- New directory: docs/tasks-index/ with individual task markdown files - Each task = separate file with frontmatter (priority, status, blocker flag) - Sample tasks created: #26, #87, #94, #99 - README explains structure and relationship to full task docs Benefits for Trinity: - Decap CMS shows clean task list at firefrostgaming.com/admin - Click any task → edit just that task - Blockers auto-sort to top - Mobile-friendly individual entries - Replaces monolithic BLOCKERS.md + BACKLOG.md files in UI Next: Update Decap CMS config to point at tasks-index folder
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task_number, title, status, priority, is_blocker, tags, owner, estimated_hours
| task_number | title | status | priority | is_blocker | tags | owner | estimated_hours | |||
|---|---|---|---|---|---|---|---|---|---|---|
| 99 | Claude Projects Architecture | Planned | P1-High | false |
|
Michael | 3 |
Task #99: Claude Projects Setup
Separate Claude Projects for Dev/Ops/Marketing to prevent context bloat
Overview
Create 3 separate Claude Projects with Master Documents in Project Knowledge to optimize token usage and prevent context bleeding.
Projects Structure
- Firefrost Dev — Coding, MVC, Arbiter (Master Docs: ModpackChecker-State, Arbiter-Architecture, Dev-Environment, Trinity-Console)
- Firefrost Ops — Operations, handoffs (Master Docs: Current-State, Infrastructure-Manifest, Active-Tasks, Standards-Reference)
- Firefrost Marketing — Brand, social, FOMO (Master Docs: Brand-Guidelines, FOMO-Campaign, Social-Platforms, Subscription-Tiers)
Benefits
- Prevents context bloat (Dev code doesn't contaminate Marketing prompts)
- Micro-session workflow (new chat per task)
- Optimized token usage
- Cleaner handoffs between sessions
Full Documentation
See: docs/tasks/task-099-claude-projects-architecture.md for complete implementation guide.
Time Estimate
2-3 hours browser work (no SSH needed)