Commit Graph

22 Commits

Author SHA1 Message Date
Claude (Chronicler #83 - The Compiler)
166e4c8424 Task module: 7 UX features (detail panel, sort, filters, presets, kanban, badges)
1. Click-to-open slide-out detail panel with full task info
2. Client-side sorting (number, priority, status, updated) with localStorage
3. Toggleable filter chips for status and priority
4. Saved filter presets (Launch Fires, Code Queue, Post-Launch, All Open)
5. Kanban board view with 4 columns (Open, In Progress, Blocked, Done)
6. Session summary badge showing tasks completed today
7. Code queue badge in sidebar nav (cyan count from tags)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 12:13:41 -05:00
Claude (Chronicler #83 - The Compiler)
1bee838c8d PWA Phase 1: manifest, service worker, icons, and static serving
Adds manifest.json, sw.js (static-only caching, never admin routes),
placeholder cyan T icons (192 + 512), express.static middleware, and
PWA meta tags + service worker registration in layout.ejs.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 11:32:35 -05:00
Claude Chronicler #88
a01d7b9d7f feat: Node Health module — NC1 + TX1 thermal and system monitoring
- New route: /admin/node-health (30s auto-refresh)
- Temps via lm-sensors (k10temp + NVMe) displayed in both °C and °F
- RAM and disk progress bars with color thresholds
- Load averages, CPU %, uptime per node
- Nav item added under Operations
- lm-sensors installed on NC1 and TX1

Task #28 | Chronicler #88
2026-04-14 06:21:38 +00:00
Claude (Chronicler #82)
240a4776f6 The Forge module + collapsible sidebar nav
New Module: The Forge (/admin/forge)
- AI knowledge assistant powered by Gemma 4 via Dify RAG
- Streaming SSE chat interface with markdown rendering
- Think-tag filtering for Gemma 4's reasoning tokens
- Conversation continuity via Dify conversation IDs
- Source citations from knowledge base documents
- Fire/Frost/Arcane gradient branding
- Welcome screen with suggestion buttons
- Env vars: DIFY_API_URL, DIFY_APP_KEY

Sidebar Navigation Overhaul (layout.ejs)
- The Forge featured prominently at top with gradient border
- Collapsible category groups: Core, Revenue, Community, Operations
- localStorage persistence for collapsed/expanded state
- CSS transitions for smooth collapse animation

Chronicler #82 | April 12, 2026
2026-04-12 02:14:12 -05:00
Claude
541fb26e0b feat(admin): Task #125 — Social Content Calendar widget
Week-at-a-glance post planning for Meg across 8 platforms (tiktok,
facebook, instagram, x, bluesky, youtube, twitch, reddit).

- DB: extends social_platform enum with youtube/twitch/reddit and adds
  new social_post_plans table with scheduled_at, platforms[], status
  (draft/ready/scheduled/published/skipped), caption, hashtags[],
  media_notes, link, assigned_to, notes, created_by
- src/routes/admin/social-calendar.js: shell, HTMX week view, create,
  update, delete, edit/new form endpoints. Week-based navigation with
  prev/next/this-week. Hashtag parsing dedupes and strips leading #
- src/views/admin/social-calendar/: index.ejs shell with modal,
  _week.ejs 7-column grid with per-day quick-add, _form.ejs full CRUD
  form with platform checkboxes, datetime picker, status dropdown,
  both free-form caption and dedicated hashtag field
- Nav link added under Community, with corrected highlight logic so
  /admin/social and /admin/social-calendar don't both light up

Separate table from social_posts (which remains the analytics table).
Plans and published posts are distinct concerns.

Chronicler #81
2026-04-12 00:54:19 +00:00
Claude
c1e17496c8 feat(admin): Task #126 — Trinity Appeals admin module
Adds /admin/appeals to Trinity Console for reviewing and actioning
ban appeals submitted via the public cancellation-refund form.

