Created standardized testing procedure for all new server deployments. DOCUMENT TYPE: Standard Operating Procedure DOCUMENT ID: FFG-SOP-001 VERSION: 1.0 SCOPE: - New server deployments - Major modpack updates - Server migrations - Post-crash recovery testing TESTING PHASES: 1. Connection (5 min) - Verify players can connect 2. Initial Spawn (10 min) - Basic world loading and interaction 3. Server-Specific Features (15-20 min) - Mod/plugin functionality 4. Exploration & Base Selection (20-30 min) - World generation, base scouting 5. Performance Check (10 min) - Sustained play under load 6. Final Report (5 min) - Documentation and assessment STANDARD DELIVERABLES: - Testing report (docs/testing/[server]-[date]-test-report.md) - Base location recommendations with coordinates - Issue prioritization (Critical/Major/Minor) - Go/No-Go decision for public launch CUSTOMIZATION: - Template adaptable for vanilla, modded, skyblock, creative servers - Server-specific feature tests (Cobblemon, tech mods, etc.) - Automation script for checklist generation TIME REQUIREMENTS: - Minimum test: 30 minutes (phases 1-3) - Standard test: 60 minutes (phases 1-5) - Full test: 90 minutes (all phases + exploration) BASED ON: - Holly's All The Mons testing (2026-02-18) - Proven to catch critical issues before public launch PURPOSE: - Prevent launching broken servers to players - Standardize quality assurance - Document base locations for new players - Professional operations Status: Active procedure, ready for immediate use Fire + Frost + Foundation 💙🔥❄️
9.6 KiB
New Server Testing Procedure
Document Type: Standard Operating Procedure
Document ID: FFG-SOP-001
Version: 1.0
Created: 2026-02-18
Last Updated: 2026-02-18
Status: Active
Purpose
Standardized testing checklist for all new Minecraft servers before opening to general player base. Ensures server stability, performance, and feature functionality.
Scope
Applies to:
- New server deployments
- Major modpack updates
- Server migrations
- Infrastructure changes affecting gameplay
- Post-crash recovery testing
Does NOT apply to:
- Minor plugin updates (unless gameplay-affecting)
- Routine restarts
- Cosmetic changes only
Roles
Server Administrator (Michael/Meg):
- Deploys server
- Monitors console during testing
- Addresses critical issues immediately
- Reviews test results
Tester (Staff or Trusted Player):
- Executes testing checklist
- Documents issues
- Reports findings to administrator
- Suggests improvements
Prerequisites
Before testing begins:
- Server is running and accessible
- Tester has modpack/client installed (if modded)
- Tester knows server address/subdomain
- Administrator is available for immediate support
- Console is being monitored
Testing Checklist Template
Phase 1: Connection (5 minutes)
Objective: Verify players can connect to server
- Launch Minecraft with appropriate version/modpack
- Add server using subdomain (e.g.,
servername.firefrostgaming.com) - Verify server appears in list with green ping
- Successfully join server without errors
- If connection fails, try direct IP as fallback
Critical issues (stop testing):
- Cannot connect at all
- Immediate crash on join
- "Connection refused" errors
Phase 2: Initial Spawn (10 minutes)
Objective: Verify basic world loading and interaction
World Loading:
- World loads without crashes
- No red error messages in chat
- Can move around smoothly
- Press F3 - verify TPS is 18-20
- Spawn area looks normal/complete
Basic Interaction:
- Can break blocks
- Can place blocks
- Can open inventory (E key)
- Can access crafting table
- Can interact with containers (chests, furnaces)
- Can pick up items
Performance baseline:
- Record TPS: ____
- Record FPS: ____
- Any lag spikes: Y/N
Phase 3: Server-Specific Features (15-20 minutes)
Objective: Test unique features of this server type
For Modded Servers:
- Major mod features load properly
- Custom items/blocks exist
- Mod UIs/menus open correctly
- Mod-specific mechanics work
- No missing textures or errors
For Vanilla/Plugins:
- Plugin commands work (/spawn, /home, etc.)
- Economy/permissions active
- Custom features functional
- Server rules/info accessible
For Specific Modpacks (customize per server):
Example - Cobblemon:
- Wild Pokémon spawn
- Can catch Pokémon
- Pokémon menu opens (R key)
- Battle mechanics work
- No battle crashes
Example - Tech Modpack:
- Machines craft/place correctly
- Power generation works
- Automation functions
- No missing recipes
Document issues:
- Feature: ____________
- Issue: ____________
- Severity: Critical/Major/Minor
Phase 4: Exploration & Base Selection (20-30 minutes)
Objective: Test world generation and find optimal base locations
Exploration:
- Chunks load smoothly during travel
- No chunk errors or holes
- Biomes generate correctly
- Structures spawn (villages, dungeons, etc.)
