Add 2027 Roadmap section - Firefrost: The Eternal Skyforge flagship modpack
This commit is contained in:
@@ -507,3 +507,62 @@ Each server gets: name, uuid, node, tier, enabled flag
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
---
|
||||
|
||||
## 🗺️ 2027 ROADMAP — FLAGSHIP PROJECTS
|
||||
|
||||
### Firefrost: The Eternal Skyforge (Custom Modpack)
|
||||
**Status:** CONCEPT APPROVED — Target 2027 launch
|
||||
**Brainstorm Session:** 2026-02-14-firefrost-modpack-report.md (The Spark)
|
||||
**Strategic Value:** Flagship modpack that makes Fire/Frost philosophy playable
|
||||
|
||||
**Core Concept:**
|
||||
Custom skyblock modpack where players choose Fire (magic/dragons/Meg's domain) or Frost (tech/trains/Michael's domain) paths. Late-game Convergence Island requires collaboration. Dragons vs Trains as asymmetric mounts. Embodies "Fire + Frost = Forever" as gameplay.
|
||||
|
||||
**Why 2027 (Not 2026):**
|
||||
- Requires branding skills from Terraria training (Months 1-3)
|
||||
- Needs recruited builders for quest design (40+ hours work)
|
||||
- Needs Meg fully recovered and active (Fire path is her domain)
|
||||
- Flagships deserve proper development time (no rushed launch)
|
||||
|
||||
**Dependencies:**
|
||||
- ✅ Terraria branding training complete (visual identity defined)
|
||||
- ✅ Builders recruited and onboarded (quest design support)
|
||||
- ✅ Among Us Phase 1 proven successful (community expansion working)
|
||||
- ✅ Meg recovered and running Fire events regularly
|
||||
|
||||
**2027 Timeline:**
|
||||
- Q1: Mod compatibility testing, performance benchmarking
|
||||
- Q2: Quest design (dual FTB Quest trees, 40+ hours)
|
||||
- Q3: Alpha launch (5-10 test players), iteration, balance tuning
|
||||
- Q4: Public launch, CurseForge upload, marketing push
|
||||
|
||||
**Technical Scope:**
|
||||
- Mods: Create, Mystical Agriculture, Botania, Ars Nouveau, Ice & Fire, Thermal, AE2, Farmer's Delight
|
||||
- FTB Quests: Dual progression trees (Fire vs Frost)
|
||||
- World Gen: Skyblock with private islands, Great Hall, Flamehall, Crystal Spire
|
||||
- Custom Branding: Texture pack, loading screens, Discord integration
|
||||
- Server: Dedicated slot (TX1 or NC1), performance optimized
|
||||
|
||||
**Success Metrics:**
|
||||
- Fire/Frost team balance (45-55% split acceptable)
|
||||
- Player retention past Convergence unlock (25+ hours)
|
||||
- Community monuments built (Dragon Railway Stations)
|
||||
- Meg running regular Fire events, Michael running Frost challenges
|
||||
- CurseForge downloads and positive reviews
|
||||
|
||||
**Next Steps (When Ready in 2027):**
|
||||
1. Review full concept document
|
||||
2. Conduct mod compatibility testing
|
||||
3. Build test server environment
|
||||
4. Design FTB Quest trees
|
||||
5. Create starter structures (Great Hall, etc.)
|
||||
6. Alpha testing phase
|
||||
7. Iterate based on feedback
|
||||
8. Public launch
|
||||
|
||||
**Status:** Parked until 2027. Keep concept preserved. This is worth doing RIGHT.
|
||||
|
||||
---
|
||||
|
||||
Reference in New Issue
Block a user