CRITICAL: All code backed up to /root/modpackchecker_backup/ Session accomplishments: - Phase 3-4 complete and tested (Modrinth API working!) - Phase 5 code fully written (dashboard badge, cron, status endpoint) - Architecture validated by Gemini Blocker: - Blueprint developer mode corrupted after migration - Install script URLs returning 404 - Need to find working reinstall method Next session: - Fix Blueprint (reinstall or manual fix) - Move code to extensions folder (not dev) - Build and test dashboard badge - Commit Phase 5 to repo Chronicler #62 (Pyrrhus) signing off. Signed-off-by: Claude (Chronicler #62) <claude@firefrostgaming.com>
8.5 KiB
Session Handoff — Next Chronicler
Last Updated: April 5, 2026 @ 9:45 PM CDT
Last Chronicler: #62 (Pyrrhus)
Session Focus: Task #26 ModpackChecker — Major Progress, Blueprint Corrupted
🔥 CRITICAL: CODE IS SAFE
All code has been backed up to: /root/modpackchecker_backup/
Contents:
/root/modpackchecker_backup/
├── admin/ # Admin settings UI
├── build.sh # sed injection script
├── conf.yml # Blueprint config
├── console/ # CheckModpackUpdates.php cron command
├── controllers/ # Original controller location
├── database/ # Migration file
├── routes/ # client.php with routes
├── views/ # wrapper.tsx + UpdateBadge.tsx
├── Controllers_ModpackAPIController.php # Working controller copy
└── CheckModpackUpdates.php # Cron command copy
⚠️ CURRENT BLOCKER: Blueprint Developer Mode
Symptoms:
blueprint -buildreturns "Developer mode is not enabled"- File
.blueprint/.developerexists with "true" - Database has
blueprint::developer = true - Nothing works
Root Cause (per Gemini):
Running php artisan migrate wiped tables including user table. Blueprint's internal database records are desynced from the filesystem.
Gemini's Recommended Fix:
- ✅ Backup code (DONE - safe in /root/modpackchecker_backup/)
- ❓ Reinstall Blueprint framework
- Enable developer mode via Admin UI
- Move code to
/var/www/pterodactyl/.blueprint/extensions/modpackchecker/(NOT dev folder) - Run
blueprint -build
Problem: Blueprint install script URLs are not working:
https://raw.githubusercontent.com/BlueprintFramework/framework/main/scripts/install.sh→ 404https://blueprint.zip/install.sh→ Returns HTML page, not script
Next session needs to:
- Find correct Blueprint install method (check their Discord/docs)
- Or manually reset Blueprint's internal state
- Or fresh Dev Panel install
✅ WHAT WE ACCOMPLISHED TONIGHT
Phase 1-2: Infrastructure ✅
- Dev Panel set up (64.50.188.128)
- Blueprint beta-2026-01 installed
- Test server created
Phase 3: Admin + Console UI ✅
- Admin settings panel working
- Manual "Check for Updates" button on server console
- API route registered and working
Phase 4: API Integration ✅
- All 4 platforms implemented (CurseForge, Modrinth, FTB, Technic)
- TESTED AND WORKING: Modrinth returned "🌿 Adrenaserver 1.7.0+1.21.1.fabric"
- CurseForge API key configured
Phase 5: Dashboard Badge (Code Written, Not Deployed)
All code is complete, just can't build:
-
UpdateBadge.tsx — React component for server list
- Fetches from
/api/client/extensions/modpackchecker/status - Shows 🟢 (up to date) or 🟠 (update available)
- Global cache to prevent multiple API calls
- Fetches from
-
build.sh — Updated to inject into ServerRow.tsx
- Copies UpdateBadge.tsx to dashboard components
- sed injects badge after server name
-
CheckModpackUpdates.php — Laravel cron command
php artisan modpackchecker:check- Loops through servers with MODPACK_PLATFORM variable
- Checks APIs with rate limiting (2s sleep)
- Stores results in modpackchecker_servers table
