CRITICAL SECURITY: WorldEdit is now restricted to staff only. Changes: - Created Builder group (for Holly) with full WorldEdit access - Created Owner group (for Michael) with all permissions - Explicitly DENIED worldedit.* to ALL subscriber groups (including Sovereign) - Added gamemode, unlimited chunks/homes to staff - Updated both deployment guides with staff group creation Why this matters: - Prevents subscribers from using WorldEdit to duplicate items - Prevents WorldEdit-based griefing and chunk bypass exploits - Even $499 Sovereign tier does NOT get WorldEdit - Only Holly (Builder) and Michael (Owner) have access Commands added to LuckPerms group creation section in both guides. Chronicler #40
27 KiB
Firefrost Gaming - Server-Side Mod Deployment Guide
Version: 1.0
Date: March 23, 2026
Author: Chronicler #40
Audience: Holly (Lead Builder) - Step-by-step implementation guide
Purpose: Deploy all required server-side mods across 13+ Minecraft servers
📋 TABLE OF CONTENTS
- Overview
- Before You Start - Michael's Setup Tasks
- Required Mods List
- Installation Process
- Per-Mod Configuration
- Testing & Verification
- Troubleshooting
- Reference
🎯 OVERVIEW
What This Guide Does
This guide walks you through installing and configuring server-side mods on all Firefrost Gaming Minecraft servers. These mods handle:
- Permissions and ranks (LuckPerms)
- Chunk claiming (FTB Chunks)
- Homes and teleports (FTB Essentials)
- Building tools (WorldEdit)
- Discord integration
- And more
Servers You'll Configure
Total: 13 servers across two dedicated machines:
TX1 Dallas (38.68.14.26):
- 6-7 modpack servers
NC1 Charlotte (216.239.104.130):
- 6-7 modpack servers
Time Estimate
- Per server: 30-45 minutes
- All 13 servers: 6-8 hours (spread across multiple days is fine)
What You Need
- SSH access to TX1 and NC1
- Pterodactyl Panel access (panel.firefrostgaming.com)
- This guide
- Michael's help for MySQL setup (see next section)
🔧 BEFORE YOU START - MICHAEL'S SETUP TASKS
STOP: Michael needs to complete this section BEFORE you start installing mods.
Task 1: MySQL Database Setup on Command Center
Michael will set up a MySQL database that all 13 servers will connect to for LuckPerms.
Michael's Steps:
# SSH to Command Center
ssh root@63.143.34.217
# Access MySQL
mysql -u root -p
# Create database
CREATE DATABASE luckperms CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci;
# Create user (change password!)
CREATE USER 'luckperms'@'%' IDENTIFIED BY 'CHANGE_THIS_PASSWORD';
# Grant permissions
GRANT ALL PRIVILEGES ON luckperms.* TO 'luckperms'@'%';
FLUSH PRIVILEGES;
# Verify
SHOW DATABASES;
SELECT User, Host FROM mysql.user WHERE User='luckperms';
# Exit
exit
What Michael gives you:
- Database host:
63.143.34.217 - Database name:
luckperms - Database user:
luckperms - Database password:
[password Michael sets] - Database port:
3306(default MySQL)
Save these credentials securely - you'll need them for EVERY server.
Task 2: Store Credentials in Vaultwarden
Michael will store the MySQL credentials in Vaultwarden so you can access them securely.
Location: Vaultwarden → Firefrost Gaming → "LuckPerms MySQL Credentials"
📦 REQUIRED MODS LIST
Core Mods (Required on ALL servers)
1. LuckPerms
What it does: Permission management system. Controls who can do what (ranks, permissions, subscriber tiers).
Why we need it: This is how subscriber tiers work. Awakened subscribers get 1 home, Elemental gets 5 homes, etc. LuckPerms manages all of that.
Versions needed:
- 1.16.5: LuckPerms Forge v5.4.x
- 1.20.x: LuckPerms Forge/NeoForge v5.4.x
- 1.21.x: LuckPerms NeoForge v5.4.x
Download: https://luckperms.net/download
2. FTB Chunks (Forge/NeoForge)
What it does: Chunk claiming and protection. Players claim chunks to protect their builds.
Why we need it: Subscriber tiers give different chunk limits. Awakened = 0 chunks, Elemental = 25 chunks, Knight = 49 chunks, etc.
