Release v1.18.0: Add iOS-APP-developer and promptfoo-evaluation skills
### Added - **New Skill**: iOS-APP-developer v1.1.0 - iOS development with XcodeGen, SwiftUI, and SPM - XcodeGen project.yml configuration - SPM dependency resolution - Device deployment and code signing - Camera/AVFoundation debugging - iOS version compatibility handling - Library not loaded @rpath framework error fixes - State machine testing patterns for @MainActor classes - Bundled references: xcodegen-full.md, camera-avfoundation.md, swiftui-compatibility.md, testing-mainactor.md - **New Skill**: promptfoo-evaluation v1.0.0 - LLM evaluation framework using Promptfoo - Promptfoo configuration (promptfooconfig.yaml) - Python custom assertions - llm-rubric for LLM-as-judge evaluations - Few-shot example management - Model comparison and prompt testing - Bundled reference: promptfoo_api.md ### Changed - Updated marketplace version from 1.16.0 to 1.18.0 - Updated marketplace skills count from 23 to 25 - Updated skill-creator to v1.2.2: - Fixed best practices documentation URL (platform.claude.com) - Enhanced quick_validate.py to exclude file:// prefixed paths from validation - Updated marketplace.json metadata description to include new skills 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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iOS-APP-developer/references/camera-avfoundation.md
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iOS-APP-developer/references/camera-avfoundation.md
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# Camera / AVFoundation Reference
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## Camera Preview Implementation
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### Complete Working Example
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```swift
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import SwiftUI
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import AVFoundation
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import os
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private let logger = Logger(subsystem: "com.app", category: "Camera")
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// MARK: - Session Manager
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@MainActor
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final class CameraSessionManager: ObservableObject {
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@Published private(set) var isRunning = false
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@Published private(set) var error: CameraError?
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let session = AVCaptureSession()
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private var videoInput: AVCaptureDeviceInput?
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enum CameraError: LocalizedError {
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case noCamera
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case setupFailed(String)
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case permissionDenied
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var errorDescription: String? {
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switch self {
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case .noCamera: return "No camera available"
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case .setupFailed(let reason): return "Setup failed: \(reason)"
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case .permissionDenied: return "Camera permission denied"
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}
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}
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}
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func start() async {
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logger.info("start() called, isRunning=\(self.isRunning)")
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guard !isRunning else { return }
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// Check permission
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guard await requestPermission() else {
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error = .permissionDenied
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return
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}
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// Get camera
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guard let device = AVCaptureDevice.default(
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.builtInWideAngleCamera,
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for: .video,
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position: .front
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) else {
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logger.error("No front camera available")
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error = .noCamera
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return
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}
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// Configure session
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session.beginConfiguration()
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session.sessionPreset = .high
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do {
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let input = try AVCaptureDeviceInput(device: device)
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if session.canAddInput(input) {
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session.addInput(input)
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videoInput = input
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}
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session.commitConfiguration()
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// Start on background thread
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await withCheckedContinuation { continuation in
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DispatchQueue.global(qos: .userInitiated).async { [weak self] in
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self?.session.startRunning()
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DispatchQueue.main.async {
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self?.isRunning = true
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logger.info("Camera session started")
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continuation.resume()
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}
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}
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}
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} catch {
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session.commitConfiguration()
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self.error = .setupFailed(error.localizedDescription)
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}
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}
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func stop() {
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guard isRunning else { return }
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DispatchQueue.global(qos: .userInitiated).async { [weak self] in
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self?.session.stopRunning()
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DispatchQueue.main.async {
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self?.isRunning = false
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}
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}
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}
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private func requestPermission() async -> Bool {
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switch AVCaptureDevice.authorizationStatus(for: .video) {
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case .authorized: return true
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case .notDetermined:
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return await AVCaptureDevice.requestAccess(for: .video)
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default: return false
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}
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}
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}
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// MARK: - SwiftUI View
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struct CameraPreviewView: UIViewRepresentable {
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let session: AVCaptureSession
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func makeUIView(context: Context) -> CameraPreviewUIView {
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let view = CameraPreviewUIView()
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view.backgroundColor = .black
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view.session = session
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return view
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}
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func updateUIView(_ uiView: CameraPreviewUIView, context: Context) {}
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}
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final class CameraPreviewUIView: UIView {
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override class var layerClass: AnyClass { AVCaptureVideoPreviewLayer.self }
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var previewLayer: AVCaptureVideoPreviewLayer { layer as! AVCaptureVideoPreviewLayer }
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var session: AVCaptureSession? {
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get { previewLayer.session }
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set {
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previewLayer.session = newValue
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previewLayer.videoGravity = .resizeAspectFill
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configureMirroring()
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}
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}
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private func configureMirroring() {
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guard let connection = previewLayer.connection,
