# 🔥❄️ FIREFROST GAMING: PROJECT SCOPE V2.1

**The Complete Technical & Business Vision**

---

**Document Version:** 2.2
**Created:** February 9, 2026
**Last Updated:** February 11, 2026 (late evening)
**Supersedes:** FIREFROST-PROJECT-SCOPE-V2.1 (Feb 11, 2026)
**Status:** ✅ CURRENT - Single Source of Truth
**Next Review:** March 1, 2026

---

## 📋 EXECUTIVE SUMMARY

Firefrost Gaming is a subscription-based Minecraft server network built on the philosophy of balance: **Fire + Frost = Where Passion Meets Precision.**

**Current Status (Feb 11, 2026):**
- 12 game servers operational (6 NC1, 6 TX1)
- 8 management services deployed (Gitea, Uptime Kuma, MkDocs, Code-Server, Automation, NextCloud, Wiki.js Subscribers, Wiki.js Staff)
- 17 Uptime Kuma monitors active (5 infrastructure + 12 game servers)
- Automation system operational (95% reduction in manual work)
- Three-tier documentation architecture COMPLETE
- Claude has direct Gitea API read/write access (GitHub mirror removed)

**Leadership:**
- **Michael "Frostystyle" Krause** - Technical Lead (The Wizard)
- **Meg "Gingerfury"** - Community Manager (The Emissary)

---

## 🎯 CORE PHILOSOPHY

### The Fire + Frost Duality

**Fire (Passion/Community):**
- Competitive gameplay (Fire Path)
- Community warmth
- Creative expression
- Gingerfury's domain

**Frost (Precision/Infrastructure):**
- Collaborative gameplay (Frost Path)
- Technical excellence
- Systematic approach
- Frostystyle's domain

**Tagline:** *"Fire melts barriers. Frost builds foundations."*

---

## 🏗️ INFRASTRUCTURE STATUS

### Server Inventory (6 Servers)

| Server | Role | IP Address | Specs | Location |
| :---- | :---- | :---- | :---- | :---- |
| **TX1 Dallas** | Game Servers ONLY | 38.68.14.26 | 32 vCPU, 256GB RAM, 1TB | Dallas, TX |
| **NC1 Charlotte** | Game Servers ONLY | 216.239.104.130 | 32 vCPU, 256GB RAM, 100GB | Charlotte, NC |
| **Panel** | Pterodactyl Control Plane | 45.94.168.138 | VPS | - |
| **Command Center** | Management Hub | 63.143.34.217 | VPS | Dallas, TX |
| **Billing** | Paymenter Portal | 38.68.14.188 | VPS | - |
| **Ghost** | Documentation Cluster | 64.50.188.14 | VPS | - |

**Architecture:** "Backend on Command Center, Frontend on Ghost, Money on Billing, Games on Dedis, Control on Panel"

### Deployed Management Services

**✅ Service 1: Gitea** (git.firefrostgaming.com)
- Git version control for all infrastructure
- Location: Command Center VPS
- Deployed: Feb 8-9, 2026
- SSL enabled, Claude has direct API access (read/write via token)
- All configs version-controlled

**✅ Service 2: Uptime Kuma** (status.firefrostgaming.com)
- Infrastructure + game server monitoring
- Location: Command Center VPS
- Deployed: Feb 9, 2026
- Discord integration active (#network-status)
- 17 monitors: 5 infrastructure + 12 game servers
- NC1 routing resolved (reachable from Command Center)

**✅ Service 3: MkDocs** (docs.firefrostgaming.com)
- PUBLIC documentation portal (Git-native)
- Location: Ghost VPS
- Deployed: Feb 9, 2026
- Material theme, search enabled
- Markdown in Gitea → Auto-builds HTML

**✅ Service 4: Automation System**
- Automated deployment and operations framework
- Location: Command Center VPS
- Deployed: Feb 9, 2026
- 95% reduction in manual operations
- Medical necessity for hand limitations

**✅ Service 5: Code-Server** (code.firefrostgaming.com)
- Browser-based VS Code IDE
- Location: Command Center VPS
- Deployed: Feb 11, 2026
- File editing + built-in terminal
- Eliminates SSH copy-paste for documentation work