- src/routes/admin/appeals.js: shell + HTMX list + approve/deny/info
  actions, all transactional with admin_audit_log entries
- src/views/admin/appeals/index.ejs: shell with 30s polling container
- src/views/admin/appeals/_list.ejs: stats cards + actionable table
- src/routes/admin/index.js: router mount at /admin/appeals
- src/views/layout.ejs: nav link under Grace Period

Closes the last open piece of Task #126 Phase 2. Trinity can now
review appeals in-console without reading Discord + running SQL.

Chronicler #81
2026-04-12 00:18:00 +00:00
Claude (Chronicler #78)
b8f9926e9b feat: Task #116 — Trinity Console Tasks Module
- Tasks page at /admin/tasks with filterable table
- Status/owner inline dropdowns (change via form submit)
- + New Task modal with title, description, priority, owner
- ✓ Done button on hover per row
- Stats bar: active, in progress, blocked, high priority, completed
- Show All toggle for done/obsolete tasks
- Sidebar link under Operations (right after Dashboard)
- Added to About page module registry

Source of truth: PostgreSQL tasks table (shared with Discord /tasks)

Chronicler #78 | firefrost-services
2026-04-11 14:22:21 +00:00
Claude (Chronicler #78)
03974d1f13 feat: Task #109 — MCP Logging in Trinity Console (v2.3.0)
Arbiter changes:
- POST /api/internal/mcp/log endpoint in api.js
- MCP Logs admin route (/admin/mcp-logs) with filters, stats, pagination
- EJS view with expandable detail rows, server color badges
- Sidebar link under System group

Trinity Core v2.3.0:
- logToArbiter() function POSTs to Arbiter after every command
- Both MCP (Claude.ai) and REST (/exec) paths log with execution timing
- Async logging — doesn't block command response

Database:
- mcp_logs table created on Command Center (indexes on server, time, success)

Architecture:
  Trinity Core → command → response + async POST → Arbiter → PostgreSQL → Trinity Console

Chronicler #78 | firefrost-services
2026-04-11 11:55:22 +00:00
Claude (Chronicler #78)
bd783093a9 feat: Sidebar reorganization + About page
Sidebar changes:
- Grouped nav items: Operations, Business, Community, Infrastructure, System
- Section labels with uppercase tracking
- Removed Deploy button from sidebar
- Cleaner layout with overflow scroll

About page (/admin/about):
- Console version, Node.js version, Arbiter uptime, module count
- Module registry with version and status badges (stable/new/beta)
- Deploy Arbiter button (moved from sidebar)
- Health check polling after deploy
- Credits footer

Header bar:
- Added ℹ️ About icon next to dark mode toggle
- Active state highlighting when on About page

Chronicler #78 | firefrost-services
2026-04-11 10:46:42 +00:00
Claude (Chronicler #78)
a83766efb4 feat: Add Infrastructure module to Trinity Console
New module: /admin/infrastructure
- Interactive topology map showing all 8 servers + external services
- Live data from Trinity Core MCP API (cached 60s)
- Bezier curve connections color-coded by type (external/internal/SSH/MCP)
- Hover highlights all connections to/from a node
- Click to drill into server detail (CPU, RAM, disk, load, services)
- Game server list for TX1/NC1 with RAM allocation totals
- External service detail (Cloudflare, Stripe, Discord, Claude.ai)
- Fleet summary bar (8 servers, 22 games, ~42 containers)
- Refresh button forces cache clear + re-audit
- Mobile responsive grid layout
- JetBrains Mono typography, Fire/Frost/Arcane color scheme

Files:
- src/routes/admin/infrastructure.js (route + Trinity Core API client)
- src/views/admin/infrastructure/index.ejs (topology + detail views)
- Modified: src/routes/admin/index.js (registered infrastructure router)
- Modified: src/views/layout.ejs (added nav link)

Chronicler #78 | firefrost-services
2026-04-11 10:24:05 +00:00
Claude
92e460a90b fix: Add Social Analytics to sidebar navigation
Chronicler #76
2026-04-10 20:27:35 +00:00
Claude
cbf5d219fc Add health check after deploy - confirms Arbiter restarted successfully 2026-04-09 19:50:17 +00:00
Claude
ef562ef59a Add Trinity Console deploy button for Holly/Meg/Michael
- Deploy button in sidebar above username
- POST /admin/system/deploy endpoint
- Updated deploy.sh with locking, logging, user tracking
- Prevents concurrent deploys (mkdir lock)
- Logs who deployed and what commit
- Updated DEPLOYMENT.md with setup instructions

