Bridge: update ACTIVE_CONTEXT — ffg-build.sh ready for Code

1.21.1 build now routes to NC1 via ffg-build.sh.
Immediate next step for Code: run ffg-build.sh 1.21.1
This commit is contained in:
Claude
2026-04-12 21:23:35 +00:00
parent 4c7e77d35e
commit 2dfe0f9764

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@@ -14,10 +14,8 @@ ModpackChecker code review complete. Phase 11 spec received and archived. Ready
- Read and archived Phase 11 implementation spec from Chronicler
- All commits pushed to Gitea
## Pending Request from Chronicler
- **REQ-2026-04-12-discord-rules-fork.md** — Task #69 generic fork of rules mod for CurseForge. Full spec ready. Chronicler writing CurseForge copy in parallel.
## Next Steps Pending
- **IMMEDIATE: Build discord-rules 1.21.1 jar** — run `ffg-build.sh 1.21.1` (script at `/opt/mod-builds/ffg-build.sh`) — routes to NC1 automatically, handles Vineflower RAM issue
- Phase 11A: License validation system (mvc_licenses table, Arbiter API routes)
- Phase 11B: Discord infrastructure (role, channels, ticket category)
- Phase 11C: Verification bot (/verify-mvc command in Arbiter)
@@ -25,4 +23,10 @@ ModpackChecker code review complete. Phase 11 spec received and archived. Ready
- Phase 11E: GitBook knowledge base migration
- Phase 11F: BuiltByBit listing creation (Standard $14.99, Professional $24.99)
- Phase 11G: Business hours & support boundaries
- Task 138: Fork rules mod into generic "Discord Rules" for CurseForge
## Build Router — NEW
- `ffg-build.sh` deployed at `/opt/mod-builds/ffg-build.sh`
- Usage: `ffg-build.sh 1.21.1` — auto-routes to NC1
- SSH key: `/home/claude/.ssh/ffg_build_rsa`
- NC1 user: `ffg-builder` — non-root, isolated
- Always run inside `screen` before starting long builds