Technical gaps addressed:
- Mapped all data sources to existing API endpoints
- Event bus architecture with normalized event format
- Asset pipeline: 3 options ranked by feasibility
- PixiJS recommendation over raw Canvas/WebGL
- Concrete coordinate system for realm layout
- Bezier curve connection routing spec
- Performance budget for 24/7 wall display
- Camera preset system with durations
- Sound design layers
- Hosting/deployment recommendation (no new hardware Phase 1)
- Phase 1 MVP stripped to achievable weekend scope
- 5 targeted questions for Gemini consultation
Complements The Reconciler's vision spec with implementation skeleton.
Epic beyond epic: 15,000+ word specification for wall-mounted
infrastructure visualization as living fantasy realm artwork.
- Servers as cities/towers (Fire/Frost/Arcane)
- Services as districts within cities
- Connections as energy highways with flowing particles
- Game servers as villages
- External services as kingdoms
- Real-time activity visualization
- The Trinity watching over everything
- Where Love Builds Legacy, made visible
Priority: HIGH
Owner: Michael
Tags: the-forge, trinity-console, visualization, epic