Files
skill-seekers-reference/configs/godot-large-example.json
yusyus bddb57f5ef Add large documentation handling (40K+ pages support)
Implement comprehensive system for handling very large documentation sites
with intelligent splitting strategies and router/hub architecture.

**New CLI Tools:**
- cli/split_config.py: Split large configs into focused sub-skills
  * Strategies: auto, category, router, size
  * Configurable target pages per skill (default: 5000)
  * Dry-run mode for preview

- cli/generate_router.py: Create intelligent router/hub skills
  * Auto-generates routing logic based on keywords
  * Creates SKILL.md with topic-to-skill mapping
  * Infers router name from sub-skills

- cli/package_multi.py: Batch package multiple skills
  * Package router + all sub-skills in one command
  * Progress tracking for each skill

**MCP Integration:**
- Added split_config tool (8 total MCP tools now)
- Added generate_router tool
- Supports 40K+ page documentation via MCP

**Configuration:**
- New split_strategy parameter in configs
- split_config section for fine-tuned control
- checkpoint section for resume capability (ready for Phase 4)
- Example: configs/godot-large-example.json

**Documentation:**
- docs/LARGE_DOCUMENTATION.md (500+ lines)
  * Complete guide for 10K+ page documentation
  * All splitting strategies explained
  * Detailed workflows with examples
  * Best practices and troubleshooting
  * Real-world examples (AWS, Microsoft, Godot)

**Features:**
 Handle 40K+ page documentation efficiently
 Parallel scraping support (5x-10x faster)
 Router + sub-skills architecture
 Intelligent keyword-based routing
 Multiple splitting strategies
 Full MCP integration

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-19 20:48:03 +03:00

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2.2 KiB
JSON

{
"name": "godot",
"description": "Godot Engine game development. Use for Godot projects, GDScript/C# coding, scene setup, node systems, 2D/3D development, physics, animation, UI, shaders, or any Godot-specific questions.",
"base_url": "https://docs.godotengine.org/en/stable/",
"start_urls": [
"https://docs.godotengine.org/en/stable/getting_started/introduction/index.html",
"https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/index.html",
"https://docs.godotengine.org/en/stable/tutorials/2d/index.html",
"https://docs.godotengine.org/en/stable/tutorials/3d/index.html",
"https://docs.godotengine.org/en/stable/tutorials/physics/index.html",
"https://docs.godotengine.org/en/stable/tutorials/animation/index.html",
"https://docs.godotengine.org/en/stable/classes/index.html"
],
"selectors": {
"main_content": "div[role='main']",
"title": "title",
"code_blocks": "pre"
},
"url_patterns": {
"include": [
"/getting_started/",
"/tutorials/",
"/classes/"
],
"exclude": [
"/genindex.html",
"/search.html",
"/_static/",
"/_sources/"
]
},
"categories": {
"getting_started": ["introduction", "getting_started", "first", "your_first"],
"scripting": ["scripting", "gdscript", "c#", "csharp"],
"2d": ["/2d/", "sprite", "canvas", "tilemap"],
"3d": ["/3d/", "spatial", "mesh", "3d_"],
"physics": ["physics", "collision", "rigidbody", "characterbody"],
"animation": ["animation", "tween", "animationplayer"],
"ui": ["ui", "control", "gui", "theme"],
"shaders": ["shader", "material", "visual_shader"],
"audio": ["audio", "sound"],
"networking": ["networking", "multiplayer", "rpc"],
"export": ["export", "platform", "deploy"]
},
"rate_limit": 0.5,
"max_pages": 40000,
"_comment": "=== NEW: Split Strategy Configuration ===",
"split_strategy": "router",
"split_config": {
"target_pages_per_skill": 5000,
"create_router": true,
"split_by_categories": ["scripting", "2d", "3d", "physics", "shaders"],
"router_name": "godot",
"parallel_scraping": true
},
"_comment2": "=== NEW: Checkpoint Configuration ===",
"checkpoint": {
"enabled": true,
"interval": 1000
}
}