WHAT: Added task to verify locked channels are visible-but-inaccessible (not hidden)
WHY: Visible-but-locked drives more FOMO than hidden channels
WHEN: Before FOMO campaign launch (April 6)
The architecture should be:
- Wanderer sees #fire-general, #sovereign-lounge, etc.
- Wanderer clicks → 'you don't have permission'
- Wanderer thinks 'what's in there?' → subscribes
Signed-off-by: claude@firefrostgaming.com
WHAT: Created accurate Discord channel documentation from live screenshots
WHY: Old Feb 2026 docs were outdated; needed current state for FOMO campaign planning
Current structure:
- Welcome & Info (6 channels)
- Community Hub (7 channels)
- Subscriber Lounge (5 channels)
- Fire Path (4 channels + voice)
- Frost Path (4 channels + voice)
- Game Servers (5 channels)
- Staff Area (4 channels + voice)
- Voice Channels (5 channels)
- Support (5 channels)
Bots: Carl-bot, The Arbiter, Ticket Tool
First community member: Dragonlove786 (joined 3/28/2026)
FOMO campaign readiness: CONFIRMED
Signed-off-by: claude@firefrostgaming.com