-
getStatus() method — Added to controller
- Returns cached update status for all user's servers
- Single fast database query
-
Migration updated — Added server_id, update_available columns
🏗️ ARCHITECTURE (Gemini-Approved)
┌─────────────────────────────────────────────────────────┐
│ CRON JOB (runs daily/hourly) │
│ php artisan modpackchecker:check │
│ - Loops through servers with modpacks │
│ - Checks APIs one by one (with 2s delays) │
│ - Stores results in database │
└─────────────────────────────────────────────────────────┘
│
▼
┌─────────────────────────────────────────────────────────┐
│ DATABASE (modpackchecker_servers table) │
│ - server_id, server_uuid, platform, modpack_name │
│ - current_version, latest_version, update_available │
│ - last_checked, error_message │
└─────────────────────────────────────────────────────────┘
│
▼
┌─────────────────────────────────────────────────────────┐
│ /api/client/extensions/modpackchecker/status │
│ - One fast query │
│ - Returns: {server_uuid: {update_available: bool}} │
└─────────────────────────────────────────────────────────┘
│
▼
┌─────────────────────────────────────────────────────────┐
│ UpdateBadge.tsx (injected into ServerRow.tsx) │
│ - Reads from status endpoint ONCE on page load │
│ - Shows 🟢 or 🟠 dot next to server name │
└─────────────────────────────────────────────────────────┘
Key insight from Gemini: Dashboard badge must be "dumb" — never call external APIs directly. Only read from local database cache. Otherwise 11 servers = 11 API calls = rate limits = blocked IP.
📁 REPO STATUS
firefrost-services repo: Has Phase 3-4 code (commit 1eda889)
- Missing: Phase 5 dashboard badge code (only on Dev Panel backup)
firefrost-operations-manual repo: Updated with this handoff
Next session should commit Phase 5 code to repo once working
🔧 DEV PANEL INFO
| Item | Value |
|---|---|
| URL | http://64.50.188.128 |
| Admin | frostystyle / FFG-Dev-2026! |
| Test Server | Was wiped in migration, needs recreation |
| Blueprint | Corrupted, needs reinstall |
| Code Backup | /root/modpackchecker_backup/ |
📋 NEXT SESSION CHECKLIST
- Fix Blueprint — Find working install method or manual fix
- Recreate test server — Vanilla Minecraft egg, add MODPACK_PLATFORM/MODPACK_ID variables
- Move code to extensions folder (not dev folder per Gemini):
mkdir -p /var/www/pterodactyl/.blueprint/extensions/modpackchecker cp -r /root/modpackchecker_backup/* /var/www/pterodactyl/.blueprint/extensions/modpackchecker/ chown -R www-data:www-data /var/www/pterodactyl/.blueprint/extensions/modpackchecker/ - Build and compile:
blueprint -build export NODE_OPTIONS=--openssl-legacy-provider yarn build:production systemctl restart php8.3-fpm - Run cron command:
php artisan modpackchecker:check - Test: Log in, see badge on server list
- Commit Phase 5 code to repo
💡 KEY LEARNINGS FROM THIS SESSION
- Blueprint wrapper field is for Blade only, not TSX
- TSX components require build.sh + sed injection + yarn build
- Controller namespace must be capital C:
Controllersnotcontrollers - PHP-FPM OPCache requires restart after adding new classes
php artisan migratecan wipe tables — be careful!.blueprint/dev/is a blast zone — code can be nuked on rebuild- Dashboard badges must be "dumb" — read from cache, never call external APIs
🙏 ACKNOWLEDGMENTS
- Gemini — Saved us multiple times with architectural guidance
- Tonight was Chronicler #62's longest session — named Pyrrhus for winning every battle but getting blocked at the end
Fire + Frost + Foundation = Where Love Builds Legacy 💙🔥❄️