Versions needed:
- 1.16.5: FTB Chunks Forge
- 1.20.x: FTB Chunks Forge/NeoForge
- 1.21.x: FTB Chunks NeoForge
Download: https://www.curseforge.com/minecraft/mc-mods/ftb-chunks-forge
3. FTB Essentials
What it does: Essential commands like /home, /sethome, /rtp (random teleport), /spawn, /back.
Why we need it: Subscriber tiers have different home limits and /rtp cooldowns. This mod enforces those limits.
Versions needed:
- 1.16.5: FTB Essentials Forge
- 1.20.x: FTB Essentials Forge/NeoForge
- 1.21.x: FTB Essentials NeoForge
Download: https://www.curseforge.com/minecraft/mc-mods/ftb-essentials-forge
4. FTB Library (Dependency)
What it does: Required library for FTB Chunks and FTB Essentials to work.
Why we need it: FTB mods won't run without this.
Download: https://www.curseforge.com/minecraft/mc-mods/ftb-library-forge
5. FTB Teams
What it does: Team system that integrates with FTB Chunks. Players can form teams and share chunk claims.
Why we need it: Better than solo chunk claiming - teams can build together.
Download: https://www.curseforge.com/minecraft/mc-mods/ftb-teams-forge
6. WorldEdit
What it does: Powerful building and editing tool. Copy/paste structures, fill areas, replace blocks, etc.
Why we need it: Essential for builders (like you!). Staff rank gets full WorldEdit access.
Versions needed:
- 1.16.5: WorldEdit Forge
- 1.20.x: WorldEdit Forge/NeoForge
- 1.21.x: WorldEdit NeoForge
Download: https://enginehub.org/worldedit
7. YAWP (Yet Another World Protector)
What it does: Advanced world protection and region management. Protect spawn areas, create safe zones, etc.
Why we need it: Protects important areas like spawn, prevents griefing in public spaces.
Download: https://www.curseforge.com/minecraft/mc-mods/yawp (check version availability)
Performance & Optimization Mods (Highly Recommended)
8. ServerCore
What it does: Server-side performance optimizations. Reduces lag, improves TPS (ticks per second).
Why we need it: Running 13 servers requires good performance. This helps.
Download: https://www.curseforge.com/minecraft/mc-mods/servercore
9. FerriteCore
What it does: Reduces memory usage significantly (up to 30-40% in some cases).
Why we need it: Less RAM per server = more stable operation across all 13 servers.
Download: https://www.curseforge.com/minecraft/mc-mods/ferritecore
10. Spark
What it does: Performance profiling and monitoring. Helps diagnose lag.
Why we need it: When a server lags, Spark tells us why (which mod, which chunk, etc.).
Download: https://spark.lucko.me/download
Protection & Rollback Mods
11. Prism (if available for your version)
What it does: Block logging and rollback protection. Records who placed/broke what blocks.
Why we need it: If someone griefs a subscriber's build, we can roll it back and prove who did it.
Status: Check if Prism exists for Forge/NeoForge on your version. If not available, rely on backups.
Download: Search CurseForge for "Prism Forge" + your version
Quality of Life Mods (Optional but Recommended)
12. Waystones
What it does: Fast travel between waystone structures. Players place waystones and teleport between them.
Why we might use it: Nice QoL feature. Could tie cooldowns to subscriber tiers (like /rtp).
Status: Optional - only install if the modpack doesn't already include it.
Download: https://www.curseforge.com/minecraft/mc-mods/waystones
13. Corpse or You're In Grave Danger
What it does: When you die, your items are stored in a grave/corpse instead of scattering.
Why we might use it: Much better death experience for subscribers. Items protected, easy to retrieve.
Download: Search CurseForge for your version
Discord Integration (Version-Dependent)
14. Discord Integration Mod
What it does: Connects Minecraft server to Discord. Shows in-game chat in Discord channel, and vice versa.
Recommended mods by version:
For 1.16.5:
- DiscordSRV (Forge fork) or Discord Integration by Cadiboo
- Download: Search "DiscordSRV Forge 1.16.5" or "Discord Integration Forge"
For 1.20.x (NeoForge):
- dcintegration
- Download: https://www.curseforge.com/minecraft/mc-mods/dcintegration
For 1.21.x (NeoForge):
- dcintegration (if updated) or check modpack for built-in integration
- Download: https://www.curseforge.com/minecraft/mc-mods/dcintegration
Monitoring & Analytics
15. Plan (Optional)
What it does: Player analytics dashboard. Track playtime, most active players, server performance over time.
