docs(community): Add Minecraft redstone guide for Discord

- Translated from Japanese skill.fish guide
- Covers logic gates, clocks, practical circuits
- Formatted for Discord embed or bot command use

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# Minecraft Redstone Basics Guide
*For Firefrost Gaming community reference*
---
## ⚡ Basic Components
### Power Sources (Signal Sources)
| Item | Strength | Features |
|------|----------|----------|
| Redstone Torch | 15 | Always ON |
| Lever | 15 | ON/OFF toggle |
| Button | 15 | Temporary (wood 1s, stone 0.5s) |
| Pressure Plate | 15 | ON when stepped on |
| Tripwire | 15 | ON when string crossed |
| Daylight Sensor | 0-15 | Changes with day/night |
| Observer | 15 | Detects block changes |
### Transmission (Wires)
| Item | Features |
|------|----------|
| Redstone Dust | Signal decays over 15 blocks |
| Repeater | Resets signal, adds delay |
| Comparator | Compares/subtracts signals |
### Output Devices
| Item | Action |
|------|--------|
| Piston | Pushes blocks |
| Sticky Piston | Pushes & pulls blocks |
| Door | Opens/closes |
| Dispenser | Shoots items |
| Dropper | Drops items |
| Hopper | Transfers items (stops when OFF) |
| Lamp | Lights up |
| TNT | Explodes |
---
## 🔌 Signal Transmission
### Basic Rules
```
Redstone dust loses signal after 15 blocks:
[Power] ─────────────→ [Dies at block 15]
15 14 13 ... 2 1 0
Extend with repeaters:
[Power] ─── [Repeater] ─── [Repeater] ───→ Infinite!
```
### Signal Direction
```
Dust powers adjacent blocks:
← ■ → (■ = block with dust)
Repeaters are one-way only:
→ [>] → (fixed direction)
```
---
## 🧠 Logic Gates
### NOT (Inverter)
```
Input → [T] → Output
Block
```
T = Redstone Torch
Input ON = Torch OFF | Input OFF = Torch ON
### AND (Both ON)
```
Input A ─┐
├─ [T] → Output
Input B ─┘
```
Output ON only when **BOTH** inputs are ON
### OR (Either ON)
```
Input A ─┬─→ Output
Input B ─┘
```
Output ON when **EITHER** input is ON
### XOR (Exclusive OR)
- Requires complex circuit
- Output ON only when **ONE** input is ON (not both)
---
## 🔁 Repeaters
### Functions
-**Signal Extension:** Resets strength to 15
- ⏱️ **Delay:** 1-4 ticks (0.1-0.4 seconds)
- ➡️ **One-way:** No backflow
- 🔒 **Lock:** Side signal locks it
### Delay Settings
Right-click to cycle:
```
1 tick → 2 tick → 3 tick → 4 tick → 1 tick...
```
---
## ⚖️ Comparators
### Compare Mode (front torch OFF)
- Back ≥ Side → outputs back signal
- Back < Side → no output
### Subtract Mode (front torch ON)
- Back - Side = Output
### Container Reading
```
[Chest] → [Comparator] → Signal (0-15)
```
Signal strength = how full the chest is
---
## ⏰ Clock Circuits
### Repeater Clock
```
[Repeater]→[Repeater]→[Repeater]
↑ │
└───────────────────────┘
```
Adjust speed with repeater count & delay
### Observer Clock (Fast)
```
[Observer]⇔[Observer]
```
Face toward each other = high-speed clock
### Hopper Clock (Slow)
```
[Hopper]⇔[Hopper]
[Comparator]
```
Adjust speed with number of items
---
## 🏗️ Practical Circuits
### Auto Door
```
[Pressure Plate] → [Piston/Door]
```
Opens when stepped on
### Hidden Door (2x2 Piston)
```
[P][P]
Lever→[P][P]
```
### Item Elevator
```
[Dropper]
[Dropper]
[Hopper]
```
Clock signal moves items upward
### Auto Furnace
```
[Chest]→[Hopper]→[Furnace]→[Hopper]→[Chest]
Raw Finished
[Hopper]
[Chest]
Fuel
```
### T Flip-Flop
Press once = ON, press again = OFF
```
[Dropper]
↑↓
[Dropper]
Button→[Repeater]→[Comparator]→Output
```
---
## 💡 Tips
### Debugging
- ✅ Use redstone lamps to check signals
- ✅ Test sections one at a time
### Delay Math
- 1 tick = 0.1 seconds
- Repeater minimum = 1 tick
- Piston extend + retract = 3 ticks total
### Signal Strength
- Check dust brightness (brighter = stronger)
- Use comparator to get exact value
---
## 📖 Glossary
| Term | Meaning |
|------|---------|
| tick | Unit of game time (0.05 sec) |
| BUD | Block Update Detector |
| 0-tick | Instantaneous signal pulse |
| QC | Quasi-Connectivity (bug/feature) |
---
*Guide from Firefrost Gaming* 🔥❄️