Files
firefrost-operations-manual/docs/guides/server-side-mod-deployment-guide.md
Claude 7255275fd3 feat: Add WorldEdit staff-only permissions configuration
CRITICAL SECURITY: WorldEdit is now restricted to staff only.

Changes:
- Created Builder group (for Holly) with full WorldEdit access
- Created Owner group (for Michael) with all permissions
- Explicitly DENIED worldedit.* to ALL subscriber groups (including Sovereign)
- Added gamemode, unlimited chunks/homes to staff
- Updated both deployment guides with staff group creation

Why this matters:
- Prevents subscribers from using WorldEdit to duplicate items
- Prevents WorldEdit-based griefing and chunk bypass exploits
- Even $499 Sovereign tier does NOT get WorldEdit
- Only Holly (Builder) and Michael (Owner) have access

Commands added to LuckPerms group creation section in both guides.

Chronicler #40
2026-03-22 12:28:05 +00:00

27 KiB

Firefrost Gaming - Server-Side Mod Deployment Guide

Version: 1.0
Date: March 23, 2026
Author: Chronicler #40
Audience: Holly (Lead Builder) - Step-by-step implementation guide
Purpose: Deploy all required server-side mods across 13+ Minecraft servers


📋 TABLE OF CONTENTS

  1. Overview
  2. Before You Start - Michael's Setup Tasks
  3. Required Mods List
  4. Installation Process
  5. Per-Mod Configuration
  6. Testing & Verification
  7. Troubleshooting
  8. Reference

🎯 OVERVIEW

What This Guide Does

This guide walks you through installing and configuring server-side mods on all Firefrost Gaming Minecraft servers. These mods handle:

  • Permissions and ranks (LuckPerms)
  • Chunk claiming (FTB Chunks)
  • Homes and teleports (FTB Essentials)
  • Building tools (WorldEdit)
  • Discord integration
  • And more

Servers You'll Configure

Total: 13 servers across two dedicated machines:

TX1 Dallas (38.68.14.26):

  • 6-7 modpack servers

NC1 Charlotte (216.239.104.130):

  • 6-7 modpack servers

Time Estimate

  • Per server: 30-45 minutes
  • All 13 servers: 6-8 hours (spread across multiple days is fine)

What You Need

  • SSH access to TX1 and NC1
  • Pterodactyl Panel access (panel.firefrostgaming.com)
  • This guide
  • Michael's help for MySQL setup (see next section)

🔧 BEFORE YOU START - MICHAEL'S SETUP TASKS

STOP: Michael needs to complete this section BEFORE you start installing mods.

Task 1: MySQL Database Setup on Command Center

Michael will set up a MySQL database that all 13 servers will connect to for LuckPerms.

Michael's Steps:

# SSH to Command Center
ssh root@63.143.34.217

# Access MySQL
mysql -u root -p

# Create database
CREATE DATABASE luckperms CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci;

# Create user (change password!)
CREATE USER 'luckperms'@'%' IDENTIFIED BY 'CHANGE_THIS_PASSWORD';

# Grant permissions
GRANT ALL PRIVILEGES ON luckperms.* TO 'luckperms'@'%';
FLUSH PRIVILEGES;

# Verify
SHOW DATABASES;
SELECT User, Host FROM mysql.user WHERE User='luckperms';

# Exit
exit

What Michael gives you:

  • Database host: 63.143.34.217
  • Database name: luckperms
  • Database user: luckperms
  • Database password: [password Michael sets]
  • Database port: 3306 (default MySQL)

Save these credentials securely - you'll need them for EVERY server.

Task 2: Store Credentials in Vaultwarden

Michael will store the MySQL credentials in Vaultwarden so you can access them securely.

Location: Vaultwarden → Firefrost Gaming → "LuckPerms MySQL Credentials"


📦 REQUIRED MODS LIST

Core Mods (Required on ALL servers)

1. LuckPerms

What it does: Permission management system. Controls who can do what (ranks, permissions, subscriber tiers).

Why we need it: This is how subscriber tiers work. Awakened subscribers get 1 home, Elemental gets 5 homes, etc. LuckPerms manages all of that.

Versions needed:

  • 1.16.5: LuckPerms Forge v5.4.x
  • 1.20.x: LuckPerms Forge/NeoForge v5.4.x
  • 1.21.x: LuckPerms NeoForge v5.4.x

Download: https://luckperms.net/download


2. FTB Chunks (Forge/NeoForge)

What it does: Chunk claiming and protection. Players claim chunks to protect their builds.

