Files
firefrost-services/services/rules-mod/INSTALL.md
Claude (Chronicler #83 - The Compiler) e21a348b3b v1.0.5: Console fetch fix rolled across all 6 builds
Console /rules now fetches from Discord async (was returning hardcoded
fallback without attempting fetch). DIAG logging kept for observability.
All 6 builds at 1.0.5. CHANGELOG.md, INSTALL.md, ACTIVE_CONTEXT.md updated.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 18:23:44 -05:00

45 lines
1.5 KiB
Markdown

# Rules Mod — Install Procedure
## Correct Install Steps
1. Place the jar in the server's `mods/` folder
2. Start the server once — Forge generates the config with defaults
3. Stop the server
4. Edit `config/firefrostrules-common.toml` (or `config/discordrules-common.toml`):
- Set `bot_token` to your Discord bot token
- Set `channel_id` to the channel containing your rules message
- Set `message_id` to the specific message ID
- **IMPORTANT: Keep the [discord] and [performance] section headers!**
- Only change the values, not the file structure
5. Start the server again
## Verify It Worked
Check server logs on startup for:
```
Rules mod config loaded successfully. Channel: <your_channel_id>
```
If you see this instead, the config is still on defaults:
```
Rules mod is using default config values! Edit config/firefrostrules-common.toml
```
## Config Location
The config lives at `config/firefrostrules-common.toml` (COMMON type).
This loads once at startup and persists reliably across restarts.
## Testing /rules
Both console and in-game `/rules` will fetch from Discord. However,
for the best test, have a player run `/rules` in-game. The console
path fetches async and displays the result, but the in-game path
also shows the "Fetching latest rules..." message and applies the
per-player cooldown.
## Upgrading from v1.0.0 or v1.0.1
Old versions used `world/serverconfig/firefrostrules-server.toml`.
That file is now ignored. Copy your values to the new location above.