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connection.isVideoMirroringSupported else { return }
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// CRITICAL: Must disable automatic adjustment BEFORE setting manual mirroring
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// Without this, iOS throws: "Cannot be set when automaticallyAdjustsVideoMirroring is YES"
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connection.automaticallyAdjustsVideoMirroring = false
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connection.isVideoMirrored = true
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}
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override func layoutSubviews() {
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super.layoutSubviews()
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previewLayer.frame = bounds
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}
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}
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// MARK: - Usage in SwiftUI
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struct ContentView: View {
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@StateObject private var cameraManager = CameraSessionManager()
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var body: some View {
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ZStack {
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// CRITICAL: Use GeometryReader for proper sizing
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GeometryReader { geo in
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CameraPreviewView(session: cameraManager.session)
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.frame(width: geo.size.width, height: geo.size.height)
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}
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.ignoresSafeArea()
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// Overlay content here
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}
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.onAppear {
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Task { await cameraManager.start() }
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}
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.onDisappear {
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cameraManager.stop()
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}
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}
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}
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```
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## Common Issues and Solutions
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### Issue: Camera preview shows nothing
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**Debug steps:**
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1. Check if running on simulator (camera not available):
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```swift
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#if targetEnvironment(simulator)
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logger.warning("Camera not available on simulator")
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#endif
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```
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2. Add logging to trace execution:
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```swift
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logger.info("Permission status: \(AVCaptureDevice.authorizationStatus(for: .video).rawValue)")
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logger.info("Session running: \(session.isRunning)")
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logger.info("Preview layer bounds: \(previewLayer.bounds)")
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```
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3. Verify Info.plist has camera permission:
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```xml
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<key>NSCameraUsageDescription</key>
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<string>Camera access for preview</string>
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```
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### Issue: UIViewRepresentable has zero size
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**Cause**: In ZStack, UIViewRepresentable doesn't expand like SwiftUI views.
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**Solution**: Wrap in GeometryReader with explicit frame:
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```swift
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GeometryReader { geo in
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CameraPreviewView(session: session)
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.frame(width: geo.size.width, height: geo.size.height)
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}
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```
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### Issue: Preview layer connection is nil
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**Cause**: Connection isn't established until session is running and layer is in view hierarchy.
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**Solution**: Configure mirroring in layoutSubviews:
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```swift
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override func layoutSubviews() {
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super.layoutSubviews()
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previewLayer.frame = bounds
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// Retry mirroring here
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configureMirroring()
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}
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private func configureMirroring() {
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guard let conn = previewLayer.connection,
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conn.isVideoMirroringSupported else { return }
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conn.automaticallyAdjustsVideoMirroring = false
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conn.isVideoMirrored = true
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}
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```
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### Issue: Crash on setVideoMirrored
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**Error**: `*** -[AVCaptureConnection setVideoMirrored:] Cannot be set when automaticallyAdjustsVideoMirroring is YES`
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**Cause**: iOS automatically adjusts mirroring by default. Setting `isVideoMirrored` while automatic adjustment is enabled throws an exception.
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**Solution**: Always disable automatic adjustment first:
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```swift
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// WRONG - crashes on some devices
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connection.isVideoMirrored = true
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// CORRECT - disable automatic first
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connection.automaticallyAdjustsVideoMirroring = false
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connection.isVideoMirrored = true
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```
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**Affected Devices**: Primarily older devices (iPhone X, etc.) but can affect any device.
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### Issue: Swift 6 concurrency errors with AVCaptureSession
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**Error**: "cannot access property 'session' with non-Sendable type from nonisolated deinit"
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**Solution**: Don't access session in deinit. Use explicit stop() call:
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```swift
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deinit {
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// Don't access session here
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// Cleanup handled by stop() call from view
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}
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```
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## Debugging with Console.app
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1. Open Console.app
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2. Select your device
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3. Filter by:
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- Subsystem: `com.yourapp`
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- Category: `Camera`
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4. Look for the log sequence:
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```
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start() called, isRunning=false
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Permission granted
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Found front camera: Front Camera
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Camera session started
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```
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## Camera + Audio Conflict
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If using AudioKit or AVAudioEngine, camera audio input may conflict.
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**Solution**: Use video-only input, no audio:
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```swift
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// Only add video input, skip audio
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let videoInput = try AVCaptureDeviceInput(device: videoDevice)
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session.addInput(videoInput)
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// Do NOT add audio input
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```
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