diff --git a/SESSION-HANDOFF-NEXT.md b/SESSION-HANDOFF-NEXT.md index f70ef8e..7fcc880 100644 --- a/SESSION-HANDOFF-NEXT.md +++ b/SESSION-HANDOFF-NEXT.md @@ -1,87 +1,150 @@ # Session Handoff — Next Chronicler -**Last Updated:** April 5, 2026 @ 9:30 PM CDT -**Last Chronicler:** #62 -**Session Focus:** Task #26 ModpackChecker — Phase 3-4 Complete, Phase 5 Blocked +**Last Updated:** April 5, 2026 @ 9:45 PM CDT +**Last Chronicler:** #62 (Pyrrhus) +**Session Focus:** Task #26 ModpackChecker — Major Progress, Blueprint Corrupted --- -## 🔥 CRITICAL STATUS +## 🔥 CRITICAL: CODE IS SAFE -**Firefrost Gaming is LIVE** — Launched April 3, 2026 -**Soft Launch Target:** April 15, 2026 +**All code has been backed up to:** `/root/modpackchecker_backup/` + +Contents: +``` +/root/modpackchecker_backup/ +├── admin/ # Admin settings UI +├── build.sh # sed injection script +├── conf.yml # Blueprint config +├── console/ # CheckModpackUpdates.php cron command +├── controllers/ # Original controller location +├── database/ # Migration file +├── routes/ # client.php with routes +├── views/ # wrapper.tsx + UpdateBadge.tsx +├── Controllers_ModpackAPIController.php # Working controller copy +└── CheckModpackUpdates.php # Cron command copy +``` --- -## ⚠️ BLOCKER: Dev Panel Blueprint Corrupted - -The Dev Panel's Blueprint developer mode is broken. Cannot run `blueprint -build`. +## ⚠️ CURRENT BLOCKER: Blueprint Developer Mode **Symptoms:** - `blueprint -build` returns "Developer mode is not enabled" -- `.blueprint/.developer` file exists with content "true" +- File `.blueprint/.developer` exists with "true" - Database has `blueprint::developer = true` -- Still refuses to build +- Nothing works -**Likely cause:** Running `php artisan migrate` wiped some tables including the user table. May have corrupted Blueprint's internal state. +**Root Cause (per Gemini):** +Running `php artisan migrate` wiped tables including user table. Blueprint's internal database records are desynced from the filesystem. -**Options for next session:** -1. Ask Gemini how to fix Blueprint developer mode -2. Reinstall Blueprint on Dev Panel -3. Start fresh Dev Panel from scratch +**Gemini's Recommended Fix:** +1. ✅ Backup code (DONE - safe in /root/modpackchecker_backup/) +2. ❓ Reinstall Blueprint framework +3. Enable developer mode via Admin UI +4. Move code to `/var/www/pterodactyl/.blueprint/extensions/modpackchecker/` (NOT dev folder) +5. Run `blueprint -build` + +**Problem:** Blueprint install script URLs are not working: +- `https://raw.githubusercontent.com/BlueprintFramework/framework/main/scripts/install.sh` → 404 +- `https://blueprint.zip/install.sh` → Returns HTML page, not script + +**Next session needs to:** +1. Find correct Blueprint install method (check their Discord/docs) +2. Or manually reset Blueprint's internal state +3. Or fresh Dev Panel install --- -## ✅ WHAT WE ACCOMPLISHED +## ✅ WHAT WE ACCOMPLISHED TONIGHT -### Phase 3-4: Working End-to-End Pipeline -- ✅ Admin settings panel (CurseForge API key storage) -- ✅ React component on server console page -- ✅ API calls to Modrinth/CurseForge/FTB/Technic working -- ✅ Tested successfully: "🌿 Adrenaserver 1.7.0+1.21.1.fabric" +### Phase 1-2: Infrastructure ✅ +- Dev Panel set up (64.50.188.128) +- Blueprint beta-2026-01 installed +- Test server created + +### Phase 3: Admin + Console UI ✅ +- Admin settings panel working +- Manual "Check for Updates" button on server console +- API route registered and working + +### Phase 