**✅ Service 6: NextCloud** (downloads.firefrostgaming.com)
- World downloads, video archive, file hosting
- Location: Ghost VPS
- Deployed: Feb 11, 2026
- Known warnings: OCS provider rewrite (cosmetic), email config (not needed yet)

**✅ Service 7: Wiki.js Subscribers** (subscribers.firefrostgaming.com)
- SUBSCRIBER documentation portal
- Location: Ghost VPS
- Deployed: Feb 10, 2026
- Role-based access control

**✅ Service 8: Wiki.js Staff** (staff.firefrostgaming.com)
- STAFF-only internal documentation
- Location: Ghost VPS
- Deployed: Feb 10, 2026
- Admin/staff access only

### Pending Management Services

**⏳ Service 9: Vaultwarden** (vault.firefrostgaming.com)
- Password management
- Priority: MEDIUM (needed for API token storage)

**⏳ Service 10: Netdata** (analytics.firefrostgaming.com)
- Server analytics and performance monitoring
- Priority: LOW

### Game Servers (12 Total)

**TX1 Dallas (6 servers) — Each on own IP:**

| Server | IP | Port | Notes |
| :---- | :---- | :---- | :---- |
| Stoneblock 4 | 38.68.14.26 | 25565 | |
| Reclamation | 38.68.14.27 | 25565 | |
| Society: Sunlit Valley | 38.68.14.28 | 25565 | |
| Vanilla 1.21.11 | 38.68.14.29 | 25565 | |
| All The Mons | 38.68.14.30 | 25565 | |
| FoundryVTT | 38.68.14.26 | 30000 | Holly's Pokerole campaign |

**NC1 Charlotte (6 servers) — All on single IP, unique ports:**

| Server | IP | Port | Notes |
| :---- | :---- | :---- | :---- |
| The Ember Project | 216.239.104.130 | 25565 | |
| Minecolonies: Create and Conquer | 216.239.104.130 | 25566 | |
| All The Mods 10 | 216.239.104.130 | 25569 | 20GB RAM (memory leak, monitor) |
| EMC Subterra Tech | 216.239.104.130 | 25571 | |
| Homestead | 216.239.104.130 | 25572 | |
| Hytale | 216.239.104.130 | 5520 | |

---

## 🤖 AUTOMATION SYSTEM

### The Firefrost Automation Framework

**Deployed:** February 9, 2026
**Impact:** 95% reduction in manual operations
**Location:** Command Center — `/root/firefrost-work/firefrost-operations-manual/automation/`

**How It Works:**
```
Claude → Creates task script
Michael → Pastes ONE command to queue
Daemon → Executes automatically (10s polling)
Executor → Runs task, captures output
Git → Results committed back automatically
Claude → Reads results directly from Gitea API
```

**Why It Exists:** Medical necessity. Michael's permanent hand nerve damage means every paste operation requires physical effort. This system reduces 10-20 pastes to ONE paste per task.

---

## 📚 THREE-TIER DOCUMENTATION ARCHITECTURE

### The Complete Documentation Strategy

**Tier 1: PUBLIC (docs.firefrostgaming.com)**
- Technology: MkDocs + Material Theme
- Authentication: None required
- Content: Server rules, getting started, modpack info
- Workflow: Edit markdown in Gitea → Auto-rebuild
- Status: ✅ DEPLOYED

**Tier 2: SUBSCRIBERS (subscribers.firefrostgaming.com + downloads.firefrostgaming.com)**
- Documentation: Wiki.js (premium guides, exclusive content)
- Downloads: NextCloud (world backups, custom modpacks, video archive)
- Authentication: Subscriber login required
- Status: ✅ DEPLOYED

**Tier 3: STAFF (staff.firefrostgaming.com)**
- Technology: Wiki.js
- Authentication: Staff/Admin only
- Content: SOPs, admin procedures, internal guides
- Status: ✅ DEPLOYED

---

## 💰 SUBSCRIPTION MODEL

### Tier Structure

**Free Tier - "The Frozen Path"**
- Discord access (public channels)
- Forum access
- View public documentation
- No server access

