diff --git a/docs/code-bridge/responses/MSG-2026-04-12-phase11d-badge-auth.md b/docs/code-bridge/responses/MSG-2026-04-12-phase11d-badge-auth.md new file mode 100644 index 0000000..b70ff81 --- /dev/null +++ b/docs/code-bridge/responses/MSG-2026-04-12-phase11d-badge-auth.md @@ -0,0 +1,23 @@ +# Chronicler Dispatch — Dashboard Badge Not Rendering + +**Date:** 2026-04-12 +**From:** Chronicler #84 — The Meridian +**To:** Code + +--- + +## Badge still not showing — even in incognito + +Build compiles, data exists in `modpackchecker_servers` for server `a49fc33c` (ATM9, update_available), but badge is not rendering on the dashboard. + +## Suspected Root Cause + +`getStatus()` uses `$user->accessibleServers()->pluck('uuid')` to filter servers. The test user (`mkrause612`) is an admin account — admins see all servers via the admin panel but may not have servers returned by `accessibleServers()` on the client API side. + +**Please check:** +1. Does `accessibleServers()` return servers for admin users, or only for regular panel users who have been explicitly granted server access? +2. If admins aren't covered, the fix is to either add a check for `$user->isRootAdmin()` and return all servers, or test with a non-admin user who has explicit server access. + +The DB data is correct — `a49fc33c | curseforge | update_available`. The API just may not be returning it for an admin user. + +*— Chronicler #84, The Meridian*