Files
firefrost-operations-manual/SESSION-HANDOFF-NEXT.md
Claude (Chronicler #62) c3d812fee3 docs: Task #26 architecture pivot — dashboard badge required
Session summary:
- Phases 1-4 infrastructure complete and working
- Manual check button works (Modrinth tested successfully)
- CRITICAL: Built wrong UI location (console vs dashboard)
- Gemini consultation confirmed correct approach
- Dashboard badge injection via ServerRow.tsx
- Background cron job required (no live API calls on page load)
- Next session: implement dumb badge + cron + status endpoint

The infrastructure isn't wasted — becomes Standard tier feature.
Dashboard badge is the actual deliverable for at-a-glance monitoring.

Signed-off-by: Claude (Chronicler #62) <claude@firefrostgaming.com>
2026-04-06 02:01:59 +00:00

4.8 KiB

Session Handoff — Next Chronicler

Last Updated: April 5, 2026 @ 9:15 PM CDT
Last Chronicler: #62
Session Focus: Task #26 ModpackChecker — Phase 3 Complete, Architecture Realigned


🔥 CRITICAL STATUS

Firefrost Gaming is LIVE — Launched April 3, 2026
Soft Launch Target: April 15, 2026


COMPLETED THIS SESSION

Task #26 ModpackChecker — Phases 1-4 Infrastructure Complete

Working on Dev Panel (64.50.188.128):

  • Admin settings panel (CurseForge API key storage)
  • React component renders on server console
  • API route calls Modrinth/CurseForge/FTB/Technic
  • Returns real data (tested: "Adrenaserver 1.7.0+1.21.1.fabric")
  • Manual "Check for Updates" button works

Key technical wins:

  • Blueprint build.sh + sed injection pattern mastered
  • Controller namespace case-sensitivity (Controllers not controllers)
  • PHP-FPM OPCache restart requirement documented
  • Pterodactyl model structure for egg variables understood

⚠️ CRITICAL ARCHITECTURE PIVOT

We built the wrong thing.

Michael's actual requirement (confirmed this session):

"When I log into the main page and see the overview, I want to know RIGHT THERE if any pack needs an update."

What we built: Button inside each server's console page (defeats the purpose)

What we need: Badge/indicator on the SERVER LIST dashboard view

Gemini's Guidance (April 5, 2026)

YES, Blueprint can inject into the server list. Same sed trick, different target:

Current Target
ServerConsoleContainer.tsx ServerRow.tsx
Inside server view Dashboard server list

CRITICAL WARNING — The "Dumb Badge" Rule:

The dashboard badge must NEVER call external APIs directly. If it did:

  • 11 servers = 11 simultaneous API calls on every page load
  • Rate limits hit instantly
  • APIs block your IP
  • Dashboard lags out

Correct Architecture:

CRON JOB (background)
    │ Checks APIs one by one with delays
    │ Stores results in database
    ▼
DATABASE (modpackchecker_servers table)
    │ Cached: server_id, current_version, latest_version, 
    │         update_available (boolean), last_checked
    ▼
/api/client/ext/modpackchecker/status
    │ One fast database query
    │ Returns: {server_uuid: {update_available: true/false}}
    ▼
UpdateBadge.tsx (injected into ServerRow.tsx)
    │ Reads from local endpoint only
    │ Shows 🟢 (up to date) or 🟠 (update available)
    ▼
DASHBOARD — Instant visibility without clicking into servers

📋 NEXT SESSION: Complete the Feature

Phase 5A: Background Cron Job

  1. Create Laravel console command for version checking
  2. Register in app/Console/Kernel.php
  3. Add rate limiting (sleep between API calls)
  4. Store results in modpackchecker_servers table

Phase 5B: Status Endpoint

  1. Create /api/client/ext/modpackchecker/status route
  2. Returns cached update status for all user's servers
  3. Single fast database query

Phase 5C: Dashboard Badge

  1. Create UpdateBadge.tsx component
  2. Update build.sh to inject into ServerRow.tsx
  3. Badge calls status endpoint ONCE on dashboard load
  4. Display 🟢/🟠 indicator per server

Phase 5D: Current Version Detection

  1. Read from manifest.json / modrinth.index.json
  2. Or: MODPACK_CURRENT_VERSION egg variable
  3. Compare against API's latest version

📁 FILES IN REPO

firefrost-services (commit 1eda889):

services/modpack-version-checker/blueprint-extension/
├── conf.yml
├── build.sh                      # sed injection script
├── admin/
│   ├── controller.php
│   └── view.blade.php
├── Controllers/
│   └── ModpackAPIController.php  # Capital C!
├── routes/
│   └── client.php
├── views/server/
│   └── wrapper.tsx               # Console component (Standard tier)
└── database/migrations/
    └── 2026_04_06_create_modpackchecker_servers_table.php

🔧 DEV PANEL INFO

Item Value
URL http://64.50.188.128
Admin frostystyle / FFG-Dev-2026!
Test Server UUID c0a133db-6cb7-497d-a2ed-22ae66eb0de8
Blueprint beta-2026-01
Modpack vars added MODPACK_PLATFORM, MODPACK_ID (egg_id 4)
Test config modrinth / adrenaserver

To rebuild after changes:

cd /var/www/pterodactyl
export NODE_OPTIONS=--openssl-legacy-provider
blueprint -build
composer dump-autoload
php artisan optimize:clear
yarn build:production
systemctl restart php8.3-fpm

🎯 THE REAL DELIVERABLE

User logs into Pterodactyl → Sees server list → Instantly knows which modpacks need updates

No clicking. No buttons. Passive monitoring. RV-ready.


Fire + Frost + Foundation = Where Love Builds Legacy 💙🔥❄️