Why we need it: Subscriber tiers give different chunk limits. Awakened = 0 chunks, Elemental = 25 chunks, Knight = 49 chunks, etc.

Versions needed:

  • 1.16.5: FTB Chunks Forge
  • 1.20.x: FTB Chunks Forge/NeoForge
  • 1.21.x: FTB Chunks NeoForge

Download: https://www.curseforge.com/minecraft/mc-mods/ftb-chunks-forge


3. FTB Essentials

What it does: Essential commands like /home, /sethome, /rtp (random teleport), /spawn, /back.

Why we need it: Subscriber tiers have different home limits and /rtp cooldowns. This mod enforces those limits.

Versions needed:

  • 1.16.5: FTB Essentials Forge
  • 1.20.x: FTB Essentials Forge/NeoForge
  • 1.21.x: FTB Essentials NeoForge

Download: https://www.curseforge.com/minecraft/mc-mods/ftb-essentials-forge


4. FTB Library (Dependency)

What it does: Required library for FTB Chunks and FTB Essentials to work.

Why we need it: FTB mods won't run without this.

Download: https://www.curseforge.com/minecraft/mc-mods/ftb-library-forge


5. FTB Teams

What it does: Team system that integrates with FTB Chunks. Players can form teams and share chunk claims.

Why we need it: Better than solo chunk claiming - teams can build together.

Download: https://www.curseforge.com/minecraft/mc-mods/ftb-teams-forge


6. WorldEdit

What it does: Powerful building and editing tool. Copy/paste structures, fill areas, replace blocks, etc.

Why we need it: Essential for builders (like you!). Staff rank gets full WorldEdit access.

Versions needed:

  • 1.16.5: WorldEdit Forge
  • 1.20.x: WorldEdit Forge/NeoForge
  • 1.21.x: WorldEdit NeoForge

Download: https://enginehub.org/worldedit


7. YAWP (Yet Another World Protector)

What it does: Advanced world protection and region management. Protect spawn areas, create safe zones, etc.

Why we need it: Protects important areas like spawn, prevents griefing in public spaces.

Download: https://www.curseforge.com/minecraft/mc-mods/yawp (check version availability)


8. ServerCore

What it does: Server-side performance optimizations. Reduces lag, improves TPS (ticks per second).

Why we need it: Running 13 servers requires good performance. This helps.

Download: https://www.curseforge.com/minecraft/mc-mods/servercore


9. FerriteCore

What it does: Reduces memory usage significantly (up to 30-40% in some cases).

Why we need it: Less RAM per server = more stable operation across all 13 servers.

Download: https://www.curseforge.com/minecraft/mc-mods/ferritecore


10. Spark

What it does: Performance profiling and monitoring. Helps diagnose lag.

Why we need it: When a server lags, Spark tells us why (which mod, which chunk, etc.).

Download: https://spark.lucko.me/download


Protection & Rollback Mods

11. Prism (if available for your version)

What it does: Block logging and rollback protection. Records who placed/broke what blocks.

Why we need it: If someone griefs a subscriber's build, we can roll it back and prove who did it.

Status: Check if Prism exists for Forge/NeoForge on your version. If not available, rely on backups.

Download: Search CurseForge for "Prism Forge" + your version


12. Waystones

What it does: Fast travel between waystone structures. Players place waystones and teleport between them.

Why we might use it: Nice QoL feature. Could tie cooldowns to subscriber tiers (like /rtp).

Status: Optional - only install if the modpack doesn't already include it.

Download: https://www.curseforge.com/minecraft/mc-mods/waystones


13. Corpse or You're In Grave Danger

What it does: When you die, your items are stored in a grave/corpse instead of scattering.

Why we might use it: Much better death experience for subscribers. Items protected, easy to retrieve.

Download: Search CurseForge for your version


Discord Integration (Version-Dependent)

14. Discord Integration Mod

What it does: Connects Minecraft server to Discord. Shows in-game chat in Discord channel, and vice versa.

Recommended mods by version:

For 1.16.5:

  • DiscordSRV (Forge fork) or Discord Integration by Cadiboo
  • Download: Search "DiscordSRV Forge 1.16.5" or "Discord Integration Forge"

For 1.20.x (NeoForge):

For 1.21.x (NeoForge):


Monitoring & Analytics

15. Plan (Optional)

What it does: Player analytics dashboard. Track playtime, most active players, server performance over time.