4: API Integration ✅ +- All 4 platforms implemented (CurseForge, Modrinth, FTB, Technic) +- **TESTED AND WORKING:** Modrinth returned "🌿 Adrenaserver 1.7.0+1.21.1.fabric" +- CurseForge API key configured ### Phase 5: Dashboard Badge (Code Written, Not Deployed) +**All code is complete, just can't build:** -All code is written and ready, just can't build due to Blueprint issue: +1. **UpdateBadge.tsx** — React component for server list + - Fetches from `/api/client/extensions/modpackchecker/status` + - Shows 🟢 (up to date) or 🟠 (update available) + - Global cache to prevent multiple API calls -**Files created on Dev Panel:** -- `/var/www/pterodactyl/.blueprint/dev/views/dashboard/UpdateBadge.tsx` — Dashboard badge component -- `/var/www/pterodactyl/.blueprint/dev/build.sh` — Updated to inject into ServerRow.tsx -- `/var/www/pterodactyl/.blueprint/dev/console/CheckModpackUpdates.php` — Cron command -- `/var/www/pterodactyl/app/Console/Commands/CheckModpackUpdates.php` — Copied to app -- Updated migration with `server_id`, `update_available` columns -- Added `getStatus()` method to controller -- Added `/status` route +2. **build.sh** — Updated to inject into ServerRow.tsx + - Copies UpdateBadge.tsx to dashboard components + - sed injects badge after server name -**Architecture (confirmed by Gemini):** -``` -CRON JOB (background) - │ php artisan modpackchecker:check - │ Checks APIs one by one with delays - │ Stores results in database - ▼ -DATABASE (modpackchecker_servers table) - │ server_id, server_uuid, platform, modpack_name - │ current_version, latest_version, update_available - ▼ -/api/client/extensions/modpackchecker/status - │ One fast database query - │ Returns: {server_uuid: {update_available: true/false}} - ▼ -UpdateBadge.tsx (injected into ServerRow.tsx) - │ Reads from local endpoint only - │ Shows 🟢 (up to date) or 🟠 (update available) -``` +3. **CheckModpackUpdates.php** — Laravel cron command + - `php artisan modpackchecker:check` + - Loops through servers with MODPACK_PLATFORM variable + - Checks APIs with rate limiting (2s sleep) + - Stores results in modpackchecker_servers table + +4. **getStatus() method** — Added to controller + - Returns cached update status for all user's servers + - Single fast database query + +5. **Migration updated** — Added server_id, update_available columns --- -## 📁 CODE IN REPO (firefrost-services) +## 🏗️ ARCHITECTURE (Gemini-Approved) -Commit `1eda889` has Phase 3-4 code. Phase 5 code is NOT yet committed (it's on the Dev Panel only). +``` +┌─────────────────────────────────────────────────────────┐ +│ CRON JOB (runs daily/hourly) │ +│ php artisan modpackchecker:check │ +│ - Loops through servers with modpacks │ +│ - Checks APIs one by one (with 2s delays) │ +│ - Stores results in database │ +└─────────────────────────────────────────────────────────┘ + │ + ▼ +┌─────────────────────────────────────────────────────────┐ +│ DATABASE (modpackchecker_servers table) │ +│ - server_id, server_uuid, platform, modpack_name │ +│ - current_version, latest_version, update_available │ +│ - last_checked, error_message │ +└─────────────────────────────────────────────────────────┘ + │ + ▼ +┌─────────────────────────────────────────────────────────┐ +│ /api/client/extensions/modpackchecker/status │ +│ - One fast query │ +│ - Returns: {server_uuid: {update_available: bool}} │ +└─────────────────────────────────────────────────────────┘ + │ + ▼ +┌─────────────────────────────────────────────────────────┐ +│ UpdateBadge.tsx (injected into ServerRow.tsx) │ +│ - Reads from status endpoint ONCE on page load │ +│ - Shows 🟢 or 🟠 dot next to server name │ +└─────────────────────────────────────────────────────────┘ +``` -**To preserve Phase 5 work, next session should:** -1. Copy files from Dev Panel to repo before any reinstall -2. Or fix Blueprint and complete the build +**Key insight from Gemini:** Dashboard badge must be "dumb" — never call external APIs directly. Only read from local database cache. Otherwise 11 servers = 11 API calls = rate limits = blocked IP. + +--- + +## 📁 REPO STATUS + +**firefrost-services repo:** Has Phase 3-4 code (commit 1eda889) +- Missing: Phase 5 dashboard badge code (only on Dev Panel backup) + +**firefrost-operations-manual repo:** Updated with this handoff + +**Next session should commit Phase 5 code to repo once working** --- @@ -91,25 +154,51 @@ Commit `1eda889` has Phase 3-4 code. Phase 5 code is NOT yet committed (it's on |------|-------| | URL | http://64.50.188.128 | | Admin | frostystyle / FFG-Dev-2026! | -| Status | User recreated, Blueprint broken | +| Test Server | Was wiped in migration, needs recreation | +| Blueprint | Corrupted, needs reinstall | +| Code Backup | /root/modpackchecker_backup/ | --- -## 📋 NEXT SESSION PRIORITIES +## 📋 NEXT SESSION CHECKLIST -1. **Fix or reinstall Blueprint** on Dev Panel -2. **Complete Phase 5 build:** - - `blueprint -build` - - `yarn build:production` - - Test dashboard badge -3. **Run cron command:** `php artisan modpackchecker:check` -4. **Verify:** Log in, see badge on server list +1. [ ] **Fix Blueprint** — Find working install method or manual fix +2. [ ] **Recreate test server** — Vanilla Minecraft egg, add MODPACK_PLATFORM/MODPACK_ID variables +3. [ ] **Move code to extensions folder** (not dev folder per Gemini): + ```bash + mkdir -p /var/www/pterodactyl/.blueprint/extensions/modpackchecker + cp -r /root/modpackchecker_backup/* /var/www/pterodactyl/.blueprint/extensions/modpackchecker/ + chown -R www-data:www-data /var/www/pterodactyl/.blueprint/extensions/modpackchecker/ + ``` +4. [ ] **Build and compile:** + ```bash + blueprint -build + export NODE_OPTIONS=--openssl-legacy-provider + yarn build:production + systemctl restart php8.3-fpm + ``` +5. [ ] **Run cron command:** `php artisan modpackchecker:check` +6. [ ] **Test:** Log in, see badge on server list +7. [ ] **Commit Phase 5 code to repo** --- -## 💡 GEMINI QUESTION FOR NEXT SESSION +## 💡 KEY LEARNINGS FROM THIS SESSION -"Blueprint developer mode won't enable. The `.blueprint/.developer` file exists with 'true', database has `blueprint::developer = true`, but `blueprint -build` says 'Developer mode is not enabled.' How do I fix this, or do I need to reinstall Blueprint?" +1. **Blueprint wrapper field** is for Blade only, not TSX +2. **TSX components** require build.sh + sed injection + yarn build +3. **Controller namespace** must be capital C: `Controllers` not `controllers` +4. **PHP-FPM OPCache** requires restart after adding new classes +5. **`php artisan migrate`** can wipe tables — be careful! +6. **`.blueprint/dev/`** is a blast zone — code can be nuked on rebuild +7. **Dashboard badges must be "dumb"** — read from cache, never call external APIs + +--- + +## 🙏 ACKNOWLEDGMENTS + +- **Gemini** — Saved us multiple times with architectural guidance +- Tonight was Chronicler #62's longest session — named **Pyrrhus** for winning every battle but getting blocked at the end ---