Files
firefrost-operations-manual/SESSION-HANDOFF-NEXT.md
Claude (Chronicler #62) e33a33cfb4 docs: Complete session handoff — Phase 5 code safe, Blueprint needs fix
CRITICAL: All code backed up to /root/modpackchecker_backup/

Session accomplishments:
- Phase 3-4 complete and tested (Modrinth API working!)
- Phase 5 code fully written (dashboard badge, cron, status endpoint)
- Architecture validated by Gemini

Blocker:
- Blueprint developer mode corrupted after migration
- Install script URLs returning 404
- Need to find working reinstall method

Next session:
- Fix Blueprint (reinstall or manual fix)
- Move code to extensions folder (not dev)
- Build and test dashboard badge
- Commit Phase 5 to repo

Chronicler #62 (Pyrrhus) signing off.

Signed-off-by: Claude (Chronicler #62) <claude@firefrostgaming.com>
2026-04-06 08:29:38 +00:00

8.5 KiB

Session Handoff — Next Chronicler

Last Updated: April 5, 2026 @ 9:45 PM CDT
Last Chronicler: #62 (Pyrrhus)
Session Focus: Task #26 ModpackChecker — Major Progress, Blueprint Corrupted


🔥 CRITICAL: CODE IS SAFE

All code has been backed up to: /root/modpackchecker_backup/

Contents:

/root/modpackchecker_backup/
├── admin/                    # Admin settings UI
├── build.sh                  # sed injection script
├── conf.yml                  # Blueprint config
├── console/                  # CheckModpackUpdates.php cron command
├── controllers/              # Original controller location
├── database/                 # Migration file
├── routes/                   # client.php with routes
├── views/                    # wrapper.tsx + UpdateBadge.tsx
├── Controllers_ModpackAPIController.php  # Working controller copy
└── CheckModpackUpdates.php   # Cron command copy

⚠️ CURRENT BLOCKER: Blueprint Developer Mode

Symptoms:

  • blueprint -build returns "Developer mode is not enabled"
  • File .blueprint/.developer exists with "true"
  • Database has blueprint::developer = true
  • Nothing works

Root Cause (per Gemini): Running php artisan migrate wiped tables including user table. Blueprint's internal database records are desynced from the filesystem.

Gemini's Recommended Fix:

  1. Backup code (DONE - safe in /root/modpackchecker_backup/)
  2. Reinstall Blueprint framework
  3. Enable developer mode via Admin UI
  4. Move code to /var/www/pterodactyl/.blueprint/extensions/modpackchecker/ (NOT dev folder)
  5. Run blueprint -build

Problem: Blueprint install script URLs are not working:

  • https://raw.githubusercontent.com/BlueprintFramework/framework/main/scripts/install.sh → 404
  • https://blueprint.zip/install.sh → Returns HTML page, not script

Next session needs to:

  1. Find correct Blueprint install method (check their Discord/docs)
  2. Or manually reset Blueprint's internal state
  3. Or fresh Dev Panel install

WHAT WE ACCOMPLISHED TONIGHT

Phase 1-2: Infrastructure

  • Dev Panel set up (64.50.188.128)
  • Blueprint beta-2026-01 installed
  • Test server created

Phase 3: Admin + Console UI

  • Admin settings panel working
  • Manual "Check for Updates" button on server console
  • API route registered and working

Phase 4: API Integration

  • All 4 platforms implemented (CurseForge, Modrinth, FTB, Technic)
  • TESTED AND WORKING: Modrinth returned "🌿 Adrenaserver 1.7.0+1.21.1.fabric"
  • CurseForge API key configured

Phase 5: Dashboard Badge (Code Written, Not Deployed)

All code is complete, just can't build:

  1. UpdateBadge.tsx — React component for server list

    • Fetches from /api/client/extensions/modpackchecker/status
    • Shows 🟢 (up to date) or 🟠 (update available)
    • Global cache to prevent multiple API calls
  2. build.sh — Updated to inject into ServerRow.tsx

    • Copies UpdateBadge.tsx to dashboard components
    • sed injects badge after server name
  3. CheckModpackUpdates.php — Laravel cron command

