- Added @Dokhacgiakhoa and @junited31 to Repo Contributors - Created RELEASE_NOTES.md documenting Vietnamese translations and unreal-engine-cpp-pro skill
This commit is contained in:
@@ -257,6 +257,8 @@ We officially thank the following contributors for their help in making this rep
|
||||
- [Owen Wu](https://github.com/yubing744)
|
||||
- [SuperJMN](https://github.com/SuperJMN)
|
||||
- [Viktor Ferenczi](https://github.com/viktor-ferenczi)
|
||||
- [Đỗ Khắc Gia Khoa](https://github.com/Dokhacgiakhoa) - Vietnamese translations (PR #38)
|
||||
- [junited31](https://github.com/junited31) - unreal-engine-cpp-pro skill (PR #39)
|
||||
- [krisnasantosa15](https://github.com/krisnasantosa15)
|
||||
- [raeef1001](https://github.com/raeef1001)
|
||||
- [taksrules](https://github.com/taksrules)
|
||||
|
||||
41
RELEASE_NOTES.md
Normal file
41
RELEASE_NOTES.md
Normal file
@@ -0,0 +1,41 @@
|
||||
# Release v3.4.0: Internationalization & Game Development
|
||||
|
||||
> **Vietnamese translations and Unreal Engine C++ expertise added to the skills collection**
|
||||
|
||||
This release brings comprehensive Vietnamese language support for documentation and adds professional Unreal Engine 5.x C++ development guidance, expanding the repository's international reach and game development capabilities.
|
||||
|
||||
## 🚀 New Skills
|
||||
|
||||
### 🎮 [unreal-engine-cpp-pro](skills/unreal-engine-cpp-pro/)
|
||||
|
||||
**Expert-level Unreal Engine 5.x C++ development guide**
|
||||
|
||||
Comprehensive guide for developing robust, performant C++ code in Unreal Engine 5. Covers UObject hygiene, garbage collection patterns, performance optimization, and Epic Games' coding standards.
|
||||
|
||||
- **UObject & Garbage Collection**: Proper UPROPERTY usage, TStrongObjectPtr patterns, IsValid() checks
|
||||
- **Performance Optimization**: Tick management, casting optimization, struct vs class decisions
|
||||
- **Naming Conventions**: Strict adherence to Epic Games' coding standards (T, U, A, F, E, I prefixes)
|
||||
- **Common Patterns**: Component lookup, interface implementation, async loading with soft references
|
||||
- **Example Code**: Complete Actor implementation demonstrating best practices
|
||||
|
||||
> **Try it:** `"Help me write a C++ Actor class for Unreal Engine 5"` or `"Show me how to properly use UPROPERTY in Unreal Engine"`
|
||||
|
||||
---
|
||||
|
||||
## 📦 Improvements
|
||||
|
||||
- **Registry Update**: Now tracking 560 skills (was 559).
|
||||
- **Internationalization**: Added comprehensive Vietnamese translations for all core documentation
|
||||
- **Documentation Structure**: Reorganized Vietnamese translations from `docs/vi/` to `docs/vietnamese/` for consistency
|
||||
- **Translation Coverage**: Vietnamese versions now available for README, GETTING_STARTED, CONTRIBUTING, FAQ, SECURITY, QUALITY_BAR, SKILL_ANATOMY, and more
|
||||
|
||||
## 👥 Credits
|
||||
|
||||
A huge shoutout to our community contributors:
|
||||
|
||||
- **@Dokhacgiakhoa** for comprehensive Vietnamese translations (PR #38)
|
||||
- **@junited31** for `unreal-engine-cpp-pro` skill (PR #39)
|
||||
|
||||
---
|
||||
|
||||
_Upgrade now: `git pull origin main` to fetch the latest skills._
|
||||
Reference in New Issue
Block a user