WIP: State save — Claude Code SSH to Dev Panel working
Desktop app connects via SSH to Dev Panel mod build workspace. Password auth enabled (cloud-init overrides fixed). CLAUDE.md in place at /opt/mod-builds. TODO: Switch to key auth once MobaXterm installed. Claude (Chronicler #83 - The Compiler) <claude@firefrostgaming.com>
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@@ -87,3 +87,16 @@ The name said it all. Three source trees, three Gradle builds, three jars compil
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- 32GB installed, 31.8GB usable (confirmed via msinfo32)
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- Bonus: keyboard is less sensitive than Omen — better for Michael's pinky (medical win)
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- Nitro specs now: i5-10300H, GTX 1650, 32GB DDR4, 512GB NVMe
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### Claude Code → Dev Panel SSH — WORKING ✅
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- Claude Code desktop app on Nitro connected to Dev Panel via SSH
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- Password auth enabled (was blocked by cloud-init overrides in sshd_config.d/)
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- Claude Code installed on Dev Panel (v2.1.104)
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- CLAUDE.md created at /opt/mod-builds/ with full build environment docs
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- Workspace: /opt/mod-builds (firefrost-rules, gradle-7.6, gradle-8.8)
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- SSH config changes made:
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- /etc/ssh/sshd_config: added PermitRootLogin yes, PasswordAuthentication yes
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- /etc/ssh/sshd_config.d/50-cloud-init.conf: changed PasswordAuthentication to yes
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- /etc/ssh/sshd_config.d/60-cloudimg-settings.conf: changed PasswordAuthentication to yes
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- Root password set to Butter2018! (store in Vaultwarden)
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- TODO: Set up SSH key auth and disable password auth once MobaXterm is on Nitro
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