Why we might use it: Helps Michael/Meg understand player engagement and server health.

Download: https://www.playeranalytics.net/


Voice Chat (Optional, if modpack includes it)

16. Simple Voice Chat

What it does: Proximity voice chat in-game. Talk to players near you.

Status: Only configure if the modpack already has it installed. Don't add it separately.

If present: Configure permissions via LuckPerms (which tiers can use voice).


🚀 INSTALLATION PROCESS

Step 1: Access the Server

You'll be working through Pterodactyl Panel (easier) or SSH (advanced).

  1. Go to https://panel.firefrostgaming.com
  2. Log in
  3. Click on the server you want to configure
  4. Go to Files tab
  5. Navigate to /mods/ directory

Option B: Via SSH (Advanced)

# SSH to TX1
ssh root@38.68.14.26

# Or SSH to NC1
ssh root@216.239.104.130

# Find your server directory
cd /var/lib/pterodactyl/volumes/[server-uuid]/mods/

Step 2: Download Mods

For each mod:

  1. Go to the mod's download page (links above)
  2. Select your Minecraft version
  3. Select Forge or NeoForge (match what the modpack uses)
  4. Download the .jar file

Example: Downloading LuckPerms for 1.20.1 NeoForge

  1. Go to https://luckperms.net/download
  2. Click "Forge/NeoForge"
  3. Find version compatible with 1.20.1
  4. Download LuckPerms-Forge-5.4.xxx.jar

Step 3: Upload Mods to Server

Via Pterodactyl Panel:

  1. In the Files tab, navigate to /mods/
  2. Click Upload button (top right)
  3. Drag and drop the .jar file
  4. Wait for upload to complete

Via SSH (if you prefer):

# Upload from your local machine using SCP
scp LuckPerms-Forge-5.4.xxx.jar root@38.68.14.26:/var/lib/pterodactyl/volumes/[server-uuid]/mods/

Step 4: Verify Mod Installation

After uploading all mods:

  1. In Pterodactyl Panel, go to Console tab
  2. Click Start to start the server
  3. Watch the console for mod loading messages
  4. Look for lines like:
    [Server thread/INFO] [LuckPerms]: Loading LuckPerms v5.4.xxx
    [Server thread/INFO] [FTB Chunks]: Loading FTB Chunks
    

If you see errors:

  • Check that you downloaded the correct version (Forge vs NeoForge)
  • Check that you downloaded for the correct Minecraft version
  • Check server logs for "dependency missing" errors

Step 5: Stop Server for Configuration

Before configuring mods, stop the server:

  1. In Pterodactyl Console, click Stop
  2. Wait for server to fully shut down
  3. Now you can edit configuration files

⚙️ PER-MOD CONFIGURATION

LuckPerms Configuration

Location: /config/luckperms/luckperms.conf

Step 1: Switch to MySQL Storage

Find this section:

storage-method = h2

Change to:

storage-method = mysql

Step 2: Configure MySQL Connection

Find the data section and configure:

data {
  # MySQL connection details
  address = "63.143.34.217:3306"
  database = "luckperms"
  username = "luckperms"
  password = "PASSWORD_FROM_MICHAEL"
  
  # Connection pool settings (leave these default)
  pool-settings {
    maximum-pool-size = 10
    minimum-idle = 10
    maximum-lifetime = 1800000
    connection-timeout = 5000
  }
}

Replace:

  • PASSWORD_FROM_MICHAEL with the actual password Michael gave you

Step 3: Configure Sync Settings

Find the messaging-service section:

messaging-service = none

Change to:

messaging-service = sql

This enables cross-server permission sync via MySQL.

Step 4: Save and Close

Via Pterodactyl Panel:

  1. Click Save Content button
  2. Close the editor

FTB Chunks Configuration

Location: /config/ftbchunks/common-config.snbt

This file configures chunk claiming limits and force-loading.

Default Configuration

The default config works, but you'll set limits via LuckPerms permissions instead. Leave this file as-is for now.

Key settings to note:

  • max_claimed_chunks: 100 (default max, overridden by permissions)
  • max_force_loaded_chunks: 25 (default max, overridden by permissions)

We'll set per-tier limits in the Subscription Automation Guide.


FTB Essentials Configuration

Location: /config/ftbessentials.snbt

This file configures homes and teleports.

