Console /rules now fetches from Discord async (was returning hardcoded fallback without attempting fetch). DIAG logging kept for observability. All 6 builds at 1.0.5. CHANGELOG.md, INSTALL.md, ACTIVE_CONTEXT.md updated. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
3.6 KiB
3.6 KiB
Rules Mod Changelog
[1.0.5] - 2026-04-13
Fixed
- Console path never fetched from Discord —
/rulesfrom server console hit early return that only read from cache/fallback, never triggeredDiscordFetcher. Console now fetches async like the player path. - DIAG logs placed after early exit — moved
[DIAG]logging before the player/console branch so it fires on every invocation regardless of source
Added
[DIAG]INFO-level logging on every/rulesinvocation: isPlayer, token length, channel, messageId, isValid- INSTALL.md note about testing from console vs in-game
Applies To
- All 6 builds at 1.0.5 (3 firefrostrules + 3 discordrules)
[1.0.4] - 2026-04-13 (diagnostic build — 1.20.1 only)
Added
- INFO-level
[DIAG]logging in RulesCommand: token length, channel ID, message ID, isValid result on every/rulesinvocation - INFO-level
[DIAG]logging in DiscordFetcher: fetch attempt start, raw messageId on validation failure, HTTP target URL - Purpose: trace exactly where the config-to-fetch pipeline breaks on Otherworld
Note
- Only
firefrostrules-1.0.4-1.20.1-forge.jarwas built. Other versions remain at 1.0.3.
[1.0.3] - 2026-04-13
Fixed
- 1.20.1: Config events on wrong bus —
ModConfigEvent.LoadingandReloadingfire on the mod event bus, notMinecraftForge.EVENT_BUS. Moved toFMLJavaModLoadingContext.getModEventBus().addListener() - Config file section headers — values placed outside
[discord]section are invisible to the spec. Added prominent warning comments to generated config file
Added
- Debug logging in RulesCommand (1.20.1) prints token length + channel ID at command time
- Config file header comment: "Do not remove [section] headers when editing"
- INSTALL.md updated with section header preservation warning
Applies To
- All 6 builds bumped to 1.0.3
[1.0.2] - 2026-04-13
Fixed
- Config reset on restart — switched from
ModConfig.Type.SERVERtoModConfig.Type.COMMON - SERVER configs live in
world/serverconfig/and are tied to world load/unload lifecycle, causing Forge to overwrite edited values on every restart - COMMON configs live in
config/and load once at startup — values persist reliably
Changed
- Config location:
world/serverconfig/firefrostrules-server.toml→config/firefrostrules-common.toml - Config location (generic):
world/serverconfig/discordrules-server.toml→config/discordrules-common.toml - Updated
INSTALL.mdwith new config path
Breaking
- Old config file at
world/serverconfig/will be ignored — must re-enter values in newconfig/location
Applies To
firefrostrules1.0.2 (FFG branded, all 3 MC versions)discordrules1.0.2 (generic/CurseForge fork, all 3 MC versions)
[1.0.1] - 2026-04-13
Fixed
- Config values no longer reset to defaults on server restart (Forge config spec timing issue)
- Added
ModConfigEvent.Loadinghandler with clear warnings when default config is detected
Added
- Install procedure documentation in
INSTALL.md Loadingevent handler logs channel ID on successful config read
Applies To
firefrostrules1.0.1 (FFG branded, all 3 MC versions)discordrules1.0.1 (generic/CurseForge fork, all 3 MC versions)
[1.0.0] - 2026-04-12
Added
- Initial release
/rulescommand fetches rules from a Discord message via bot token- 30-minute cache with fallback to defaults
- 60-second per-player cooldown
- Configurable via
world/serverconfig/firefrostrules-server.toml discordrulesgeneric fork for CurseForge distribution (no FFG branding, configurable colors)