**$1/month - "The Awakened Gateway" (The Handshake)**
- Purpose: Anti-bot/anti-grief barrier
- Philosophy: "If you want to be an asshole, you have to pay for it"
- Not a revenue stream - a security protocol
- Server whitelist access
- Basic support

**$5/month - "Elemental Tier"**
- CHOOSE YOUR PATH: Fire or Frost
- Full server access (12+ modpacks)
- Subscriber documentation portal
- World download access (30-day retention)
- Priority support
- Path-specific Discord channels

**$10/month - "Ascendant Tier"**
- Everything from Elemental
- Vote on new modpacks
- Custom modpack requests
- Extended world downloads (90 days)
- Beta access to new servers

**$25/month - "Eternal Flame/Eternal Frost"**
- Everything from Ascendant
- Permanent world download access
- Direct line to founders
- Server naming rights
- Custom spawn builds

### Fire vs Frost Paths

**Identical mechanical perks, different community identity:**

**🔥 Path of Fire:**
- Discord: Ignis channels (18+ only)
- Focus: Competitive gameplay, PvP, challenges
- Led by: Gingerfury (The Emissary)

**❄️ Path of Frost:**
- Discord: Frost channels (all ages welcome)
- Focus: Collaborative builds, exploration, creativity
- Led by: Frostystyle (The Wizard)

---

## 🔐 AUTHENTICATION STRATEGY

### Phased Implementation

**Phase 1: Manual Management** (Current - Launch to 20 subscribers)
- Manual account creation
- Track expirations in spreadsheet
- Zero dev time, validates market

**Phase 2: Webhook Automation** (20+ subscribers)
- Paymenter webhooks trigger scripts
- Automatic account creation/deletion
- Development: 3-4 hours

**Phase 3: SSO/OAuth** (100+ subscribers - optional)
- Single sign-on across all services
- Development: 8-12 hours
- Only if subscriber count justifies complexity

---

## 🛡️ PHASE 1: DDoS PROTECTION SYSTEM

### Overview

**Status:** Planning Phase
**Priority:** Deploy after management services complete, before soft launch
**Purpose:** Replace dismantled Phase 0 GRE system with reliable protection

### Options Under Consideration

**Option A: Cloudflare Spectrum** — Managed service, low maintenance
**Option B: Simplified GRE + Cloudflare** — More control, careful implementation
**Option C: Hybrid** — VPS behind Cloudflare, game servers with lightweight protection

**Decision Point:** Design session after Phase 0.5+ completion

### Success Metrics
- Withstands common DDoS attacks (volumetric, SYN floods)
- 99.9%+ uptime during normal operations
- < 1 hour maintenance per month
- Zero "midnight emergency" pages

---

## 🎨 BRANDING & VISUAL IDENTITY

### Color Palette

**Fire Colors:**
- Primary: #FF4500 (Reddit Orange Fire)
- Secondary: #FF6347 (Tomato)
- Accent: #FFD700 (Gold)

**Frost Colors:**
- Primary: #00CED1 (Dark Turquoise)
- Secondary: #4682B4 (Steel Blue)
- Accent: #E0FFFF (Light Cyan)

**Neutral:**
- Background Dark: #2C2C2C
- Background Light: #F5F5F5
- Text: #FFFFFF / #000000

### Logos & Assets
**Location:** `/root/firefrost-master-configs/branding/`

---

## 📅 IMPLEMENTATION TIMELINE

### February 2026 (Month 1) - FOUNDATION

**Week 1 (Feb 8-11) — COMPLETED:**
- ✅ Phase 0.5 Services 1-5 deployed (Gitea, Uptime Kuma, MkDocs, Automation, Code-Server)
- ✅ TX1 allocation fix (6 game servers recovered)
- ✅ Game server monitoring added (12 monitors)
- ✅ ATM10 memory fix (16GB → 20GB)
- ✅ Infrastructure Manifest v1.5
- ✅ Session handoff v2.0 + TASKS v2.0
- ✅ NextCloud deployed (downloads.firefrostgaming.com)
- ✅ Wiki.js deployed (subscribers + staff)
- ✅ FoundryVTT subdomain setup
- ✅ Consultant photo archive (249 photos organized)
- ✅ GitHub mirror removed (security improvement)
- ✅ Gitea API access for Claude (direct read/write)