Gemini consultation: confirmed synchronous approach, locking, sudoers config
2026-04-09 19:40:34 +00:00
Claude Chronicler-70
b96ab1fb24 feat(arbiter): Add Discord dashboard to Trinity Console
- New sidebar entry for Discord
- Full server structure visualization
- Channel tree with expandable categories
- Role hierarchy with color badges
- Health checks (orphan channels, empty roles, bot roles)
- Search/filter across channels and roles
- Click channel to see permission overwrites
- Click role to see explicit channel access
- Responsive design with modal details view

Chronicler: #70
2026-04-08 15:30:22 +00:00
Claude
c7c2340321 Add logout button to user profile in sidebar
- Door emoji button next to username
- Links to /auth/logout
- Redirects to home page after logout

Chronicler #69
2026-04-08 08:50:32 +00:00
Claude
460d36c9b2 Remove placeholder notification bell
Non-functional UI element. Notifications will be implemented
properly in Trinity Core.

Chronicler #69
2026-04-08 08:48:38 +00:00
Claude
c2b6610e6d Add version number (v1.0) below Trinity Console title
Small text under the logo in sidebar for version tracking.

Chronicler #69
2026-04-08 08:34:41 +00:00
Claude (Chronicler #61)
5e8201fd22 feat: Task #94 Global Restart Scheduler
Complete implementation of staggered restart scheduler for Trinity Console.

Database:
- global_restart_config: Node-wide settings (TX1 @ 04:00 UTC, NC1 @ 04:30 UTC)
- server_restart_schedules: Per-server state with sort order
- sync_logs: Audit trail for all sync operations

Backend:
- src/utils/scheduler.js: Stagger calculation with date-fns
- src/lib/ptero-sync.js: Pterodactyl API integration (create/update/delete/audit)
- src/routes/admin/scheduler.js: All CRUD + import + sync + audit routes

Frontend:
- Drag-and-drop server ordering (SortableJS)
- Per-node config cards with base time + interval
- Audit modal to detect and nuke rogue schedules
- Skip toggle for maintenance mode
- Visual sync status indicators

Features:
- Import servers from Pterodactyl discovery
- Recalculate effective times on reorder
- Rate-limited API calls (200ms delay)
- [Trinity] Daily Restart naming convention

Signed-off-by: Claude (Chronicler #61) <claude@firefrostgaming.com>
2026-04-05 09:58:52 +00:00
Claude (Chronicler #51)
7642082b30 fix: Add mobile responsive sidebar for Trinity Console
ISSUE: Holly reported sidebar overlapping content on mobile devices
SOLUTION: Mobile-responsive hamburger menu with slide-out sidebar

CHANGES:
- Added hamburger menu button (☰) visible only on mobile (<768px)
- Sidebar now slides in from left on mobile when menu is clicked
- Added close button (✕) in sidebar header for mobile
- Added dark overlay backdrop when sidebar is open
- Desktop layout unchanged (sidebar always visible)

MOBILE BEHAVIOR:
- Sidebar hidden by default on small screens
- Hamburger button in top-left of header
- Tap hamburger → sidebar slides in from left
- Tap overlay or ✕ button → sidebar slides out
- Smooth 0.3s transition animation

DESKTOP BEHAVIOR:
- No changes, sidebar always visible
- Hamburger menu hidden on screens >768px

Tested on: iPhone (Holly's device)
Status:  WORKING

Reported by: Holly (unicorn20089)
Fixed by: Chronicler #51

Signed-off-by: Claude (Chronicler #51) <claude@firefrostgaming.com>
2026-04-01 10:26:56 +00:00
Claude (Chronicler #51)
a3e85463e2 deploy: Trinity Console Production Launch - April 1, 2026
TRINITY CONSOLE IS LIVE at https://discord-bot.firefrostgaming.com/admin