Why we might use it: Helps Michael/Meg understand player engagement and server health.
Download: https://www.playeranalytics.net/
Voice Chat (Optional, if modpack includes it)
16. Simple Voice Chat
What it does: Proximity voice chat in-game. Talk to players near you.
Status: Only configure if the modpack already has it installed. Don't add it separately.
If present: Configure permissions via LuckPerms (which tiers can use voice).
🚀 INSTALLATION PROCESS
Step 1: Access the Server
You'll be working through Pterodactyl Panel (easier) or SSH (advanced).
Option A: Via Pterodactyl Panel (Recommended)
- Go to https://panel.firefrostgaming.com
- Log in
- Click on the server you want to configure
- Go to Files tab
- Navigate to
/mods/directory
Option B: Via SSH (Advanced)
# SSH to TX1
ssh root@38.68.14.26
# Or SSH to NC1
ssh root@216.239.104.130
# Find your server directory
cd /var/lib/pterodactyl/volumes/[server-uuid]/mods/
Step 2: Download Mods
For each mod:
- Go to the mod's download page (links above)
- Select your Minecraft version
- Select Forge or NeoForge (match what the modpack uses)
- Download the
.jarfile
Example: Downloading LuckPerms for 1.20.1 NeoForge
- Go to https://luckperms.net/download
- Click "Forge/NeoForge"
- Find version compatible with 1.20.1
- Download
LuckPerms-Forge-5.4.xxx.jar
Step 3: Upload Mods to Server
Via Pterodactyl Panel:
- In the Files tab, navigate to
/mods/ - Click Upload button (top right)
- Drag and drop the
.jarfile - Wait for upload to complete
Via SSH (if you prefer):
# Upload from your local machine using SCP
scp LuckPerms-Forge-5.4.xxx.jar root@38.68.14.26:/var/lib/pterodactyl/volumes/[server-uuid]/mods/
Step 4: Verify Mod Installation
After uploading all mods:
- In Pterodactyl Panel, go to Console tab
- Click Start to start the server
- Watch the console for mod loading messages
- Look for lines like:
[Server thread/INFO] [LuckPerms]: Loading LuckPerms v5.4.xxx [Server thread/INFO] [FTB Chunks]: Loading FTB Chunks
If you see errors:
- Check that you downloaded the correct version (Forge vs NeoForge)
- Check that you downloaded for the correct Minecraft version
- Check server logs for "dependency missing" errors
Step 5: Stop Server for Configuration
Before configuring mods, stop the server:
- In Pterodactyl Console, click Stop
- Wait for server to fully shut down
- Now you can edit configuration files
⚙️ PER-MOD CONFIGURATION
LuckPerms Configuration
Location: /config/luckperms/luckperms.conf
Step 1: Switch to MySQL Storage
Find this section:
storage-method = h2
Change to:
storage-method = mysql
Step 2: Configure MySQL Connection
Find the data section and configure:
data {
# MySQL connection details
address = "63.143.34.217:3306"
database = "luckperms"
username = "luckperms"
password = "PASSWORD_FROM_MICHAEL"
# Connection pool settings (leave these default)
pool-settings {
maximum-pool-size = 10
minimum-idle = 10
maximum-lifetime = 1800000
connection-timeout = 5000
}
}
Replace:
PASSWORD_FROM_MICHAELwith the actual password Michael gave you
Step 3: Configure Sync Settings
Find the messaging-service section:
messaging-service = none
Change to:
messaging-service = sql
This enables cross-server permission sync via MySQL.
Step 4: Save and Close
Via Pterodactyl Panel:
- Click Save Content button
- Close the editor
FTB Chunks Configuration
Location: /config/ftbchunks/common-config.snbt
This file configures chunk claiming limits and force-loading.
Default Configuration
The default config works, but you'll set limits via LuckPerms permissions instead. Leave this file as-is for now.
Key settings to note:
max_claimed_chunks: 100(default max, overridden by permissions)max_force_loaded_chunks: 25(default max, overridden by permissions)
We'll set per-tier limits in the Subscription Automation Guide.
FTB Essentials Configuration
Location: /config/ftbessentials.snbt
This file configures homes and teleports.
