1.21.1 build now routes to NC1 via ffg-build.sh. Immediate next step for Code: run ffg-build.sh 1.21.1
33 lines
1.8 KiB
Markdown
33 lines
1.8 KiB
Markdown
# Code Status Update
|
|
**Last Updated:** 2026-04-12 18:00 CDT
|
|
|
|
## Current Focus
|
|
ModpackChecker code review complete. Phase 11 spec received and archived. Ready for licensing implementation next session.
|
|
|
|
## Recently Completed
|
|
- Full code review of Python CLI (71 tests passing)
|
|
- Full code review of Blueprint extension
|
|
- Fixed 10 Python/CLI issues (license, datetime, array bounds, Modrinth detection, validation, timeouts, empty key, config warning, error format, docs)
|
|
- Fixed 10 Blueprint issues (API key lookup via dbGet, tier enforcement server-side, json_decode validation, null user guard, 429 response consistency, Modrinth slug safety, select dropdown binding, password input, TypeScript typing, dead import)
|
|
- Compared Phase 5 backup against current codebase
|
|
- Read and archived Gemini Round 3 licensing consultation
|
|
- Read and archived Phase 11 implementation spec from Chronicler
|
|
- All commits pushed to Gitea
|
|
|
|
## Next Steps Pending
|
|
- **IMMEDIATE: Build discord-rules 1.21.1 jar** — run `ffg-build.sh 1.21.1` (script at `/opt/mod-builds/ffg-build.sh`) — routes to NC1 automatically, handles Vineflower RAM issue
|
|
- Phase 11A: License validation system (mvc_licenses table, Arbiter API routes)
|
|
- Phase 11B: Discord infrastructure (role, channels, ticket category)
|
|
- Phase 11C: Verification bot (/verify-mvc command in Arbiter)
|
|
- Phase 11D: Descriptive UI errors in Blueprint extension
|
|
- Phase 11E: GitBook knowledge base migration
|
|
- Phase 11F: BuiltByBit listing creation (Standard $14.99, Professional $24.99)
|
|
- Phase 11G: Business hours & support boundaries
|
|
|
|
## Build Router — NEW
|
|
- `ffg-build.sh` deployed at `/opt/mod-builds/ffg-build.sh`
|
|
- Usage: `ffg-build.sh 1.21.1` — auto-routes to NC1
|
|
- SSH key: `/home/claude/.ssh/ffg_build_rsa`
|
|
- NC1 user: `ffg-builder` — non-root, isolated
|
|
- Always run inside `screen` before starting long builds
|