Few-shot example management - Model comparison and prompt testing - Bundled reference: promptfoo_api.md ### Changed - Updated marketplace version from 1.16.0 to 1.18.0 - Updated marketplace skills count from 23 to 25 - Updated skill-creator to v1.2.2: - Fixed best practices documentation URL (platform.claude.com) - Enhanced quick_validate.py to exclude file:// prefixed paths from validation - Updated marketplace.json metadata description to include new skills 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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iOS-APP-developer/SKILL.md
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iOS-APP-developer/SKILL.md
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---
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name: developing-ios-apps
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description: Develops iOS applications with XcodeGen, SwiftUI, and SPM. Triggers on XcodeGen project.yml configuration, SPM dependency issues, device deployment problems, code signing errors, camera/AVFoundation debugging, iOS version compatibility, or "Library not loaded @rpath" framework errors. Use when building iOS apps, fixing Xcode build failures, or deploying to real devices.
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---
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# iOS App Development
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Build, configure, and deploy iOS applications using XcodeGen and Swift Package Manager.
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## Critical Warnings
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| Issue | Cause | Solution |
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|-------|-------|----------|
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| "Library not loaded: @rpath/Framework" | XcodeGen doesn't auto-embed SPM dynamic frameworks | **Build in Xcode GUI first** (not xcodebuild). See [Troubleshooting](#spm-dynamic-framework-not-embedded) |
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| `xcodegen generate` loses signing | Overwrites project settings | Configure in `project.yml` target settings, not global |
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| Command-line signing fails | Free Apple ID limitation | Use Xcode GUI or paid developer account ($99/yr) |
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| "Cannot be set when automaticallyAdjustsVideoMirroring is YES" | Setting `isVideoMirrored` without disabling automatic | Set `automaticallyAdjustsVideoMirroring = false` first. See [Camera](#camera--avfoundation) |
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## Quick Reference
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| Task | Command |
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|------|---------|
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| Generate project | `xcodegen generate` |
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| Build simulator | `xcodebuild -destination 'platform=iOS Simulator,name=iPhone 17' build` |
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| Build device (paid account) | `xcodebuild -destination 'platform=iOS,name=DEVICE' -allowProvisioningUpdates build` |
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| Clean DerivedData | `rm -rf ~/Library/Developer/Xcode/DerivedData/PROJECT-*` |
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| Find device name | `xcrun xctrace list devices` |
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## XcodeGen Configuration
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### Minimal project.yml
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```yaml
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name: AppName
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options:
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bundleIdPrefix: com.company
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deploymentTarget:
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iOS: "16.0"
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settings:
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base:
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SWIFT_VERSION: "6.0"
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packages:
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SomePackage:
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url: https://github.com/org/repo
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from: "1.0.0"
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targets:
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AppName:
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type: application
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platform: iOS
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sources:
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- path: AppName
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settings:
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base:
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INFOPLIST_FILE: AppName/Info.plist
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PRODUCT_BUNDLE_IDENTIFIER: com.company.appname
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CODE_SIGN_STYLE: Automatic
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DEVELOPMENT_TEAM: TEAM_ID_HERE
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dependencies:
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- package: SomePackage
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```
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### Code Signing Configuration
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**Personal (free) account**: Works in Xcode GUI only. Command-line builds require paid account.
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```yaml
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# In target settings
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settings:
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base:
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CODE_SIGN_STYLE: Automatic
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DEVELOPMENT_TEAM: TEAM_ID # Get from Xcode → Settings → Accounts
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```
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**Get Team ID**:
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```bash
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security find-identity -v -p codesigning | head -3
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```
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## iOS Version Compatibility
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### API Changes by Version
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| iOS 17+ Only | iOS 16 Compatible |
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|--------------|-------------------|
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| `.onChange { old, new in }` | `.onChange { new in }` |
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| `ContentUnavailableView` | Custom VStack |
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| `AVAudioApplication` | `AVAudioSession` |
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| `@Observable` macro | `@ObservableObject` |
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| SwiftData | CoreData/Realm |
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### Lowering Deployment Target
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1. Update `project.yml`:
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```yaml
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deploymentTarget:
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iOS: "16.0"
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```
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2. Fix incompatible APIs:
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```swift
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// iOS 17
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.onChange(of: value) { oldValue, newValue in }
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// iOS 16
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.onChange(of: value) { newValue in }
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// iOS 17
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ContentUnavailableView("Title", systemImage: "icon")
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// iOS 16
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VStack {
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Image(systemName: "icon").font(.system(size: 48))
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Text("Title").font(.title2.bold())
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}
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// iOS 17
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AVAudioApplication.shared.recordPermission
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// iOS 16
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AVAudioSession.sharedInstance().recordPermission
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```
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3. Regenerate: `xcodegen generate`
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## Device Deployment
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### First-time Setup
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1. Connect device via USB
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2. Trust computer on device
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3. In Xcode: Settings → Accounts → Add Apple ID
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4. Select device in scheme dropdown
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5. Run (`Cmd + R`)
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6. On device: Settings → General → VPN & Device Management → Trust
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### Command-line Build (requires paid account)
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```bash
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xcodebuild \
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-project App.xcodeproj \
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-scheme App \
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-destination 'platform=iOS,name=DeviceName' \
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-allowProvisioningUpdates \
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build
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```
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### Common Issues
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| Error | Solution |
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|-------|----------|
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| "Library not loaded: @rpath/Framework" | SPM dynamic framework not embedded. Build in Xcode GUI first, then CLI works |
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| "No Account for Team" | Add Apple ID in Xcode Settings → Accounts |