Key Settings to Configure

Find and modify:

{
  # Home settings
  max_homes: 1  # Default (will be overridden by LuckPerms)
  
  # RTP settings
  rtp_cooldown: 600  # 10 minutes default (will be overridden by LuckPerms)
  rtp_min_distance: 500
  rtp_max_distance: 10000
  
  # Spawn settings
  spawn_dimension: "minecraft:overworld"
}

Leave defaults for now - we'll set per-tier values via LuckPerms permissions.


WorldEdit Configuration

Location: /config/worldedit/worldedit.properties

Default settings are fine for most servers.

CRITICAL: WorldEdit Permissions via LuckPerms

WorldEdit is a POWERFUL tool that can destroy or duplicate items/blocks. Only staff should have access.

After creating LuckPerms groups (Part 3), configure WorldEdit permissions:

On ONE server console (syncs to all via MySQL):

# Deny WorldEdit to ALL subscriber groups
/lp group wanderer permission set worldedit.* false
/lp group awakened permission set worldedit.* false
/lp group fire_elemental permission set worldedit.* false
/lp group frost_elemental permission set worldedit.* false
/lp group fire_knight permission set worldedit.* false
/lp group frost_knight permission set worldedit.* false
/lp group fire_master permission set worldedit.* false
/lp group frost_master permission set worldedit.* false
/lp group fire_legend permission set worldedit.* false
/lp group frost_legend permission set worldedit.* false
/lp group sovereign permission set worldedit.* false

# Create Builder staff group (for Holly)
/lp creategroup builder
/lp group builder parent add default
/lp group builder setweight 1000
/lp group builder meta setprefix "&6[🔨 Builder] "
/lp group builder permission set worldedit.* true
/lp group builder permission set worldedit.navigation.* true
/lp group builder permission set worldedit.selection.* true
/lp group builder permission set worldedit.region.* true
/lp group builder permission set worldedit.analysis.* true
/lp group builder permission set worldedit.butcher true
/lp group builder permission set worldedit.clipboard.* true
/lp group builder permission set worldedit.generation.* true
/lp group builder permission set worldedit.history.* true
/lp group builder permission set worldedit.schematic.* true
/lp group builder permission set worldedit.scripting.* true
/lp group builder permission set worldedit.snapshots.* true
/lp group builder permission set worldedit.superpickaxe.* true
/lp group builder permission set worldedit.tool.* true
/lp group builder permission set worldedit.brush.* true
/lp group builder permission set minecraft.command.gamemode true
/lp group builder permission set ftbchunks.* true
/lp group builder meta setmeta max-homes 100

# Create Owner group (for Michael/Frostystyle)
/lp creategroup owner
/lp group owner parent add builder
/lp group owner setweight 10000
/lp group owner meta setprefix "&c[👑 Owner] "
/lp group owner permission set * true

# Assign Holly to Builder group
/lp user unicorn20089 parent set builder

# Assign Michael to Owner group (use your Minecraft username)
/lp user Frostystyle parent set owner

What this does:

  • Holly (Builder): Full WorldEdit access, gamemode, unlimited chunks/homes
  • Michael (Owner): All permissions (full admin)
  • ALL subscribers (even Sovereign $499): NO WorldEdit access

This prevents:

  • Subscribers using WorldEdit to duplicate items
  • Subscribers using WorldEdit to bypass chunk claims
  • Subscribers using WorldEdit to grief or crash servers

Optional: Increase Max Blocks for Staff

If you want staff (Builder rank) to have higher WorldEdit limits:

Edit /config/worldedit/worldedit.properties:

# Maximum number of blocks that can be changed at once
max-blocks-changed=10000000  # 10 million for staff (default is 1 million)

# Maximum number of polygonal points
max-polygon-points=50  # Higher for complex selections

# Maximum radius for commands
max-radius=5000  # Larger radius for staff

# Maximum super pickaxe size
max-super-pickaxe-size=500

Note: These limits apply to everyone with WorldEdit access (Builder and Owner ranks only).


YAWP Configuration

Location: /config/yawp/ (exact path depends on YAWP version)

YAWP is typically configured in-game via commands.

Basic setup:

  1. Start the server
  2. Join as an admin/op
  3. Use commands like:
    /yawp region create spawn
    /yawp region flag spawn pvp deny
    /yawp region flag spawn mob-spawning deny
    

Full YAWP configuration is beyond this guide - configure as needed per server.


