Files
skill-seekers-reference/configs/godot.json
yusyus 59c2f9126d Optimize all framework configs with start_urls for better coverage
All configs now follow the steam-economy-complete.json pattern with:
- Multiple start_urls for comprehensive entry points
- Improved include patterns for better targeting
- Enhanced exclude patterns to skip irrelevant pages

Godot Config:
- Added 7 start_urls covering getting started, scripting, 2D, 3D, physics, animation, and classes
- Added include patterns: /getting_started/, /tutorials/, /classes/
- More focused scraping of core documentation

React Config:
- Added 6 start_urls covering learn, quick-start, reference, and hooks
- Existing patterns maintained (already well-optimized)

Vue Config:
- Added 6 start_urls covering introduction, essentials, components, composables, and API
- Fixed base_url from https://vuejs.org/guide/ to https://vuejs.org/
- Added /partners/ to exclude list

Django Config:
- Added 7 start_urls covering intro, models, views, templates, forms, auth, and reference
- Added /intro/ to include patterns
- Added /releases/ to exclude list (changelog not needed)

FastAPI Config:
- Added 7 start_urls covering tutorial, first-steps, path-params, body, dependencies, advanced, and reference
- Added /deployment/ to exclude list

Benefits:
- Better initial page discovery
- More comprehensive documentation coverage
- Faster scraping (direct entry to important sections)
- Reduced unnecessary page crawling
- Consistent pattern across all configs

All configs tested and validated:
 71/71 tests passing
 All 6 configs validated successfully

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-19 02:24:56 +03:00

48 lines
1.8 KiB
JSON

{
"name": "godot",
"description": "Godot Engine game development. Use for Godot projects, GDScript/C# coding, scene setup, node systems, 2D/3D development, physics, animation, UI, shaders, or any Godot-specific questions.",
"base_url": "https://docs.godotengine.org/en/stable/",
"start_urls": [
"https://docs.godotengine.org/en/stable/getting_started/introduction/index.html",
"https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/index.html",
"https://docs.godotengine.org/en/stable/tutorials/2d/index.html",
"https://docs.godotengine.org/en/stable/tutorials/3d/index.html",
"https://docs.godotengine.org/en/stable/tutorials/physics/index.html",
"https://docs.godotengine.org/en/stable/tutorials/animation/index.html",
"https://docs.godotengine.org/en/stable/classes/index.html"
],
"selectors": {
"main_content": "div[role='main']",
"title": "title",
"code_blocks": "pre"
},
"url_patterns": {
"include": [
"/getting_started/",
"/tutorials/",
"/classes/"
],
"exclude": [
"/genindex.html",
"/search.html",
"/_static/",
"/_sources/"
]
},
"categories": {
"getting_started": ["introduction", "getting_started", "first", "your_first"],
"scripting": ["scripting", "gdscript", "c#", "csharp"],
"2d": ["/2d/", "sprite", "canvas", "tilemap"],
"3d": ["/3d/", "spatial", "mesh", "3d_"],
"physics": ["physics", "collision", "rigidbody", "characterbody"],
"animation": ["animation", "tween", "animationplayer"],
"ui": ["ui", "control", "gui", "theme"],
"shaders": ["shader", "material", "visual_shader"],
"audio": ["audio", "sound"],
"networking": ["networking", "multiplayer", "rpc"],
"export": ["export", "platform", "deploy"]
},
"rate_limit": 0.5,
"max_pages": 500
}