# Code Status Update **Last Updated:** 2026-04-13 18:10 CDT ## Current Focus Rules mod config bug — iterating fixes for Otherworld (NC1, 1.20.1 Forge). ## Session Summary (2026-04-13) ### Task #69: Discord Rules CurseForge Fork — DONE ✅ - Forked `firefrostrules` → `discordrules` (generic, MIT license) - Package: `com.firefrostgaming.rules` → `com.discordrules` - Removed Fire/Frost/Arcane color detection → configurable `header_color`/`body_color` - Emoji strip gated by `strip_emojis` config toggle - All 3 versions compiled (1.21.1 NeoForge on NC1, 1.20.1 + 1.16.5 Forge locally) - CurseForge project page copy pending from Chronicler ### Rules Mod Config Bug — FIXED ✅ - v1.0.1: Added `ModConfigEvent.Loading` handler (symptom fix, not root cause) - v1.0.2: Switched `ModConfig.Type.SERVER` → `COMMON` (config persists ✅) - v1.0.3: Fixed 1.20.1 event bus registration, added section header warnings - v1.0.4: Diagnostic build — revealed DIAG logs never fired - v1.0.5: **Root cause found** — console `/rules` hit early return, never fetched from Discord. Fixed: console path now fetches async. DIAG logging kept for observability. - **Status:** WORKING on Otherworld. All 6 builds at v1.0.5. Ready for CurseForge submission. ### Bridge Queue — CLEAR ✅ - All REQs have matching RES files - Bridge confirmed working both directions (push + pull) - Chronicler was missing `git push` after writing bridge files — fixed ## ModpackChecker Status (from previous session) - Phase 11 COMPLETE on Dev Panel - v1.1.0 deploy blocked on CurseForge API rate limit (resets 2026-04-14) - Waiting on Michael for BuiltByBit listings + resource IDs ## Build Router - `ffg-build.sh` deployed at `/opt/mod-builds/ffg-build.sh` - Routes 1.21.1 builds to NC1 (Vineflower RAM), others build locally - SSH key: `/opt/mod-builds/ffg_build_rsa` - NC1 user: `ffg-builder` — non-root, isolated ## Discipline Notes - CHANGELOG.md updated with every version bump (including diagnostic builds) - ACTIVE_CONTEXT.md updated at end of each work session