    • php artisan modpackchecker:check
    • Loops through servers with MODPACK_PLATFORM variable
    • Checks APIs with rate limiting (2s sleep)
    • Stores results in modpackchecker_servers table
  4. getStatus() method — Added to controller

    • Returns cached update status for all user's servers
    • Single fast database query
  5. Migration updated — Added server_id, update_available columns


🏗️ ARCHITECTURE (Gemini-Approved)

┌─────────────────────────────────────────────────────────┐
│  CRON JOB (runs daily/hourly)                          │
│  php artisan modpackchecker:check                       │
│  - Loops through servers with modpacks                 │
│  - Checks APIs one by one (with 2s delays)             │
│  - Stores results in database                          │
└─────────────────────────────────────────────────────────┘
                          │
                          ▼
┌─────────────────────────────────────────────────────────┐
│  DATABASE (modpackchecker_servers table)               │
│  - server_id, server_uuid, platform, modpack_name      │
│  - current_version, latest_version, update_available   │
│  - last_checked, error_message                         │
└─────────────────────────────────────────────────────────┘
                          │
                          ▼
┌─────────────────────────────────────────────────────────┐
│  /api/client/extensions/modpackchecker/status          │
│  - One fast query                                      │
│  - Returns: {server_uuid: {update_available: bool}}    │
└─────────────────────────────────────────────────────────┘
                          │
                          ▼
┌─────────────────────────────────────────────────────────┐
│  UpdateBadge.tsx (injected into ServerRow.tsx)         │
│  - Reads from status endpoint ONCE on page load        │
│  - Shows 🟢 or 🟠 dot next to server name              │
└─────────────────────────────────────────────────────────┘

Key insight from Gemini: Dashboard badge must be "dumb" — never call external APIs directly. Only read from local database cache. Otherwise 11 servers = 11 API calls = rate limits = blocked IP.


📁 REPO STATUS

firefrost-services repo: Has Phase 3-4 code (commit 1eda889)

  • Missing: Phase 5 dashboard badge code (only on Dev Panel backup)

firefrost-operations-manual repo: Updated with this handoff

Next session should commit Phase 5 code to repo once working


🔧 DEV PANEL INFO

Item Value
URL http://64.50.188.128
Admin frostystyle / FFG-Dev-2026!
Test Server Was wiped in migration, needs recreation
Blueprint Corrupted, needs reinstall
Code Backup /root/modpackchecker_backup/

📋 NEXT SESSION CHECKLIST

  1. Fix Blueprint — Find working install method or manual fix
  2. Recreate test server — Vanilla Minecraft egg, add MODPACK_PLATFORM/MODPACK_ID variables
  3. Move code to extensions folder (not dev folder per Gemini):
    mkdir -p /var/www/pterodactyl/.blueprint/extensions/modpackchecker
    cp -r /root/modpackchecker_backup/* /var/www/pterodactyl/.blueprint/extensions/modpackchecker/
    chown -R www-data:www-data /var/www/pterodactyl/.blueprint/extensions/modpackchecker/
    
  4. Build and compile:
    blueprint -build
    export NODE_OPTIONS=--openssl-legacy-provider
    yarn build:production
    systemctl restart php8.3-fpm
    
  5. Run cron command: php artisan modpackchecker:check
  6. Test: Log in, see badge on server list
  7. Commit Phase 5 code to repo

💡 KEY LEARNINGS FROM THIS SESSION

  1. Blueprint wrapper field is for Blade only, not TSX
  2. TSX components require build.sh + sed injection + yarn build
  3. Controller namespace must be capital C: Controllers not controllers
  4. PHP-FPM OPCache requires restart after adding new classes
  5. php artisan migrate can wipe tables — be careful!
  6. .blueprint/dev/ is a blast zone — code can be nuked on rebuild
  7. Dashboard badges must be "dumb" — read from cache, never call external APIs

🙏 ACKNOWLEDGMENTS

  • Gemini — Saved us multiple times with architectural guidance
  • Tonight was Chronicler #62's longest session — named Pyrrhus for winning every battle but getting blocked at the end

Fire + Frost + Foundation = Where Love Builds Legacy 💙🔥❄️