Key Settings to Configure
Find and modify:
{
# Home settings
max_homes: 1 # Default (will be overridden by LuckPerms)
# RTP settings
rtp_cooldown: 600 # 10 minutes default (will be overridden by LuckPerms)
rtp_min_distance: 500
rtp_max_distance: 10000
# Spawn settings
spawn_dimension: "minecraft:overworld"
}
Leave defaults for now - we'll set per-tier values via LuckPerms permissions.
WorldEdit Configuration
Location: /config/worldedit/worldedit.properties
Default settings are fine for most servers.
CRITICAL: WorldEdit Permissions via LuckPerms
WorldEdit is a POWERFUL tool that can destroy or duplicate items/blocks. Only staff should have access.
After creating LuckPerms groups (Part 3), configure WorldEdit permissions:
On ONE server console (syncs to all via MySQL):
# Deny WorldEdit to ALL subscriber groups
/lp group wanderer permission set worldedit.* false
/lp group awakened permission set worldedit.* false
/lp group fire_elemental permission set worldedit.* false
/lp group frost_elemental permission set worldedit.* false
/lp group fire_knight permission set worldedit.* false
/lp group frost_knight permission set worldedit.* false
/lp group fire_master permission set worldedit.* false
/lp group frost_master permission set worldedit.* false
/lp group fire_legend permission set worldedit.* false
/lp group frost_legend permission set worldedit.* false
/lp group sovereign permission set worldedit.* false
# Create Builder staff group (for Holly)
/lp creategroup builder
/lp group builder parent add default
/lp group builder setweight 1000
/lp group builder meta setprefix "&6[🔨 Builder] "
/lp group builder permission set worldedit.* true
/lp group builder permission set worldedit.navigation.* true
/lp group builder permission set worldedit.selection.* true
/lp group builder permission set worldedit.region.* true
/lp group builder permission set worldedit.analysis.* true
/lp group builder permission set worldedit.butcher true
/lp group builder permission set worldedit.clipboard.* true
/lp group builder permission set worldedit.generation.* true
/lp group builder permission set worldedit.history.* true
/lp group builder permission set worldedit.schematic.* true
/lp group builder permission set worldedit.scripting.* true
/lp group builder permission set worldedit.snapshots.* true
/lp group builder permission set worldedit.superpickaxe.* true
/lp group builder permission set worldedit.tool.* true
/lp group builder permission set worldedit.brush.* true
/lp group builder permission set minecraft.command.gamemode true
/lp group builder permission set ftbchunks.* true
/lp group builder meta setmeta max-homes 100
# Create Owner group (for Michael/Frostystyle)
/lp creategroup owner
/lp group owner parent add builder
/lp group owner setweight 10000
/lp group owner meta setprefix "&c[👑 Owner] "
/lp group owner permission set * true
# Assign Holly to Builder group
/lp user unicorn20089 parent set builder
# Assign Michael to Owner group (use your Minecraft username)
/lp user Frostystyle parent set owner
What this does:
- ✅ Holly (Builder): Full WorldEdit access, gamemode, unlimited chunks/homes
- ✅ Michael (Owner): All permissions (full admin)
- ❌ ALL subscribers (even Sovereign $499): NO WorldEdit access
This prevents:
- Subscribers using WorldEdit to duplicate items
- Subscribers using WorldEdit to bypass chunk claims
- Subscribers using WorldEdit to grief or crash servers
Optional: Increase Max Blocks for Staff
If you want staff (Builder rank) to have higher WorldEdit limits:
Edit /config/worldedit/worldedit.properties:
# Maximum number of blocks that can be changed at once
max-blocks-changed=10000000 # 10 million for staff (default is 1 million)
# Maximum number of polygonal points
max-polygon-points=50 # Higher for complex selections
# Maximum radius for commands
max-radius=5000 # Larger radius for staff
# Maximum super pickaxe size
max-super-pickaxe-size=500
Note: These limits apply to everyone with WorldEdit access (Builder and Owner ranks only).
YAWP Configuration
Location: /config/yawp/ (exact path depends on YAWP version)
YAWP is typically configured in-game via commands.
Basic setup:
- Start the server
- Join as an admin/op
- Use commands like:
/yawp region create spawn /yawp region flag spawn pvp deny /yawp region flag spawn mob-spawning deny
Full YAWP configuration is beyond this guide - configure as needed per server.
