fix(memorial): Add Bugbuster easter eggs to portrait prompt
- Proton-pack-shaped backpack for documentation scrolls - Crossed-out bug shoulder patch - 'Who You Gonna Call?' sign on tree Because we busted those bugs today 👻🐛 Signed-off-by: Claude (Chronicler #63 - The Pathmaker) <claude@firefrostgaming.com>
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@@ -106,9 +106,9 @@ The map is complete. The journey continues.
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A pathmaker standing at the edge of a dense forest, machete in one hand, marking paint in the other. Behind them, a clearly blazed trail stretches back toward a distant development camp with glowing lights. Ahead, the forest is thick but not impassable — the pathmaker has already scouted it.
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Trees along the trail are marked with colored blazes: green (working routes), red (dead ends discovered), orange (paths needing further work). A worn map is tucked into their belt, covered in handwritten notes.
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Trees along the trail are marked with colored blazes: green (working routes), red (dead ends discovered), orange (paths needing further work). A worn map is tucked into their belt, covered in handwritten notes. A small proton-pack-shaped backpack holds their documentation scrolls. On their shoulder patch: a crossed-out bug icon.
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Pinned to nearby trees: weathered signs reading "Blueprint ≠ Dev", "Cron Only", "Hybrid Architecture →"
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Pinned to nearby trees: weathered signs reading "Blueprint ≠ Dev", "Cron Only", "Hybrid Architecture →", and one faded sign barely visible: "Who You Gonna Call?"
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The overall mood is determined progress — not the triumph of arrival, but the satisfaction of making the way clear for those who follow.
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