Discord Integration Configuration

Configuration varies by mod - choose based on your server version:

For DiscordSRV (1.16.5):

Location: /config/discordsrv/config.yml

# Discord bot token (get from Michael or Discord Developer Portal)
BotToken: "YOUR_DISCORD_BOT_TOKEN"

# Channel IDs
Channels:
  global: "DISCORD_CHANNEL_ID"

# Options
DiscordChatChannelConsoleCommandNotificationsEnabled: false
DiscordChatChannelServerStartupMessageEnabled: true
DiscordChatChannelServerShutdownMessageEnabled: true

For dcintegration (1.20.x / 1.21.x NeoForge):

Location: /config/dcintegration/config.toml

[discord]
  # Bot token
  token = "YOUR_DISCORD_BOT_TOKEN"
  
  # Channel ID for chat relay
  channelId = "DISCORD_CHANNEL_ID"
  
[minecraft]
  # Enable chat relay
  enableChatRelay = true
  
  # Webhook settings (optional)
  useWebhook = false

Get bot token and channel IDs from Michael.


Spark Configuration

Location: No config file needed!

Spark works out of the box.

Usage:

  1. In-game, run /spark profiler start
  2. Let it run for 30-60 seconds
  3. Run /spark profiler stop
  4. Spark gives you a web link to view results

Only staff (Builder rank and above) should have access to Spark commands.


TESTING & VERIFICATION

Test Checklist - Per Server

After configuring all mods on a server, test the following:

1. Server Starts Successfully

  • Server starts without errors
  • All mods load (check console)
  • No "missing dependency" errors
  • Server reaches "Done" state

2. LuckPerms Works

# In-game or console, run:
/lp info

# Should show LuckPerms version and connection status
# Should say "Storage: MySQL" (not h2 or sqlite)

3. FTB Chunks Works

# In-game:
/ftbchunks

# Should open chunk claiming GUI
# Try claiming a chunk (right-click a chunk on the map)

4. FTB Essentials Works

# In-game:
/sethome test
/home test
/delhome test

# Should set, teleport to, and delete home successfully

5. WorldEdit Works

# In-game (as Builder rank):
//wand

# Should give you a wooden axe (WorldEdit selection tool)

6. Discord Integration Works

# In-game, type a message in chat
# Check Discord channel - message should appear
# Type in Discord - message should appear in-game

🔧 TROUBLESHOOTING

Server Won't Start

Symptom: Server crashes on startup or gets stuck loading.

Common Causes:

  1. Wrong Forge/NeoForge version - Make sure mod matches server type
  2. Missing dependencies - Check for "missing required mod" errors
  3. Incompatible mods - Some mods conflict with each other
  4. Corrupted jar file - Re-download and re-upload

Solution:

  1. Check server console for specific error messages
  2. Look for lines like "Missing required mod: [modname]"
  3. Download missing dependencies
  4. If still broken, remove mods one by one to find the problem

LuckPerms Can't Connect to MySQL

Symptom: LuckPerms loads but shows errors about database connection.

Common Causes:

  1. Wrong MySQL credentials - Double-check username, password, host, port
  2. Firewall blocking connection - Server can't reach Command Center
  3. MySQL not running - Database server is down

Solution:

  1. Check credentials in /config/luckperms/luckperms.conf
  2. Test connection from server to MySQL:
    telnet 63.143.34.217 3306
    
  3. If connection fails, ask Michael to check firewall rules

FTB Chunks Claims Not Working

Symptom: Players can't claim chunks or claims don't protect.

Common Causes:

  1. Permission not granted - Player doesn't have ftbchunks.claim permission
  2. Chunk limit reached - Player hit their claim limit for their tier
  3. Protected area - Trying to claim in spawn protection zone

Solution:

  1. Grant permission via LuckPerms:
    /lp group awakened permission set ftbchunks.claim true
    
  2. Check player's claim count:
    /ftbchunks admin info <playername>
    
  3. Adjust claim limits in config or via permissions

Discord Integration Not Working

Symptom: Messages don't relay between Minecraft and Discord.