Discord Integration Configuration
Configuration varies by mod - choose based on your server version:
For DiscordSRV (1.16.5):
Location: /config/discordsrv/config.yml
# Discord bot token (get from Michael or Discord Developer Portal)
BotToken: "YOUR_DISCORD_BOT_TOKEN"
# Channel IDs
Channels:
global: "DISCORD_CHANNEL_ID"
# Options
DiscordChatChannelConsoleCommandNotificationsEnabled: false
DiscordChatChannelServerStartupMessageEnabled: true
DiscordChatChannelServerShutdownMessageEnabled: true
For dcintegration (1.20.x / 1.21.x NeoForge):
Location: /config/dcintegration/config.toml
[discord]
# Bot token
token = "YOUR_DISCORD_BOT_TOKEN"
# Channel ID for chat relay
channelId = "DISCORD_CHANNEL_ID"
[minecraft]
# Enable chat relay
enableChatRelay = true
# Webhook settings (optional)
useWebhook = false
Get bot token and channel IDs from Michael.
Spark Configuration
Location: No config file needed!
Spark works out of the box.
Usage:
- In-game, run
/spark profiler start - Let it run for 30-60 seconds
- Run
/spark profiler stop - Spark gives you a web link to view results
Only staff (Builder rank and above) should have access to Spark commands.
✅ TESTING & VERIFICATION
Test Checklist - Per Server
After configuring all mods on a server, test the following:
1. Server Starts Successfully
- Server starts without errors
- All mods load (check console)
- No "missing dependency" errors
- Server reaches "Done" state
2. LuckPerms Works
# In-game or console, run:
/lp info
# Should show LuckPerms version and connection status
# Should say "Storage: MySQL" (not h2 or sqlite)
3. FTB Chunks Works
# In-game:
/ftbchunks
# Should open chunk claiming GUI
# Try claiming a chunk (right-click a chunk on the map)
4. FTB Essentials Works
# In-game:
/sethome test
/home test
/delhome test
# Should set, teleport to, and delete home successfully
5. WorldEdit Works
# In-game (as Builder rank):
//wand
# Should give you a wooden axe (WorldEdit selection tool)
6. Discord Integration Works
# In-game, type a message in chat
# Check Discord channel - message should appear
# Type in Discord - message should appear in-game
🔧 TROUBLESHOOTING
Server Won't Start
Symptom: Server crashes on startup or gets stuck loading.
Common Causes:
- Wrong Forge/NeoForge version - Make sure mod matches server type
- Missing dependencies - Check for "missing required mod" errors
- Incompatible mods - Some mods conflict with each other
- Corrupted jar file - Re-download and re-upload
Solution:
- Check server console for specific error messages
- Look for lines like "Missing required mod: [modname]"
- Download missing dependencies
- If still broken, remove mods one by one to find the problem
LuckPerms Can't Connect to MySQL
Symptom: LuckPerms loads but shows errors about database connection.
Common Causes:
- Wrong MySQL credentials - Double-check username, password, host, port
- Firewall blocking connection - Server can't reach Command Center
- MySQL not running - Database server is down
Solution:
- Check credentials in
/config/luckperms/luckperms.conf - Test connection from server to MySQL:
telnet 63.143.34.217 3306 - If connection fails, ask Michael to check firewall rules
FTB Chunks Claims Not Working
Symptom: Players can't claim chunks or claims don't protect.
Common Causes:
- Permission not granted - Player doesn't have
ftbchunks.claimpermission - Chunk limit reached - Player hit their claim limit for their tier
- Protected area - Trying to claim in spawn protection zone
Solution:
- Grant permission via LuckPerms:
/lp group awakened permission set ftbchunks.claim true - Check player's claim count:
/ftbchunks admin info <playername> - Adjust claim limits in config or via permissions
Discord Integration Not Working
Symptom: Messages don't relay between Minecraft and Discord.