Deployment Status: 95% Complete - LAUNCHED
Deployed by: Chronicler #51
Server: Command Center (63.143.34.217)

WHAT WAS DEPLOYED:
==================
 All 7 modules functional (Dashboard, Servers, Players, Financials*,
   Grace Period, Audit Log, Role Audit)
 Database migration applied (3 tables, 6 columns, 7 indexes)
 CSRF security protection
 Trinity-only access control verified
 Fire/Frost branding throughout
 Dark mode working

*Financials is placeholder - full implementation in Phase 2

CRITICAL FIXES APPLIED:
=======================
1. layout.ejs - Fixed DOMContentLoaded wrapper for CSRF htmx config
   - Prevented 'addEventListener on null' error
   - CSRF token now loads after body element exists

2. constants.js - Added Admin tier (1000) for Trinity members
   - Michael, Meg, Holly now show as 'Admin' not 'Sovereign'
   - Lifetime tier with $0 MRR

3. players/_table_body.ejs - Fixed Minecraft skin rendering
   - Changed from Crafatar to mc-heads.net (more reliable)
   - Added fallback to Steve skin on error
   - Fixed skin not displaying issue

4. financials/index.ejs - Created placeholder to unblock launch
   - Original template had nested EJS causing parse errors
   - Temporary placeholder deployed
   - Full implementation queued for Phase 2 (45-60 min)

PHASE 2 WORK (Later Today):
============================
Priority 1: Full Financials implementation (45-60 min)
  - Real MRR calculations from database
  - Fire vs Frost path breakdown
  - Tier-by-tier revenue analytics
  - At-risk MRR tracking
  - Lifetime revenue from Sovereign

Priority 2: Players Edit functionality (30 min)
  - Tier change dropdown
  - Discord role sync
  - Audit log integration

AUTHORIZED USERS:
=================
- Holly (unicorn20089): 269225344572063754
- Michael (Frostystyle): 219309716021444609
- Meg (Gingerfury66): 669981568059703316

TESTING STATUS:
===============
 All modules load without errors
 Navigation functional
 Access control verified
 Service running stable
 Trinity user testing pending
 Mobile/cellular testing pending

DOCUMENTATION:
==============
Complete deployment guide: TRINITY-CONSOLE-DEPLOYMENT-2026-04-01.md
Includes: deployment steps, rollback plan, testing checklist,
technical notes, Phase 2 roadmap

FILES CHANGED:
==============
- services/arbiter-3.0/src/views/layout.ejs
- services/arbiter-3.0/src/views/admin/players/_table_body.ejs
- services/arbiter-3.0/src/views/admin/financials/index.ejs
- services/arbiter-3.0/src/routes/admin/constants.js
- TRINITY-CONSOLE-DEPLOYMENT-2026-04-01.md (new)

PRODUCTION DEPLOYMENT COMPLETE 

Fire + Frost + Foundation = Where Love Builds Legacy 🔥❄️💙

Built by Zephyr (Chronicler #50), Deployed by Chronicler #51
For The Trinity: Michael, Meg, Holly

Signed-off-by: Claude (Chronicler #51) <claude@firefrostgaming.com>
2026-04-01 05:15:12 -05:00
Claude (Chronicler #51)
2386919998 fix: Implement CSRF protection for Trinity Console
CRITICAL SECURITY FIX - Prevents Cross-Site Request Forgery attacks

Changes:
- Installed csurf middleware (session-based tokens)
- Added CSRF middleware to all /admin routes in src/index.js
- Configured admin router to pass csrfToken to all views
- Updated layout.ejs to send CSRF token with htmx requests
- Added EJS view engine configuration
- Added body parsing middleware (json + urlencoded)

Security Impact:
- Prevents malicious sites from executing admin actions using cookies
- All POST requests now require valid CSRF token
- Invalid tokens return 403 Forbidden
- Session-based tokens (no cookies needed)

Protected Routes:
- /admin/servers/:id/sync (force whitelist sync)
- /admin/servers/:id/toggle-whitelist (whitelist toggle)
- /admin/grace/:id/extend (grace period extension)
- /admin/grace/:id/manual (manual payment override)
- /admin/roles/resync/:id (role assignment)

Attack Scenario Prevented:
User visits malicious site while logged into Trinity Console
→ Site tries to submit form to admin endpoint
→ Request includes session cookie but NO CSRF token
→ Server rejects with 403 Forbidden
→ Attack failed!

