Config for godotengine/godot repository: - Extracts README, issues, changelog, releases - Targets core C++ files (core, scene, servers) - Max 100 issues - Surface layer only (no full code implementation) Usage: python3 cli/github_scraper.py --config configs/godot_github.json 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
20 lines
431 B
JSON
20 lines
431 B
JSON
{
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"name": "godot",
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"repo": "godotengine/godot",
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"description": "Godot Engine - Multi-platform 2D and 3D game engine",
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"github_token": null,
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"include_issues": true,
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"max_issues": 100,
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"include_changelog": true,
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"include_releases": true,
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"include_code": false,
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"file_patterns": [
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"core/**/*.h",
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"core/**/*.cpp",
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"scene/**/*.h",
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"scene/**/*.cpp",
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"servers/**/*.h",
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"servers/**/*.cpp"
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]
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}
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