- No terrain glitches
Base Location Scouting:
- Find area within 500-1000 blocks of spawn
- Flat or interesting terrain
- Near water source (if applicable)
- Good resource access
- Aesthetically pleasing
When suitable location found:
- Press F3 - record coordinates
- Take screenshot (F2)
- Place temporary marker (dirt pillar/torch)
- Note biome and nearby features
Recommended Base Location:
- Coordinates: X:____ Y:____ Z:____
- Biome: ____________
- Nearby features: ____________
- Why recommended: ____________
Phase 5: Performance Check (10 minutes)
Objective: Verify sustained performance under normal play
Sustained Play:
- Play normally for 10 minutes
- No disconnects or kicks
- No major lag spikes
- No crashes to desktop
- Gameplay feels smooth
Resource Monitoring:
- Check FPS (should be 60+ on decent hardware)
- Check server TPS (should be 19-20)
- No "Server overloaded" warnings
- Memory usage stable (via F3 if visible)
Performance Notes:
- Average FPS: ____
- Average TPS: ____
- Lag events: ____
- Overall feel: Smooth/Acceptable/Laggy
Phase 6: Final Report (5 minutes)
Objective: Document findings for administrator
Overall Assessment:
- Connection: ✅ Stable / ⚠️ Issues / ❌ Failed
- Gameplay: ✅ Smooth / ⚠️ Minor issues / ❌ Unplayable
- Features: ✅ All working / ⚠️ Some broken / ❌ Major failures
- Performance: ✅ Excellent / ⚠️ Acceptable / ❌ Poor
Critical Issues (immediate fix required):
Major Issues (fix before public launch):
Minor Issues (fix when convenient):
Recommendations:
- Ready for public: Y/N
- Needs fixes first: Y/N
- Recommended base coords: ____________
- Additional notes: ____________
Quick Reference Card
Essential Keys:
- E - Inventory
- F3 - Debug info (TPS, FPS, coords)
- F2 - Screenshot
- T - Chat
- / - Commands
Target Metrics:
- TPS: 18-20 (anything below 18 is concerning)
- FPS: 60+ (player-side, hardware dependent)
- Ping: <100ms ideal, <200ms acceptable
Priority Levels:
- 🚨 Critical: Server crashes, cannot connect, game-breaking bugs
- ⚠️ Major: Frequent lag, broken core features, disconnects
- ℹ️ Minor: Cosmetic issues, small bugs, quality-of-life problems
Estimated Time Requirements
Minimum Test (Phases 1-3): 30 minutes
Standard Test (Phases 1-5): 60 minutes
Full Test (All phases + exploration): 90 minutes
Post-Testing Actions
If Test Passes (Ready for Public)
- Administrator reviews report
- Mark server as "Tested and Stable"
- Announce to community
- Monitor for first 24 hours post-launch
- Document base location recommendations
If Test Fails (Issues Found)
- Administrator addresses critical issues immediately
- Fix major issues before retry
- Schedule retest after fixes
- Document what was changed
- Do NOT open to public until passing test
If Test Partially Passes (Minor Issues)
- Document minor issues for later fix
- Assess if issues affect gameplay significantly
- Administrator decides: launch or delay
- Monitor closely if launching with known minor issues
Documentation Requirements
After every test, create:
File: docs/testing/[server-name]-[date]-test-report.md
Contents:
# [Server Name] - Testing Report
**Date:** YYYY-MM-DD
**Tester:** [Name]
**Server Version:** [Modpack version or vanilla version]
**Test Duration:** [X minutes]
## Connection Test
- Result: Pass/Fail
- Issues: [None or describe]
## Spawn Test
- TPS: [Value]
- FPS: [Value]
- Issues: [None or describe]
## Feature Test
- Major features tested: [List]
- Working: [List]
- Broken: [List]
## Performance Test
- Sustained play: [Smooth/Laggy]
- Disconnects: [Count]
- Crashes: [Count]
## Base Location Recommendation
- Coordinates: X:____ Y:____ Z:____
- Description: [Why this spot]
## Overall Assessment
- Ready for public: Y/N
- Critical issues: [Count]
- Major issues: [Count]
- Minor issues: [Count]
## Recommendations
[Any suggestions for improvement]
## Screenshots
[Attach relevant screenshots]
Customization per Server Type
Vanilla Servers
- Focus on plugin functionality
- Test permissions and commands
- Verify economy/shops if applicable
Modded Servers
- Test major mod features specifically
- Check for missing items/recipes
- Verify mod interactions work
Skyblock/Challenge Maps
- Test starting island completeness
- Verify challenges/quests load
- Check resource generation
Creative/Building Servers
- Test WorldEdit/building tools
- Verify plot systems
- Check schematic loading
Template Checklist Generation
For quick deployment, use this script:
#!/bin/bash
# Generate testing checklist for specific server
SERVER_NAME=$1
SERVER_TYPE=$2 # vanilla, modded, skyblock, etc.
MODPACK_NAME=$3 # if applicable
cat > "testing-checklist-${SERVER_NAME}.md" << EOF
# ${SERVER_NAME} - Testing Checklist
**Server:** ${SERVER_NAME}
**Type:** ${SERVER_TYPE}
**Modpack:** ${MODPACK_NAME}
**Tester:** ____________
**Date:** $(date +%Y-%m-%d)
[Insert standard checklist from SOP]
## Server-Specific Tests
[Customize based on server type]
EOF
echo "Checklist generated: testing-checklist-${SERVER_NAME}.md"
Usage:
./generate-test-checklist.sh "All The Mons" "modded" "Cobblemon 0.10.0-beta"
Revision History
| Version | Date | Author | Changes |
|---|---|---|---|
| 1.0 | 2026-02-18 | The Chronicler | Initial creation based on All The Mons testing |
Related Documents
- Infrastructure Manifest:
docs/core/infrastructure-manifest.md - Deployment Procedures:
docs/procedures/server-deployment.md - Troubleshooting Guide:
docs/troubleshooting/common-issues.md
Fire + Frost + Foundation = Where Love Builds Legacy 💙🔥❄️
Standard procedures = Professional operations