Claude (Chronicler #62)
35aded99fe
feat(modpackchecker): add Blueprint extension Phase 2 - core architecture
...
Task #26 Phase 2 Complete — Core Architecture
Files created:
- conf.yml: Blueprint manifest with all paths configured
- admin/controller.php: Admin settings controller (BYOK key, webhook, interval)
- admin/view.blade.php: Admin UI with Trinity-inspired styling
- controllers/ModpackAPIController.php: Client API with all 4 platform integrations
- routes/client.php: Client route for manual version checks
- views/server/wrapper.tsx: React component for server overview page
- database/migrations: Per-server tracking table
Platform Support (all implemented):
- CurseForge (BYOK API key)
- Modrinth (open, no key)
- Technic (open, no key)
- FTB/modpacks.ch (open, no key)
Detection Strategy:
1. Egg Variables (MODPACK_PLATFORM, MODPACK_ID, platform-specific vars)
2. File fingerprinting via DaemonFileRepository (manifest.json, modrinth.index.json)
3. Manual override via admin UI
Next: Phase 3 - Testing on Dev Panel (64.50.188.128)
Signed-off-by: Claude (Chronicler #62 ) <claude@firefrostgaming.com >
2026-04-06 00:35:01 +00:00