Common Causes:

  1. Wrong bot token - Discord bot token is incorrect or expired
  2. Wrong channel ID - Pointing to wrong Discord channel
  3. Bot not in server - Discord bot hasn't been invited to your Discord server
  4. Missing bot permissions - Bot doesn't have Send Messages / Read Messages permissions

Solution:

  1. Double-check bot token in config file
  2. Verify channel ID (right-click channel in Discord, Copy ID)
  3. Re-invite bot to Discord server with proper permissions
  4. Restart Minecraft server after config changes

📚 REFERENCE

Quick Command Reference

LuckPerms Commands

# View user info
/lp user <username> info

# View group info
/lp group <groupname> info

# Add user to group
/lp user <username> parent add <groupname>

# Set permission
/lp group <groupname> permission set <permission> true

# View all groups
/lp listgroups

FTB Chunks Commands

# Open chunk claiming GUI
/ftbchunks

# View player's claims
/ftbchunks admin info <playername>

# Force claim for player (admin only)
/ftbchunks admin claim <playername>

# Unclaim chunk
/ftbchunks unclaim

FTB Essentials Commands

# Set home
/sethome <name>

# Go to home
/home <name>

# Delete home
/delhome <name>

# List homes
/homes

# Random teleport
/rtp

# Go back to previous location
/back

WorldEdit Commands (Staff Only)

# Get selection wand
//wand

# Set position 1
//pos1

# Set position 2
//pos2

# Replace blocks in selection
//replace <from> <to>

# Fill area
//set <block>

# Copy selection
//copy

# Paste selection
//paste

File Locations Quick Reference

Server Root
├── mods/
│   ├── LuckPerms-Forge-5.4.xxx.jar
│   ├── ftbchunks-forge-xxx.jar
│   ├── ftbessentials-xxx.jar
│   ├── ftblibrary-xxx.jar
│   ├── ftbteams-xxx.jar
│   ├── worldedit-forge-xxx.jar
│   ├── ServerCore-xxx.jar
│   ├── FerriteCore-xxx.jar
│   └── ... (other mods)
│
├── config/
│   ├── luckperms/
│   │   └── luckperms.conf
│   ├── ftbchunks/
│   │   └── common-config.snbt
│   ├── ftbessentials.snbt
│   ├── worldedit/
│   │   └── worldedit.properties
│   └── ... (other configs)
│
└── logs/
    └── latest.log

Subscriber Tier Limits (Quick Reference)

Tier Homes Claimed Chunks Force-Load Chunks /rtp Cooldown
Wanderer 0 0 0 None (no access)
Awakened 1 0 0 None (no access)
Elemental 5 25 0 60 min
Knight 10 49 4 30 min
Master 20 100 9 15 min
Legend 35 121 16 10 min
Sovereign 50 225 81 None (unlimited)

These limits are configured in the Subscription Automation Guide (separate document).


Important Reminders

  1. Always stop the server before editing config files
  2. Test changes on ONE server before applying to all 13
  3. MySQL credentials are the SAME for all servers (they all connect to the same database)
  4. Make backups before making major changes
  5. Ask Michael if you're unsure - don't guess

Getting Help

If something isn't working:

  1. Check server console - Most errors are logged there
  2. Check /logs/latest.log - More detailed error information
  3. Ask Michael - He can check from the backend
  4. Discord/Pterodactyl Panel - Michael can see console remotely

When asking for help, provide:

  • Which server (name/IP)
  • What you were trying to do
  • Exact error message from console/logs
  • What you've already tried

🎯 DEPLOYMENT CHECKLIST

Use this checklist to track your progress across all 13 servers.

TX1 Dallas Servers

  • Server 1: All mods installed, configured, tested
  • Server 2: All mods installed, configured, tested
  • Server 3: All mods installed, configured, tested
  • Server 4: All mods installed, configured, tested
  • Server 5: All mods installed, configured, tested
  • Server 6: All mods installed, configured, tested
  • Server 7: All mods installed, configured, tested (if applicable)

NC1 Charlotte Servers

  • Server 1: All mods installed, configured, tested
  • Server 2: All mods installed, configured, tested
  • Server 3: All mods installed, configured, tested
  • Server 4: All mods installed, configured, tested
  • Server 5: All mods installed, configured, tested
  • Server 6: All mods installed, configured, tested
  • Server 7: All mods installed, configured, tested (if applicable)

Post-Deployment

  • All servers connecting to MySQL successfully
  • LuckPerms syncing across all servers
  • FTB Chunks working on all servers
  • FTB Essentials working on all servers
  • WorldEdit permissions configured for Builder rank
  • Discord integration tested on at least one server per modpack type
  • Documented any server-specific issues or configurations

End of Server-Side Mod Deployment Guide

Next Step: Proceed to Subscription Automation Guide to configure the Paymenter → Discord → LuckPerms integration.

Fire + Frost + Foundation = Where Love Builds Legacy 🔥❄️


Document Version: 1.0
Last Updated: March 23, 2026
Maintained By: Firefrost Gaming Infrastructure Team