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| "Provisioning profile not found" | Free account limitation. Use Xcode GUI or get paid account |
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| Device not listed | Reconnect USB, trust computer on device, restart Xcode |
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| DerivedData won't delete | Close Xcode first: `pkill -9 Xcode && rm -rf ~/Library/Developer/Xcode/DerivedData/PROJECT-*` |
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### Free vs Paid Developer Account
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| Feature | Free Apple ID | Paid ($99/year) |
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|---------|---------------|-----------------|
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| Xcode GUI builds | ✅ | ✅ |
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| Command-line builds | ❌ | ✅ |
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| App validity | 7 days | 1 year |
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| App Store | ❌ | ✅ |
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| CI/CD | ❌ | ✅ |
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## SPM Dependencies
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### SPM Dynamic Framework Not Embedded
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**Root Cause**: XcodeGen doesn't generate the "Embed Frameworks" build phase for SPM dynamic frameworks (like RealmSwift, Realm). The app builds successfully but crashes on launch with:
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```
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dyld: Library not loaded: @rpath/RealmSwift.framework/RealmSwift
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Referenced from: /var/containers/Bundle/Application/.../App.app/App
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Reason: image not found
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```
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**Why This Happens**:
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- Static frameworks (most SPM packages) are linked into the binary - no embedding needed
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- Dynamic frameworks (RealmSwift, etc.) must be copied into the app bundle
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- XcodeGen generates link phase but NOT embed phase for SPM packages
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- `embed: true` in project.yml causes build errors (XcodeGen limitation)
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**The Fix** (Manual, one-time per project):
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1. Open project in Xcode GUI
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2. Select target → General → Frameworks, Libraries
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3. Find the dynamic framework (RealmSwift)
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4. Change "Do Not Embed" → "Embed & Sign"
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5. Build and run from Xcode GUI first
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**After Manual Fix**: Command-line builds (`xcodebuild`) will work because Xcode persists the embed setting in project.pbxproj.
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**Identifying Dynamic Frameworks**:
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```bash
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# Check if a framework is dynamic
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file ~/Library/Developer/Xcode/DerivedData/PROJECT-*/Build/Products/Debug-iphoneos/FRAMEWORK.framework/FRAMEWORK
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# Dynamic: "Mach-O 64-bit dynamically linked shared library"
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# Static: "current ar archive"
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```
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### Adding Packages
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```yaml
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packages:
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AudioKit:
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url: https://github.com/AudioKit/AudioKit
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from: "5.6.5"
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RealmSwift:
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url: https://github.com/realm/realm-swift
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from: "10.54.6"
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targets:
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App:
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dependencies:
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- package: AudioKit
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- package: RealmSwift
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product: RealmSwift # Explicit product name when package has multiple
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```
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### Resolving Dependencies (China proxy)
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```bash
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git config --global http.proxy http://127.0.0.1:1082
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git config --global https.proxy http://127.0.0.1:1082
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xcodebuild -scmProvider system -resolvePackageDependencies
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```
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**Never clear global SPM cache** (`~/Library/Caches/org.swift.swiftpm`). Re-downloading is slow.
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## Camera / AVFoundation
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Camera preview requires real device (simulator has no camera).
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### Quick Debugging Checklist
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1. **Permission**: Added `NSCameraUsageDescription` to Info.plist?
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2. **Device**: Running on real device, not simulator?
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3. **Session running**: `session.startRunning()` called on background thread?
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4. **View size**: UIViewRepresentable has non-zero bounds?
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5. **Video mirroring**: Disabled `automaticallyAdjustsVideoMirroring` before setting `isVideoMirrored`?
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### Video Mirroring (Front Camera)
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**CRITICAL**: Must disable automatic adjustment before setting manual mirroring:
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```swift
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// WRONG - crashes with "Cannot be set when automaticallyAdjustsVideoMirroring is YES"
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connection.isVideoMirrored = true
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// CORRECT - disable automatic first
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connection.automaticallyAdjustsVideoMirroring = false
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connection.isVideoMirrored = true
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```
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### UIViewRepresentable Sizing Issue
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UIViewRepresentable in ZStack may have zero bounds. Fix with explicit frame:
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```swift
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// BAD: UIViewRepresentable may get zero size in ZStack
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ZStack {
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CameraPreviewView(session: session) // May be invisible!
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OtherContent()
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}
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// GOOD: Explicit sizing
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ZStack {
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GeometryReader { geo in
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CameraPreviewView(session: session)
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.frame(width: geo.size.width, height: geo.size.height)
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}
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.ignoresSafeArea()
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OtherContent()
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}
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```
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### Debug Logging Pattern
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Add logging to trace camera flow:
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```swift
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import os
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private let logger = Logger(subsystem: "com.app", category: "Camera")
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func start() async {
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logger.info("start() called, isRunning=\(self.isRunning)")
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// ... setup code ...
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logger.info("session.startRunning() completed")
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}
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// For CGRect (doesn't conform to CustomStringConvertible)
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logger.info("bounds=\(NSCoder.string(for: self.bounds))")
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```
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Filter in Console.app by subsystem.
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**For detailed camera implementation**: See [references/camera-avfoundation.md](references/camera-avfoundation.md)
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## Resources
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- [references/xcodegen-full.md](references/xcodegen-full.md) - Complete project.yml options
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- [references/swiftui-compatibility.md](references/swiftui-compatibility.md) - iOS version API differences
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- [references/camera-avfoundation.md](references/camera-avfoundation.md) - Camera preview debugging
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- [references/testing-mainactor.md](references/testing-mainactor.md) - Testing @MainActor classes (state machines, regression tests)
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