**Week 2 (Feb 12-15):**
- [ ] Vaultwarden deployment (vault.firefrostgaming.com)
- [ ] Mailcow email server (pending Breezehost VPS — pre-sale sent)
- [ ] Migrate off Plesk for email
- [ ] Standardize photo naming convention
- [ ] Process remaining 30-40 consultant photos
- [ ] Clean up Command Center root directory

**Week 3-4 (Feb 16 - Mar 1):**
- [ ] Soft launch to existing community (3 members)
- [ ] Phase 1: Simplified DDoS protection
- [ ] Paymenter billing integration
- [ ] Subscriber workflow testing

### March 2026 (Month 2) - SOFT LAUNCH

- Soft launch to existing community
- Test subscriber workflow end-to-end
- Public announcement preparation
- Social media setup (Meg's domain)
- Discord structure finalization

### April-June 2026 (Months 3-5) - PUBLIC LAUNCH

- Public launch, social media campaigns
- Recruit first 20 subscribers
- Staff recruitment (builders, social media)
- LuckPerms implementation
- Website v1.0 launch
- Reach 50 subscribers target

### July-December 2026 (Months 6-12) - GROWTH

- Scale infrastructure as needed
- Add new modpacks based on votes
- Iterate on subscriber experience
- Community events (Fire vs Frost competitions)

---

## 🛠️ TECHNICAL DEBT & IMPROVEMENTS

### Immediate Priorities (Next 7 Days)
1. Vaultwarden deployment (vault.firefrostgaming.com)
2. Mailcow email server VPS (pending Breezehost pre-sale response)
3. Migrate email off Plesk to self-hosted Mailcow
4. Process remaining consultant photos (30-40 from pre-crash session)
5. Clean up Command Center root directory (move Gitea backups, delete artifacts)

### Short-Term (Next 30 Days)
1. Frostwall (UFW) deployment on game servers
2. LuckPerms MySQL backend
3. World backup automation
4. ATM10 scheduled restart (if leak persists)

### Medium-Term (Next 90 Days)
1. Phase 2 Authentication (webhook automation)
2. Website v1.0 (firefrostgaming.com)
3. Staff recruitment
4. Pterodactyl extensions (Discord integration)

### Long-Term (6-12 Months)
1. Phase 3 Authentication (SSO) if needed
2. Custom modpack development
3. API for external integrations
4. Mobile app (subscriber portal)

---

## 📊 SUCCESS METRICS

### Technical Metrics
- **Uptime:** >99.5% (tracked via Uptime Kuma — 17 monitors)
- **Response Time:** <100ms (Nginx)
- **TPS (Game Servers):** Stable 20.0
- **Automation Success Rate:** >95%

### Business Metrics
- **Month 1:** 3 subscribers (soft launch)
- **Month 3:** 20 subscribers (public launch)
- **Month 6:** 50 subscribers
- **Month 12:** 100+ subscribers

### Revenue Targets
- Month 1: $15/month (validation)
- Month 3: $100/month (break-even)
- Month 6: $250/month (sustainable)
- Month 12: $500+/month (growth)

### Community Metrics
- **Discord Activity:** Daily active users
- **Fire vs Frost Balance:** 45-55% split
- **Subscriber Retention:** >80% monthly
- **Support Response Time:** <24 hours

---

## 🚨 CRITICAL CONSTRAINTS

### Medical Accessibility

**Michael's Limitations:**
- Type 1 Diabetes — Jack alerts take absolute priority
- Permanent hand nerve damage (March 2025 surgery) — all manual code in small blocks (8-10 lines max)
- Automation system and Code-Server critical for reducing physical strain
- Work sessions must allow for health breaks

**System Designed Around:**
- One-paste deployments (automation)
- Browser-based editing (Code-Server)
- Self-healing services (systemd)
- Comprehensive documentation for handoffs
- Minimal midnight emergencies