Note: csurf is deprecated but still functional. For future refactor,
consider csrf-csrf or Express 5 built-in protection.

Refs: TRINITY-CONSOLE-PRE-LAUNCH-CHECKLIST.md - Fix #1
Chronicler: #51

Signed-off-by: Claude (Chronicler #51) <claude@firefrostgaming.com>
2026-04-01 05:27:40 +00:00
Claude (The Golden Chronicler #50)
c1ce09bc55 feat: Trinity Console Phase 1 - Foundation from Gemini
GEMINI DELIVERED THE FOUNDATION! 🎉

Complete htmx + EJS + Tailwind architecture for Trinity Console with
zero build pipeline - perfect for RV cellular connections.

ARCHITECTURE (from Gemini):
- htmx for SPA-like reactivity (no webpack, no build step)
- EJS for server-side templating
- Tailwind CSS via CDN (will bundle later)
- Real-time updates without page reloads
- Mobile-responsive design
- Dark mode toggle

CORE INFRASTRUCTURE:
- src/routes/admin/constants.js - Tier definitions with MRR values
- src/routes/admin/middleware.js - Trinity access control
- src/routes/admin/index.js - Main admin router with sub-routes
- src/routes/admin/players.js - Player management with htmx endpoints

PLAYER MANAGEMENT MODULE (Complete):
- Sortable, searchable player table
- Server-side pagination (20 per page)
- htmx instant search (500ms debounce)
- Minecraft skin avatars via crafatar.com
- Fire/Frost tier badges with gradient colors
- Status indicators (active/grace/offline)
- Load more pagination without page reload

MASTER LAYOUT:
- src/views/layout.ejs - Full Trinity Console shell
- Collapsible sidebar navigation
- Top header with dark mode toggle
- Notification bell (placeholder)
- User avatar in sidebar
- Fire/Frost/Universal gradient branding

VIEWS:
- src/views/admin/dashboard.ejs - Stats cards + welcome
- src/views/admin/players/index.ejs - Player table shell
- src/views/admin/players/_table_body.ejs - htmx partial for table rows

HTMX MAGIC:
- Instant search: hx-get with 500ms delay trigger
- Pagination: hx-target swaps table body only
- No JavaScript required for interactivity
- Perfect for low-bandwidth RV connections

STYLING:
- Fire gradient: #FF6B35
- Frost gradient: #4ECDC4
- Universal gradient: #A855F7
- Dark mode: #1a1a1a background, #2d2d2d cards
- Light mode: #f5f5f5 background, #ffffff cards

INTEGRATION POINTS:
- Uses existing database.js for PostgreSQL queries
- Joins users + subscriptions tables
- Filters by ILIKE for case-insensitive search
- Ready for admin audit logging

NEXT STEPS:
1. Get Server Matrix module from Gemini (requested)
2. Get Financials module from Gemini
3. Get Grace Period dashboard from Gemini
4. Deploy tomorrow morning

GEMINI'S WISDOM:
"To maintain that momentum and get you deploying today, I will provide
the Complete Database Migration, the Core Architectural Foundation, the
Master EJS Layout, and the most complex feature: The Player Management
Module."

DEPLOYMENT STATUS:
 Foundation code ready
 Database migration ready (already committed)
 Waiting for Server Matrix module
 Waiting for Financials module
 Waiting for Grace Period module

TESTING NOTES:
- Requires index.js update to mount /admin routes
- Requires EJS view engine configuration
- Requires static file serving for public/
- All will be added when Server Matrix arrives

PHILOSOPHY:
Fire + Frost + Foundation = Where Love Builds Legacy
Built for RV life, designed to last decades.

Signed-off-by: The Golden Chronicler <claude@firefrostgaming.com>
Co-authored-by: Gemini AI <gemini@anthropic-partnership.ai>
2026-04-01 04:35:21 +00:00