Files
firefrost-services/docs/code-bridge/status/ACTIVE_CONTEXT.md
Claude (Chronicler #83 - The Compiler) d16a525ffc Server Command Center: full build (REQ-2026-04-14)
New files:
- 139_server_config.sql — DB migration for short_name system
- 139_seed_server_config.js — auto-populates 17 servers from Pterodactyl
- src/services/uptimeKuma.js — Socket.IO direct (no npm wrapper)
- src/services/pterodactyl.js — power actions + console commands

Modified files:
- servers.js — 6 new POST routes (short-name, lock, createserver,
  delserver, power, console) + short_name-based channel detection
- _server_card.ejs — full rebuild with command center UI
- _matrix_body.ejs — refactored from 144 lines to 20 (uses partial)
- package.json — added socket.io-client

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 20:37:46 -05:00

50 lines
2.4 KiB
Markdown

# Code Status Update
**Last Updated:** 2026-04-13 18:10 CDT
## Current Focus
Server Command Center (REQ-2026-04-14) — Arbiter feature build.
## Session Summary (2026-04-13)
### Task #69: Discord Rules CurseForge Fork — DONE ✅
- Forked `firefrostrules``discordrules` (generic, MIT license)
- Package: `com.firefrostgaming.rules``com.discordrules`
- Removed Fire/Frost/Arcane color detection → configurable `header_color`/`body_color`
- Emoji strip gated by `strip_emojis` config toggle
- All 3 versions compiled (1.21.1 NeoForge on NC1, 1.20.1 + 1.16.5 Forge locally)
- CurseForge project page copy pending from Chronicler
### Rules Mod Config Bug — FIXED ✅
- v1.0.5: All 6 builds working. DIAG logging kept for observability.
- WORKING on Otherworld. Ready for CurseForge submission.
### Server Command Center — IN PROGRESS 🔧
- Migration: `139_server_config.sql` — server_config table with short_name system
- Seed: `139_seed_server_config.js` — auto-populates 17 servers from Pterodactyl API
- Services: `uptimeKuma.js` (Socket.IO direct), `pterodactyl.js` (power/commands)
- Routes: 6 new POST endpoints (set-short-name, lock, createserver, delserver, power, console)
- Views: `_server_card.ejs` rebuilt with full command center UI, `_matrix_body.ejs` refactored to use partial
- Discord detection: uses `short_name` from DB instead of broken slug derivation
- Partial channel creation: createserver only creates missing channels
- **Status:** Code complete, needs deploy testing. Chronicler needs to add `UPTIME_KUMA_USERNAME` and `UPTIME_KUMA_PASSWORD` to `.env`.
### Bridge Queue — CLEAR ✅
- All REQs have matching RES files
- Bridge confirmed working both directions (push + pull)
- Chronicler was missing `git push` after writing bridge files — fixed
## ModpackChecker Status (from previous session)
- Phase 11 COMPLETE on Dev Panel
- v1.1.0 deploy blocked on CurseForge API rate limit (resets 2026-04-14)
- Waiting on Michael for BuiltByBit listings + resource IDs
## Build Router
- `ffg-build.sh` deployed at `/opt/mod-builds/ffg-build.sh`
- Routes 1.21.1 builds to NC1 (Vineflower RAM), others build locally
- SSH key: `/opt/mod-builds/ffg_build_rsa`
- NC1 user: `ffg-builder` — non-root, isolated
## Discipline Notes
- CHANGELOG.md updated with every version bump (including diagnostic builds)
- ACTIVE_CONTEXT.md updated at end of each work session