Analyzes signal flow patterns in Godot GDScript projects. Extracts signal declarations, connections, and emissions to map event flow chains across the project.
| Visibility | Name | Type | Description |
|---|---|---|---|
| private | files | list[dict] | |
| private | signal_declarations | dict | |
| private | signal_connections | defaultdict |
| Visibility | Name | Description |
|---|---|---|
| public | analyze_signals() | |
| public | analyze() | |
| private | _extract_signals() | |
| private | _extract_connections() | |
| private | _build_flow_chains() | |
| private | _detect_patterns() |
| Name | Value |
|---|---|
| name | SignalFlowAnalyzer |
| stereotype | null |
| visibility | public |
| isAbstract | false |
| isFinalSpecialization | false |
| isLeaf | false |
| isActive | false |