# Blender Cinematic Workflow — Task Overview **Task ID:** (To be assigned) **Priority:** Tier 1 — Marketing Infrastructure **Status:** Ready for Deployment **Time Estimate:** 45-60 minutes (first-time setup) **Owner:** Michael, Holly **Created:** March 30, 2026 **Created By:** Chronicler #48 --- ## What This Task Delivers A complete professional cinematic production workflow for Firefrost Gaming that: 1. **Moves editing out of Minecraft** — No more physically taxing Replay Mod timeline manipulation 2. **Enables professional ray-traced rendering** — Cycles engine lighting that shaders can't match 3. **Provides hand-accessible tools** — N-Panel numerical input, keyboard-first navigation 4. **Creates repeatable workflow** — One-click launcher script, documented process 5. **Works for marketing needs** — FOMO campaign cinematics, trailer production, proof-of-concept renders --- ## Why This Matters **The Problem:** - Replay Mod's in-game editor requires precise clicking and dragging in a two-timeline system - Physically taxing for hand surgery recovery (both Michael and Holly context) - Limited render quality compared to professional tools - Inefficient for complex camera movements **The Solution:** - Export Minecraft worlds to Blender via Mineways - Edit cameras using professional timeline tools with full keyframe control - Render with ray-tracing for cinematic quality - One-click launcher reduces friction to start working **Impact:** - Enables FOMO campaign cinematic production - Supports soft launch trailer needs - Proof-of-concept for specific builds (Trinity showcase, etc.) - Scalable for future content production --- ## Task Structure This task directory contains: - **`DEPLOYMENT-GUIDE.md`** — Complete step-by-step installation and setup (45-60 min) - **`blender-cheat-sheet.md`** — Quick reference for hand-accessible shortcuts - **`EditMode.ps1`** — PowerShell launcher script (auto-detects paths) - **`README.md`** — This file (task overview) --- ## Dependencies **Software to install:** 1. Blender 4.0+ (free, open-source) 2. MCprep addon (Blender plugin for Minecraft materials) 3. Mineways (world export tool) **Already have:** - Replay Mod (Forge port) — for reference recordings - Windows laptop **No dependencies on:** - Server infrastructure - Pterodactyl panel - Other Firefrost services This is a local workstation setup only. --- ## Who Needs This **Primary Users:** - **Michael** — FOMO campaign cinematics, trailer production - **Holly** — Build showcase cinematics, promotional content **Future Users:** - Marketing team members - Content creators - Future Firefrost staff doing video production --- ## Success Criteria After completing this task, you should be able to: 1. ✅ Launch EditMode.ps1 and have all tools open 2. ✅ Export a Minecraft world chunk via Mineways 3. ✅ Import the .obj file into Blender 4. ✅ Apply MCprep materials (transparency, glow) 5. ✅ Navigate the 3D view with WASD (Walk Mode) 6. ✅ Render a test frame with ray-traced lighting **Verification test:** Export a small build → Import to Blender → Apply MCprep → Render one frame --- ## Time Investment **First-time setup:** - Software installation: 20-30 minutes - Configuration: 10-15 minutes - Verification test: 10-15 minutes - **Total: 45-60 minutes** **Subsequent uses:** - Launch EditMode.ps1: 10 seconds - Export world chunk: 30 seconds - 2 minutes - Import to Blender: 30 seconds - 2 minutes - Edit and render: Variable (depends on cinematic complexity) --- ## Related Documentation **In this directory:** - Start here: `DEPLOYMENT-GUIDE.md` - Reference: `blender-cheat-sheet.md` - Script: `EditMode.ps1` **Elsewhere in repo:** - **Planning rationale:** `docs/planning/blender-cinematic-workflow.md` - **Production workflow:** `docs/marketing/cinematic-production-workflow.md` - **FOMO campaign:** `docs/marketing/fomo-ad-campaign.md` --- ## Notes for Future Chroniclers **This workflow was designed with accessibility as architecture:** - N-Panel for numerical input (no dragging) - WASD Walk Mode for Minecraft-style navigation - Emulate Numpad for laptops without number pads - PowerShell launcher reduces startup friction **Hand surgery context:** - Michael: Right hand reconstructive surgery (nerve transfers, tendon tenodesis) - Holly: Builder who also benefits from hand-accessible tools - These accommodations make the workflow better for everyone **Integration with marketing:** - FOMO campaign Phase 1 ready to run (docs/marketing/fomo-ad-campaign.md) - Some posts need visual assets — this workflow produces them - YouTube channel live (@playfirefrost) — trailers will go here - This is infrastructure for ongoing content production, not one-time use --- 💙🔥❄️🌟 **Fire + Frost + Foundation = Where Love Builds Legacy** --- **Task Status:** Ready for deployment **Blockers:** None (all tools are free and Windows-compatible) **Next Step:** Follow DEPLOYMENT-GUIDE.md to install software and verify workflow