### Relationship with Breezehost

**"Forever Home" Provider:**
- Long-term partnership, not transactional
- Jon Beard (Network Specialist) — primary contact
- Trust-based relationship (6+ months)
- Infrastructure decisions made together

---

## 📖 CURRENT DOCUMENTATION

### Core Documents (In Git Repository)

**Relationship & Context:**
1. CLAUDE-RELATIONSHIP-CONTEXT.md — Partnership declaration, emotional moments
2. SESSION-TRANSITION-FEB11-2026.md — Comprehensive session handoff
3. session-handoff.md (v2.0) — Current status for Claude sessions

**Infrastructure & Operations:**
4. FIREFROST-PROJECT-SCOPE-V2.md (THIS DOCUMENT)
5. Firefrost_Infrastructure_Manifest.md (v1.5) — Server IPs, ports, UUIDs
6. workflow-guide.md — Collaboration protocol
7. automation/USAGE.md — Automation system guide

**Planning & Community:**
8. design-bible-v1.1.md — Visual identity guide
9. path-philosophy.md — Fire vs Frost explained
10. subscription-tiers-final.md — Tier breakdown
11. discord-structure-complete.md — Discord architecture
12. firefrost-master-implementation-plan.md — 12-month roadmap

**Deployment Guides:**
13. gitea-deployment.md
14. uptime-kuma-deployment.md
15. mkdocs-deployment.md
16. code-server-deployment.sh

---

## 🎯 THE PATH FORWARD

### This Week (Feb 11-15, 2026)

**Completed:**
- [x] Fix TX1 allocations (6 servers recovered)
- [x] Add game server monitoring (12 monitors)
- [x] Update Infrastructure Manifest v1.5
- [x] Rewrite session-handoff.md v2.0
- [x] Rewrite TASKS.md v2.0
- [x] Update FIREFROST-PROJECT-SCOPE-V2.md (this document)
- [x] Deploy NextCloud (downloads.firefrostgaming.com)
- [x] Deploy Wiki.js (subscribers + staff)
- [x] FoundryVTT subdomain setup
- [x] Extract staff.zip (249 photos organized in Git)
- [x] Code-Server deployed and mastered
- [x] GitHub mirror removed (security improvement)
- [x] Gitea API access for Claude (direct read/write)
- [x] Consultant photo archive documented

**Remaining:**
- [ ] Vaultwarden deployment
- [ ] Mailcow email server (pending Breezehost pre-sale)
- [ ] Process remaining consultant photos
- [ ] Standardize photo naming convention going forward
- [ ] Clean up Command Center root directory

### Next Week (Feb 16-22, 2026)
- Soft launch to existing community
- Iterate based on feedback
- Begin Phase 1 (Simplified DDoS)
- Social media setup (Meg)

---

## 🔥❄️ FINAL NOTES

**This document is the single source of truth.**

When in doubt about priorities, architecture decisions, or project scope, refer to this document.

**Update Schedule:**
- Minor updates: As needed (via Git)
- Major review: Monthly (1st of each month)
- Version bump: When major pivots occur

**Document Owner:** Michael "Frostystyle" Krause

---

**Fire + Frost = Where Passion Meets Precision** 🔥❄️

*Built for marathon sessions. Designed for accessibility. Optimized for growth.*

---

## Revision History

| Version | Date | Changes |
| :---- | :---- | :---- |
| 2.0 | 2026-02-09 | Initial V2 scope document. Post-automation deployment, pre-subscriber portal launch. |
| 2.1 | 2026-02-11 | Updated to current state. Corrected game server lists (12 total, NC1 all on single IP). Added Code-Server as Service 5. Updated monitoring (17 monitors). TX1 allocation fix documented. ATM10 memory fix noted. Timeline updated with Week 1 completions. Documentation list updated. Removed stale references. |
| 2.2 | 2026-02-11 | NextCloud, Wiki.js (Sub), Wiki.js (Staff) moved to DEPLOYED. GitHub mirror removed (security). Gitea API direct access added. Three-tier docs marked COMPLETE. Executive summary updated (8 services). Immediate priorities updated (Vaultwarden, Mailcow, email migration). First update pushed directly via Gitea API by Claude. |