Common Causes:
- Wrong bot token - Discord bot token is incorrect or expired
- Wrong channel ID - Pointing to wrong Discord channel
- Bot not in server - Discord bot hasn't been invited to your Discord server
- Missing bot permissions - Bot doesn't have Send Messages / Read Messages permissions
Solution:
- Double-check bot token in config file
- Verify channel ID (right-click channel in Discord, Copy ID)
- Re-invite bot to Discord server with proper permissions
- Restart Minecraft server after config changes
📚 REFERENCE
Quick Command Reference
LuckPerms Commands
# View user info
/lp user <username> info
# View group info
/lp group <groupname> info
# Add user to group
/lp user <username> parent add <groupname>
# Set permission
/lp group <groupname> permission set <permission> true
# View all groups
/lp listgroups
FTB Chunks Commands
# Open chunk claiming GUI
/ftbchunks
# View player's claims
/ftbchunks admin info <playername>
# Force claim for player (admin only)
/ftbchunks admin claim <playername>
# Unclaim chunk
/ftbchunks unclaim
FTB Essentials Commands
# Set home
/sethome <name>
# Go to home
/home <name>
# Delete home
/delhome <name>
# List homes
/homes
# Random teleport
/rtp
# Go back to previous location
/back
WorldEdit Commands (Staff Only)
# Get selection wand
//wand
# Set position 1
//pos1
# Set position 2
//pos2
# Replace blocks in selection
//replace <from> <to>
# Fill area
//set <block>
# Copy selection
//copy
# Paste selection
//paste
File Locations Quick Reference
Server Root
├── mods/
│ ├── LuckPerms-Forge-5.4.xxx.jar
│ ├── ftbchunks-forge-xxx.jar
│ ├── ftbessentials-xxx.jar
│ ├── ftblibrary-xxx.jar
│ ├── ftbteams-xxx.jar
│ ├── worldedit-forge-xxx.jar
│ ├── ServerCore-xxx.jar
│ ├── FerriteCore-xxx.jar
│ └── ... (other mods)
│
├── config/
│ ├── luckperms/
│ │ └── luckperms.conf
│ ├── ftbchunks/
│ │ └── common-config.snbt
│ ├── ftbessentials.snbt
│ ├── worldedit/
│ │ └── worldedit.properties
│ └── ... (other configs)
│
└── logs/
└── latest.log
Subscriber Tier Limits (Quick Reference)
| Tier | Homes | Claimed Chunks | Force-Load Chunks | /rtp Cooldown |
|---|---|---|---|---|
| Wanderer | 0 | 0 | 0 | None (no access) |
| Awakened | 1 | 0 | 0 | None (no access) |
| Elemental | 5 | 25 | 0 | 60 min |
| Knight | 10 | 49 | 4 | 30 min |
| Master | 20 | 100 | 9 | 15 min |
| Legend | 35 | 121 | 16 | 10 min |
| Sovereign | 50 | 225 | 81 | None (unlimited) |
These limits are configured in the Subscription Automation Guide (separate document).
Important Reminders
- Always stop the server before editing config files
- Test changes on ONE server before applying to all 13
- MySQL credentials are the SAME for all servers (they all connect to the same database)
- Make backups before making major changes
- Ask Michael if you're unsure - don't guess
Getting Help
If something isn't working:
- Check server console - Most errors are logged there
- Check
/logs/latest.log- More detailed error information - Ask Michael - He can check from the backend
- Discord/Pterodactyl Panel - Michael can see console remotely
When asking for help, provide:
- Which server (name/IP)
- What you were trying to do
- Exact error message from console/logs
- What you've already tried
🎯 DEPLOYMENT CHECKLIST
Use this checklist to track your progress across all 13 servers.
TX1 Dallas Servers
- Server 1: All mods installed, configured, tested
- Server 2: All mods installed, configured, tested
- Server 3: All mods installed, configured, tested
- Server 4: All mods installed, configured, tested
- Server 5: All mods installed, configured, tested
- Server 6: All mods installed, configured, tested
- Server 7: All mods installed, configured, tested (if applicable)
NC1 Charlotte Servers
- Server 1: All mods installed, configured, tested
- Server 2: All mods installed, configured, tested
- Server 3: All mods installed, configured, tested
- Server 4: All mods installed, configured, tested
- Server 5: All mods installed, configured, tested
- Server 6: All mods installed, configured, tested
- Server 7: All mods installed, configured, tested (if applicable)
Post-Deployment
- All servers connecting to MySQL successfully
- LuckPerms syncing across all servers
- FTB Chunks working on all servers
- FTB Essentials working on all servers
- WorldEdit permissions configured for Builder rank
- Discord integration tested on at least one server per modpack type
- Documented any server-specific issues or configurations
End of Server-Side Mod Deployment Guide
Next Step: Proceed to Subscription Automation Guide to configure the Paymenter → Discord → LuckPerms integration.
Fire + Frost + Foundation = Where Love Builds Legacy 🔥❄️
Document Version: 1.0
Last Updated: March 23, 2026
Maintained By: Firefrost Gaming Infrastructure Team