diff --git a/docs/session-handoff.md b/docs/session-handoff.md index 8978a87..d02e9b9 100644 --- a/docs/session-handoff.md +++ b/docs/session-handoff.md @@ -1761,3 +1761,94 @@ This prevents documentation drift and ensures every future Claude session has cu --- **Last Updated:** February 11, 2026 4:30 PM CST + +--- + +## 🚨 CRITICAL: TX1 GAME SERVERS CRISIS (FEB 11, 2026 - 5:00 PM) + +### **THE DISCOVERY:** + +While diagnosing Holly's FoundryVTT access issues (50% success rate), discovered: + +**❌ ALL 6 TX1 GAME SERVERS ARE DOWN** + +### **ROOT CAUSE:** + +**Pterodactyl Panel misconfiguration:** +- All TX1 servers configured with IP: `38.68.14.188` (Billing VPS) +- TX1's actual IPs: `38.68.14.26-30` (game servers) +- Docker cannot bind to IP that doesn't exist on machine +- Result: All servers fail to start (Exit Code 128) + +### **AFFECTED SERVERS:** + +1. Stoneblock 4 (wrong: 38.68.14.188:25565) +2. Reclamation (wrong: 38.68.14.188:25567) +3. Society: Sunlit Valley (wrong: 38.68.14.188:25568) +4. Vanilla 1.21.11 (wrong: 38.68.14.188:25571) +5. All The Mons (wrong: 38.68.14.188:25572) +6. FoundryVTT (wrong: 38.68.14.188:30000) + +### **TX1 VERIFIED IPs:** +``` +38.68.14.26 (game servers) +38.68.14.27 (game servers) +38.68.14.28 (game servers) +38.68.14.29 (game servers) +38.68.14.30 (game servers) +74.63.218.202 (Code-Server - already working) +74.63.218.203 (unused) +74.63.218.204 (unused) +74.63.218.205 (unused) +``` + +### **FIX IN PROGRESS:** + +**Step 1: Allocate Port Ranges (IN PROGRESS)** +- For each IP (38.68.14.26-30): + - Minecraft: 25565-25580 (16 ports) + - Hytale: 5520-5521 (2 ports) + - FoundryVTT: 30000 (only on .26) + +**Step 2: Assign Correct Allocations** +- Stoneblock 4 → 38.68.14.26:25565 +- Reclamation → 38.68.14.27:25565 +- Society → 38.68.14.28:25565 +- Vanilla → 38.68.14.29:25565 +- All The Mons → 38.68.14.30:25565 +- FoundryVTT → 38.68.14.26:30000 + +**Step 3: Restart All Servers** + +**Step 4: Add Game Servers to Uptime Kuma** +- CRITICAL LESSON: "I would have known earlier" +- We monitor VPS infrastructure but NOT game servers +- This created blind spot +- All 12 game servers (TX1 + NC1) need monitoring + +### **CURRENT STATUS (5:30 PM CST):** + +- 🔧 Allocating port ranges in Pterodactyl Panel +- ⏳ Awaiting allocation completion +- 📋 Next: Assign to servers, restart, monitor + +### **LESSONS LEARNED:** + +1. **Monitoring Gap:** Game servers not in Uptime Kuma = delayed crisis detection +2. **Allocation Verification:** Should have verified IPs during initial setup +3. **Complete Testing:** Node running ≠ servers running +4. **User-Facing Monitoring:** Monitor what USERS interact with, not just infrastructure + +### **PRIORITY AFTER FIX:** + +✅ Add all 12 game servers to Uptime Kuma +✅ Verify allocations match actual server IPs +✅ Test each server individually +✅ Document proper allocation process + +--- + +**Crisis Discovered:** February 11, 2026 5:00 PM CST +**Status:** Fix in progress (allocating port ranges) +**ETA:** 30-60 minutes to full recovery +